Player Matchup

Cupid
Cupid
Artimors
Cupid
Level 36
God Stats
34W - 56L
1,559 SR
Queue Stats
319W - 346L
1,402 Elo+
Solo
Chang'e
Chang'e
BenWoViews
Chang'e
Level 35
God Stats
13W - 12L
1,505 SR
Queue Stats
15W - 22L
1,457 Elo+
Solo
Bacchus
Bacchus
LadyCooper98
Bacchus
Level 28
God Stats
3W - 4L
1,718 SR
Queue Stats
26W - 37L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
Nocturne_Gremory
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 1
Odin
Odin
juuuanma2005
Odin
Level 98
God Stats
0W - 2L
1,280 SR
Queue Stats
12W - 21L
1,502 Elo+
Solo
Team Averages
Level 70
1,512 SR
1,446 Elo+

VS

Team Averages
Level 120
1,583 SR
1,624 Elo+
Baron Samedi
Baron Samedi
Bossboss5516
Baron Samedi
Level 59
God Stats
1W - 0L
1,460 SR
Queue Stats
17W - 11L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Kaji16000
Ne Zha
Level 68
God Stats
3W - 2L
1,496 SR
Queue Stats
71W - 77L
1,490 Elo+
Solo
Shiva
Shiva
Vaezyr
Shiva
Level 160
God Stats
5W - 0L
1,769 SR
Queue Stats
250W - 40L
1,877 Elo+
Party 2
Heimdallr
Heimdallr
Vibma
Heimdallr
Level 159
God Stats
7W - 2L
1,648 SR
Queue Stats
154W - 84L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
Yαos
Cthulhu
Level 155
God Stats
5W - 5L
1,542 SR
Queue Stats
934W - 584L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Artimors
Cupid
15
2 / 9 / 2
9,762
976
6,856
16,354
5,698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
BenWoViews
Chang'e
15
0 / 10 / 2
8,855
886
8,563
24,185
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
LadyCooper98
Bacchus
15
0 / 6 / 5
9,452
945
9,501
23,304
28,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Nocturne_Gremory
Baron Samedi
15
2 / 8 / 2
10,090
1,009
12,096
21,270
9,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 9 / 4
9,440
944
8,243
30,074
22,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

28

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bossboss5516
Baron Samedi
18
6 / 2 / 23
11,514
1,151
12,980
7,403
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Kaji16000
Ne Zha
17
3 / 1 / 21
10,560
1,056
13,222
8,497
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Vaezyr
Shiva
19
10 / 0 / 28
12,660
1,266
30,609
12,153
13,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Vibma
Heimdallr
18
11 / 1 / 20
12,264
1,226
27,473
11,951
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Yαos
Cthulhu
19
12 / 1 / 26
12,905
1,291
25,608
12,158
14,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
160
5
Kills
42
42
Deaths
5
15
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cupid
Artimors
Cupid
2
9
2
0.33
L
Chang'e
BenWoViews
Chang'e
0
10
2
0.1
W
Baron Samedi
Bossboss5516
Baron Samedi
6
2
23
8.75
W
Ne Zha
Kaji16000
Ne Zha
3
1
21
13.5
L
Bacchus
LadyCooper98
Bacchus
0
6
5
0.42
L
Baron Samedi
Nocturne_Gremory
Baron Samedi
2
8
2
0.38
W
Shiva
Vaezyr
Shiva
10
0
28
24
W
Heimdallr
Vibma
Heimdallr
11
1
20
21
W
Cthulhu
Yαos
Cthulhu
12
1
26
25
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
109,892
115,187
Taken
52,162
74,382
Mitigated
43,137
8,786
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Artimors
Cupid
6,856
3,540
956
263
16,354
5,698
0
6,525
9,829
0
23,146
L
Chang'e
BenWoViews
Chang'e
8,563
1,010
1,155
2,281
24,185
7,950
0
5,404
18,781
20,404
0
W
Baron Samedi
Bossboss5516
Baron Samedi
12,980
558
3,195
2,430
7,403
4,069
0
3,755
3,648
28,916
0
W
Ne Zha
Kaji16000
Ne Zha
13,222
3,865
0
1,576
8,497
4,854
0
4,909
3,588
67
20,157
L
Bacchus
LadyCooper98
Bacchus
9,501
694
0
0
23,304
28,196
0
9,503
13,801
21,725
0
L
Baron Samedi
Nocturne_Gremory
Baron Samedi
12,096
737
2,398
1,733
21,270
9,808
0
8,528
12,742
30,514
0
W
Shiva
Vaezyr
Shiva
30,609
5,924
292
4,858
12,153
13,239
0
7,691
4,462
0
43,207
W
Heimdallr
Vibma
Heimdallr
27,473
17,407
0
4,658
11,951
6,961
0
6,295
5,656
0
53,100
W
Cthulhu
Yαos
Cthulhu
25,608
1,608
1,529
0
12,158
14,014
0
7,510
4,648
46,140
0
L
8,243
1,235
0
0
30,074
22,730
0
8,695
21,379
0
22,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
59,903
149
Minions Killed
194
4
Camps Cleared
10
859,753
Distance Traveled
981,873
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,762
976
41
4
1
139,561
2
L
Chang'e
8,855
886
24
2
2
146,173
1
W
Baron Samedi
11,514
1,151
45
5
1
179,660
0
W
Ne Zha
10,560
1,056
12
1
1
207,436
2
L
Bacchus
9,452
945
16
2
0
175,250
1
L
Baron Samedi
10,090
1,009
37
4
0
194,804
0
W
Shiva
12,660
1,266
24
2
4
216,538
0
W
Heimdallr
12,264
1,226
63
6
3
172,028
1
W
Cthulhu
12,905
1,291
50
5
1
206,211
0
L
Odin
9,440
944
31
3
1
203,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role