Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
ArGus2611
Achilles
Silver II
Level 69
God Stats
11W - 18L
1,385 SR
Queue Stats
165W - 172L
978 MMR
Solo
Bacchus
Bacchus
Silver IV
Laski Pallero99
Bacchus
Silver IV
Level 135
God Stats
5W - 3L
1,635 SR
Queue Stats
139W - 162L
763 MMR
Solo
Cerberus
Cerberus
Silver IV
StokedNebula
Cerberus
Silver IV
Level 129
God Stats
8W - 13L
1,695 SR
Queue Stats
84W - 104L
829 MMR
Solo
Chiron
Chiron
Silver IV
doog_si_doG
Chiron
Silver IV
Level 108
God Stats
21W - 14L
1,496 SR
Queue Stats
212W - 224L
769 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,542 SR
968 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,573 SR
847 MMR
Bastet
Bastet
Silver II
BrzT_BLADE
Bastet
Silver II
Level 160
God Stats
27W - 18L
1,570 SR
Queue Stats
473W - 483L
1,010 MMR
Solo
Cupid
Cupid
Silver III
Meo42
Cupid
Silver III
Level 107
God Stats
3W - 0L
1,529 SR
Queue Stats
21W - 31L
996 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Ohh Nugz
Zhong Kui
Silver II
Level 95
God Stats
13W - 8L
1,661 SR
Queue Stats
218W - 243L
1,027 MMR
Solo
Xing Tian
Xing Tian
Bronze I
Sacks242
Xing Tian
Bronze I
Level 152
God Stats
57W - 65L
1,428 SR
Queue Stats
307W - 318L
369 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
poncho-low-side
Sun Wukong
Silver III
Level 63
God Stats
19W - 6L
1,675 SR
Queue Stats
145W - 161L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 2 / 14
15,714
507
33,855
17,739
8,506
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ArGus2611
Achilles
19
5 / 12 / 9
13,614
439
20,282
42,654
23,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 9 / 9
12,667
409
12,119
32,243
33,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
StokedNebula
Cerberus
19
4 / 7 / 14
13,414
433
15,602
35,089
36,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
12 / 10 / 6
14,792
477
32,911
28,200
13,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
MedusaThanatosDanzaburouIzanami

VS

Bans
AtlasShivaHeraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrzT_BLADE
Bastet
20
9 / 9 / 10
15,202
490
23,797
35,985
19,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Meo42
Cupid
20
15 / 4 / 2
17,073
551
27,132
23,284
10,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Ohh Nugz
Zhong Kui
20
9 / 8 / 14
15,845
511
32,551
30,146
16,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Sacks242
Xing Tian
19
0 / 7 / 15
12,647
408
12,609
37,161
25,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
poncho-low-side
Sun Wukong
20
6 / 3 / 9
15,985
516
22,992
42,981
37,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
89
30
Kills
39
40
Deaths
31
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
2
14
6
L
Achilles
ArGus2611
Achilles
5
12
9
0.79
W
Bastet
BrzT_BLADE
Bastet
9
9
10
1.56
L
4
9
9
0.94
W
Cupid
Meo42
Cupid
15
4
2
4
W
Zhong Kui
Ohh Nugz
Zhong Kui
9
8
14
2
W
Xing Tian
Sacks242
Xing Tian
0
7
15
1.07
L
Cerberus
StokedNebula
Cerberus
4
7
14
1.57
L
Chiron
12
10
6
1.5
W
Sun Wukong
poncho-low-side
Sun Wukong
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,769
Damage
119,081
155,925
Taken
169,557
116,109
Mitigated
109,445
33,205
Healing
61,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
33,855
8,605
249
5,210
17,739
8,506
72
5,734
11,761
158,855
0
L
Achilles
ArGus2611
Achilles
20,282
6,549
0
11,663
42,654
23,412
0
13,606
28,632
0
108,988
W
Bastet
BrzT_BLADE
Bastet
23,797
6,482
0
15,719
35,985
19,404
1,948
11,143
24,466
0
111,435
L
12,119
1,555
356
2,526
32,243
33,951
168
10,713
21,285
64,031
0
W
Cupid
Meo42
Cupid
27,132
16,322
139
9,539
23,284
10,146
8,171
7,936
15,210
0
164,267
W
Zhong Kui
Ohh Nugz
Zhong Kui
32,551
2,013
601
8,132
30,146
16,996
3,899
13,021
16,945
109,886
0
W
Xing Tian
Sacks242
Xing Tian
12,609
1,146
0
7,396
37,161
25,492
212
15,252
21,645
68,795
0
L
Cerberus
StokedNebula
Cerberus
15,602
372
0
7,326
35,089
36,947
0
11,985
22,858
64,594
0
L
Chiron
32,911
12,850
1,175
4,700
28,200
13,293
125
7,224
20,695
0
86,512
W
Sun Wukong
poncho-low-side
Sun Wukong
22,992
6,132
0
20,212
42,981
37,407
2,371
16,060
26,285
0
124,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,201
Gold Earned
76,752
677
Minions Killed
708
0
Camps Cleared
0
2,688,602
Distance Traveled
2,824,145
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,714
507
224
7
0
552,132
10
L
Achilles
13,614
439
117
4
0
580,566
7
W
Bastet
15,202
490
118
4
0
572,513
1
L
Bacchus
12,667
409
79
3
0
547,881
13
W
Cupid
17,073
551
190
6
0
575,975
1
W
Zhong Kui
15,845
511
167
5
0
504,758
5
W
Xing Tian
12,647
408
65
2
0
547,527
17
L
Cerberus
13,414
433
153
5
0
507,947
2
L
Chiron
14,792
477
104
3
0
500,076
0
W
Sun Wukong
15,985
516
168
5
0
623,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role