Player Matchup

Loki
Loki
DaddyHagoromo
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,354 Elo+
Party 3
Ra
Ra
FENTYSINSS
Ra
Level 63
God Stats
4W - 3L
1,666 SR
Queue Stats
345W - 379L
1,446 Elo+
Party 1
King Arthur
King Arthur
bratspeck53
King Arthur
Level 13
God Stats
3W - 2L
1,228 SR
Queue Stats
8W - 11L
1,291 Elo+
Party 3
Hachiman
Hachiman
votekick_5outof5
Hachiman
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,416 Elo+
Party 3
Hades
Hades
xDeadByDaylight
Hades
Level 37
God Stats
11W - 11L
1,754 SR
Queue Stats
91W - 87L
1,448 Elo+
Party 1
Team Averages
Level 48
1,530 SR
1,391 Elo+

VS

Team Averages
Level 53
1,578 SR
1,510 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Dandel__05
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
ER_cola98
Aphrodite
Level 60
God Stats
3W - 0L
1,718 SR
Queue Stats
90W - 109L
1,457 Elo+
Party 4
Nu Wa
Nu Wa
IOveRxIISKunK-
Nu Wa
Level 121
God Stats
5W - 2L
1,478 SR
Queue Stats
247W - 184L
1,561 Elo+
Party 2
Loki
Loki
xXDandel_jr_05Xx
Loki
Level 5
God Stats
2W - 0L
1,692 SR
Queue Stats
25W - 10L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,116
426
2,436
10,482
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,115
426
2,783
9,151
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
bratspeck53
King Arthur
9
1 / 4 / 0
5,483
457
2,684
11,228
7,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,477
456
6,130
8,344
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,523
460
2,259
10,169
4,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 2
6,213
518
8,514
7,935
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Dandel__05
Cu Chulainn
12
5 / 1 / 1
7,597
633
9,786
9,059
7,045
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
ER_cola98
Aphrodite
10
0 / 0 / 2
6,295
525
1,550
6,617
2,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 6
7,471
623
9,686
5,013
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
6 / 0 / 5
7,996
666
5,447
9,620
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
L
0
6
1
0.08
W
Cu Chulainn
Dandel__05
Cu Chulainn
5
1
1
5.5
W
Aphrodite
ER_cola98
Aphrodite
0
0
2
1
L
0
3
1
0.17
W
4
0
6
7
L
King Arthur
bratspeck53
King Arthur
1
4
0
0.25
L
1
2
0
0.5
L
0
3
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,292
Damage
34,983
49,374
Taken
38,244
21,238
Mitigated
17,653
13,074
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,514
4,259
0
1,090
7,935
2,804
604
1,456
6,479
0
41,041
L
2,436
384
0
3,009
10,482
3,335
0
2,940
7,542
0
25,170
W
Cu Chulainn
Dandel__05
Cu Chulainn
9,786
1,641
0
1,417
9,059
7,045
270
617
8,442
245
53,181
W
Aphrodite
ER_cola98
Aphrodite
1,550
472
3,192
3,371
6,617
2,637
212
1,156
5,461
27,239
0
L
2,783
192
602
2,921
9,151
3,679
114
1,444
7,707
24,641
0
W
9,686
3,980
46
1,961
5,013
1,796
176
1,025
3,988
49,700
0
L
King Arthur
bratspeck53
King Arthur
2,684
728
0
1,930
11,228
7,348
0
544
10,684
0
21,330
L
6,130
3,131
0
1,538
8,344
2,698
200
1,084
7,260
0
34,522
L
2,259
597
15
3,059
10,169
4,178
178
5,469
4,700
39,587
0
W
5,447
1,944
0
4,341
9,620
3,371
248
788
8,832
0
53,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
35,572
239
Minions Killed
378
0
Camps Cleared
0
1,109,288
Distance Traveled
1,180,429
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,213
518
45
4
0
243,992
0
L
Loki
5,116
426
52
4
0
232,653
1
W
Cu Chulainn
7,597
633
94
8
0
245,616
0
W
Aphrodite
6,295
525
54
5
0
198,999
0
L
Ra
5,115
426
32
3
0
230,769
0
W
Nu Wa
7,471
623
74
6
0
227,561
1
L
King Arthur
5,483
457
33
3
0
250,269
1
L
Hachiman
5,477
456
58
5
0
215,285
2
L
Hades
5,523
460
64
5
0
180,312
1
W
Loki
7,996
666
111
9
0
264,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role