Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Asztalospaszuly
Mulan
Level 115
God Stats
1W - 1L
1,114 SR
Queue Stats
70W - 76L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
LackJowndes
Baron Samedi
Level 66
God Stats
6W - 6L
1,543 SR
Queue Stats
155W - 162L
1,474 Elo+
Party 2
Chiron
Chiron
LazarPeet
Chiron
Level 133
God Stats
4W - 1L
1,239 SR
Queue Stats
181W - 215L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wilsonnnnn x
Kumbhakarna
Level 139
God Stats
21W - 16L
1,579 SR
Queue Stats
385W - 372L
1,535 Elo+
Party 2
Team Averages
Level 116
1,395 SR
1,478 Elo+

VS

Team Averages
Level 99
1,404 SR
1,481 Elo+
Ganesha
Ganesha
Rizon11
Ganesha
Level 86
God Stats
1W - 2L
1,486 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Charybdis
Charybdis
YourDadsBaldM8
Charybdis
Level 45
God Stats
0W - 2L
1,574 SR
Queue Stats
20W - 16L
1,542 Elo+
Solo
Zeus
Zeus
bengio9900
Zeus
Level 149
God Stats
54W - 81L
1,460 SR
Queue Stats
412W - 466L
1,482 Elo+
Solo
Thor
Thor
patient_Kosta
Thor
Level 59
God Stats
0W - 1L
1,199 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
shmiga08
Gilgamesh
Level 156
God Stats
0W - 2L
1,304 SR
Queue Stats
633W - 622L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 0 / 15
10,805
1,081
22,651
9,176
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 10
9,883
988
10,667
11,929
10,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
LackJowndes
Baron Samedi
16
7 / 1 / 10
10,590
1,059
19,943
10,093
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
LazarPeet
Chiron
16
5 / 1 / 9
10,570
1,057
15,223
11,890
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Wilsonnnnn x
Kumbhakarna
16
2 / 0 / 15
11,238
1,124
9,260
14,365
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rizon11
Ganesha
15
0 / 0 / 3
10,675
1,068
5,841
15,052
22,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
YourDadsBaldM8
Charybdis
15
0 / 3 / 2
9,373
937
18,717
19,817
9,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 0 / 1
10,031
1,003
10,686
6,152
3,205
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 2
9,340
934
7,274
19,314
8,269
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
shmiga08
Gilgamesh
15
0 / 6 / 3
9,090
909
10,041
22,101
13,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
18
Kills
3
3
Deaths
18
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
15
9.5
W
2
1
10
7
W
Baron Samedi
LackJowndes
Baron Samedi
7
1
10
12
W
Chiron
LazarPeet
Chiron
5
1
9
9.5
L
Ganesha
Rizon11
Ganesha
0
0
3
1.5
W
Kumbhakarna
Wilsonnnnn x
Kumbhakarna
2
0
15
9.5
L
Charybdis
YourDadsBaldM8
Charybdis
0
3
2
0.33
L
2
0
1
2.5
L
1
9
2
0.22
L
Gilgamesh
shmiga08
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,744
Damage
52,559
57,453
Taken
82,436
44,526
Mitigated
56,730
15,216
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,651
7,892
0
0
9,176
3,912
0
2,978
6,198
49,691
0
W
10,667
2,087
0
3,884
11,929
10,420
0
4,229
7,700
0
23,273
W
Baron Samedi
LackJowndes
Baron Samedi
19,943
541
4,724
2,214
10,093
4,854
0
3,607
6,486
27,691
0
W
Chiron
LazarPeet
Chiron
15,223
7,885
972
1,877
11,890
5,301
0
2,173
9,717
0
39,366
L
Ganesha
Rizon11
Ganesha
5,841
271
0
2,862
15,052
22,319
0
8,513
6,539
22,889
0
W
Kumbhakarna
Wilsonnnnn x
Kumbhakarna
9,260
1,153
106
1,439
14,365
20,039
0
3,540
10,825
13,837
0
L
Charybdis
YourDadsBaldM8
Charybdis
18,717
10,567
0
3,019
19,817
9,727
0
10,706
9,111
0
59,211
L
10,686
239
0
13
6,152
3,205
0
4,793
1,359
40,160
0
L
7,274
2,354
0
14
19,314
8,269
0
12,345
6,969
0
17,978
L
Gilgamesh
shmiga08
Gilgamesh
10,041
2,853
0
2,127
22,101
13,210
0
15,497
6,604
0
24,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
48,509
187
Minions Killed
235
7
Camps Cleared
7
985,668
Distance Traveled
908,357
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,805
1,081
57
6
2
181,618
1
W
Mulan
9,883
988
34
3
2
198,397
0
W
Baron Samedi
10,590
1,059
23
2
0
191,411
0
W
Chiron
10,570
1,057
66
7
3
196,198
0
L
Ganesha
10,675
1,068
5
1
0
204,121
0
W
Kumbhakarna
11,238
1,124
7
1
0
218,044
0
L
Charybdis
9,373
937
98
10
1
166,191
0
L
Zeus
10,031
1,003
89
9
0
175,080
0
L
Thor
9,340
934
26
3
1
169,956
0
L
Gilgamesh
9,090
909
17
2
5
193,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role