Player Matchup

Lancelot
Lancelot
SK_NOCAP93
Lancelot
Level 141
God Stats
13W - 24L
1,355 SR
Queue Stats
279W - 330L
1,316 Elo+
Solo
Chaac
Chaac
The716DarkJoker
Chaac
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 71L
1,318 Elo+
Solo
Anubis
Anubis
TheRealBacchus_
Anubis
Level 87
God Stats
4W - 7L
1,372 SR
Queue Stats
39W - 43L
1,419 Elo+
Solo
Team Averages
Level 105
1,409 SR
1,351 Elo+

VS

Team Averages
Level 98
1,514 SR
1,458 Elo+
Hades
Hades
DeathZoneVally
Hades
Level 129
God Stats
2W - 1L
1,631 SR
Queue Stats
266W - 195L
1,518 Elo+
Party 1
Ishtar
Ishtar
Lil Kilo21
Ishtar
Level 80
God Stats
7W - 4L
1,499 SR
Queue Stats
175W - 137L
1,588 Elo+
Party 1
King Arthur
King Arthur
the_Ssoldier
King Arthur
Level 85
God Stats
2W - 2L
1,413 SR
Queue Stats
58W - 80L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SK_NOCAP93
Lancelot
13
2 / 4 / 3
9,940
585
12,547
17,768
20,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
9,990
588
12,411
24,143
24,033
Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 3
10,891
641
7,958
15,274
9,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
11,296
664
11,331
12,773
6,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
Lil Kilo21
Ishtar
19
7 / 0 / 5
12,506
736
25,012
8,264
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
the_Ssoldier
King Arthur
16
3 / 4 / 8
11,100
653
12,463
20,510
18,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Ishtar
Lil Kilo21
Ishtar
7
0
5
9.5
L
Lancelot
SK_NOCAP93
Lancelot
2
4
3
0.88
L
1
3
2
0.67
L
3
6
3
0.75
W
King Arthur
the_Ssoldier
King Arthur
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
48,806
57,185
Taken
41,547
54,842
Mitigated
30,612
8,913
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,331
1,275
1,031
4,865
12,773
6,375
213
3,522
9,251
30,827
0
W
Ishtar
Lil Kilo21
Ishtar
25,012
15,364
0
641
8,264
5,385
2,298
104
8,160
0
69,078
L
Lancelot
SK_NOCAP93
Lancelot
12,547
2,618
0
1,129
17,768
20,982
0
3,637
14,131
0
26,864
L
12,411
2,782
0
3,668
24,143
24,033
0
6,245
17,898
49
33,998
L
7,958
361
288
3,828
15,274
9,827
311
2,306
12,968
44,228
0
W
King Arthur
the_Ssoldier
King Arthur
12,463
968
41
4,042
20,510
18,852
0
5,297
15,213
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
34,902
163
Minions Killed
179
7
Camps Cleared
8
810,623
Distance Traveled
853,787
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,296
664
52
3
4
219,515
0
W
Ishtar
12,506
736
105
6
3
322,191
1
L
Lancelot
9,940
585
39
2
2
292,231
2
L
Chaac
9,990
588
47
3
1
289,042
1
L
Anubis
10,891
641
77
5
4
229,350
2
W
King Arthur
11,100
653
22
1
1
312,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role