Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
BugCatcherLan
Freya
Bronze III
Level 148
God Stats
1W - 0L
1,817 SR
Queue Stats
239W - 243L
724 MMR
Party 2
Amaterasu
Amaterasu
Gold V
ItzSPK
Amaterasu
Gold V
Level 93
God Stats
5W - 0L
1,607 SR
Queue Stats
97W - 100L
1,222 MMR
Party 3
Neith
Neith
Gold III
Kaishenpenguins
Neith
Gold III
Level 147
God Stats
4W - 2L
1,228 SR
Queue Stats
177W - 188L
1,439 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver III
TópHat
Kumbhakarna
Silver III
Level 154
God Stats
5W - 4L
1,493 SR
Queue Stats
401W - 407L
893 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,529 SR
1,156 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,598 SR
1,166 MMR
Eset
Eset
Silver IV
Gunaholic
Eset
Silver IV
Level 144
God Stats
0W - 1L
1,545 SR
Queue Stats
112W - 131L
737 MMR
Solo
Xbalanque
Xbalanque
Bronze I
LuxCold
Xbalanque
Bronze I
Level 47
God Stats
50W - 30L
1,732 SR
Queue Stats
259W - 251L
1,189 MMR
Party 1
Atlas
Atlas
Silver III
LuxWet
Atlas
Silver III
Level 68
God Stats
31W - 19L
1,516 SR
Queue Stats
228W - 219L
1,401 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
Noobito
Sun Wukong
Bronze IV
Level 63
God Stats
1W - 4L
1,389 SR
Queue Stats
9W - 19L
1,219 MMR
Party 4
Mercury
Mercury
Bronze IV
Retsaotdam
Mercury
Bronze IV
Level 69
God Stats
0W - 2L
1,806 SR
Queue Stats
9W - 19L
1,286 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
13 / 2 / 8
13,983
583
19,411
19,245
8,885
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
10 / 1 / 9
13,641
568
22,911
19,211
10,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ItzSPK
Amaterasu
20
7 / 2 / 6
14,196
592
15,695
21,861
19,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 6 / 12
13,384
558
22,410
21,321
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
TópHat
Kumbhakarna
17
3 / 1 / 15
12,568
524
6,008
27,205
31,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
King ArthurDa JiYu HuangLancelot

VS

Bans
MulanCupidHadesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 8 / 4
10,660
444
11,251
21,997
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
LuxCold
Xbalanque
17
2 / 11 / 1
10,573
441
16,259
23,268
10,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
LuxWet
Atlas
15
1 / 6 / 4
9,995
416
10,495
25,783
32,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Noobito
Sun Wukong
16
0 / 4 / 1
10,223
426
6,861
19,970
14,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Retsaotdam
Mercury
17
6 / 10 / 1
11,153
465
9,270
21,511
8,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
38
Kills
12
12
Deaths
39
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
2
8
8.5
W
10
1
9
14.5
L
Eset
3
8
4
0.63
W
Amaterasu
ItzSPK
Amaterasu
7
2
6
5
W
5
6
12
1.83
L
Xbalanque
LuxCold
Xbalanque
2
11
1
0.23
L
Atlas
LuxWet
Atlas
1
6
4
0.5
L
Sun Wukong
Noobito
Sun Wukong
0
4
1
0.13
L
Mercury
Retsaotdam
Mercury
6
10
1
0.65
W
Kumbhakarna
TópHat
Kumbhakarna
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,435
Damage
54,136
108,843
Taken
112,529
81,922
Mitigated
74,224
45,810
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,411
4,443
0
8,708
19,245
8,885
0
5,199
12,933
0
128,583
W
22,911
7,508
0
12,951
19,211
10,359
3,185
3,536
15,675
124,191
0
L
Eset
11,251
563
736
2,089
21,997
8,288
0
1,660
20,299
70,515
0
W
Amaterasu
ItzSPK
Amaterasu
15,695
9,440
0
10,227
21,861
19,717
3,180
2,464
19,397
77
120,013
W
22,410
4,874
0
5,660
21,321
11,514
1,420
9,263
12,058
0
109,811
L
Xbalanque
LuxCold
Xbalanque
16,259
10,492
0
3,754
23,268
10,260
1,080
12,092
10,709
0
91,727
L
Atlas
LuxWet
Atlas
10,495
4,322
188
2,861
25,783
32,921
0
11,123
14,290
36,663
0
L
Sun Wukong
Noobito
Sun Wukong
6,861
1,752
0
4,382
19,970
14,135
0
1,532
18,372
0
76,650
L
Mercury
Retsaotdam
Mercury
9,270
5,643
0
1,738
21,511
8,620
0
1,743
19,459
0
82,547
W
Kumbhakarna
TópHat
Kumbhakarna
6,008
868
0
8,264
27,205
31,447
219
4,961
22,244
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,772
Gold Earned
52,604
668
Minions Killed
530
0
Camps Cleared
0
2,446,486
Distance Traveled
2,161,909
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,983
583
147
6
0
527,176
6
W
Freya
13,641
568
160
7
0
482,064
6
L
Eset
10,660
444
105
4
0
330,678
2
W
Amaterasu
14,196
592
192
8
0
538,209
3
W
Neith
13,384
558
136
6
0
430,470
5
L
Xbalanque
10,573
441
136
6
0
403,700
2
L
Atlas
9,995
416
42
2
0
432,684
2
L
Sun Wukong
10,223
426
132
6
0
504,764
4
L
Mercury
11,153
465
115
5
0
490,083
3
W
Kumbhakarna
12,568
524
33
1
0
468,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role