Player Matchup

Tsukuyomi
Tsukuyomi
TheTallGuyy
Tsukuyomi
Level 126
God Stats
2W - 4L
1,321 SR
Queue Stats
115W - 109L
1,513 Elo+
Solo
Ares
Ares
Twitch_Jairito
Ares
Level 69
God Stats
3W - 4L
1,784 SR
Queue Stats
56W - 75L
1,356 Elo+
Party 1
Chiron
Chiron
lilichuuun
Chiron
Level 82
God Stats
8W - 6L
1,377 SR
Queue Stats
76W - 85L
1,425 Elo+
Party 1
Fenrir
Fenrir
miguelmander
Fenrir
Level 120
God Stats
6W - 2L
1,546 SR
Queue Stats
148W - 148L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
paper_gun8
Morgan Le Fay
Level 109
God Stats
4W - 8L
1,539 SR
Queue Stats
114W - 110L
1,503 Elo+
Party 1
Team Averages
Level 101
1,513 SR
1,448 Elo+

VS

Team Averages
Level 72
1,351 SR
1,450 Elo+
Vamana
Vamana
Blue__RuBy54
Vamana
Level 26
God Stats
0W - 2L
1,242 SR
Queue Stats
53W - 57L
1,458 Elo+
Party 2
Ganesha
Ganesha
Blue__ZirCoN54
Ganesha
Level 67
God Stats
1W - 2L
1,277 SR
Queue Stats
95W - 88L
1,441 Elo+
Party 2
Ishtar
Ishtar
TheJafrid
Ishtar
Level 69
God Stats
0W - 2L
1,301 SR
Queue Stats
144W - 193L
1,461 Elo+
Party 2
Nox
Nox
TheSouillon
Nox
Level 114
God Stats
1W - 2L
1,436 SR
Queue Stats
220W - 260L
1,424 Elo+
Party 2
Pele
Pele
stephdab13
Pele
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 57L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheTallGuyy
Tsukuyomi
18
7 / 1 / 3
11,530
577
22,624
19,761
19,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 4 / 11
9,349
467
7,868
16,355
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
lilichuuun
Chiron
15
0 / 1 / 7
9,401
470
8,473
11,301
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
12 / 2 / 7
11,357
568
20,926
21,123
12,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
paper_gun8
Morgan Le Fay
16
3 / 1 / 10
10,306
515
12,676
11,337
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 5 / 1
7,926
396
8,424
23,041
21,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 5
9,125
456
8,349
21,406
28,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
TheJafrid
Ishtar
15
4 / 3 / 2
9,340
467
11,601
12,751
5,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 2
8,814
441
6,960
11,785
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 2
9,697
485
12,235
20,298
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
9
9
Deaths
24
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
1
0.3
L
0
4
5
0.63
L
Ishtar
TheJafrid
Ishtar
4
3
2
1.67
L
1
5
2
0.4
W
Tsukuyomi
TheTallGuyy
Tsukuyomi
7
1
3
8.5
W
2
4
11
1.88
W
Chiron
lilichuuun
Chiron
0
1
7
3.5
W
Fenrir
12
2
7
7.75
W
Morgan Le Fay
paper_gun8
Morgan Le Fay
3
1
10
8
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,567
Damage
47,569
79,877
Taken
89,281
58,348
Mitigated
68,430
30,330
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,424
3,840
0
7,006
23,041
21,057
0
966
22,075
0
43,695
L
8,349
1,305
732
4,024
21,406
28,234
0
5,991
15,415
39,592
0
L
Ishtar
TheJafrid
Ishtar
11,601
6,908
0
2,272
12,751
5,921
617
4,402
8,349
0
66,349
L
6,960
337
0
500
11,785
5,023
0
4,649
7,136
59,006
0
W
Tsukuyomi
TheTallGuyy
Tsukuyomi
22,624
5,911
133
13,257
19,761
19,330
0
1,765
17,996
0
97,858
W
7,868
375
378
2,327
16,355
17,240
0
4,242
12,113
23,043
0
W
Chiron
lilichuuun
Chiron
8,473
3,265
1,373
4,239
11,301
4,271
722
1,909
9,392
0
77,419
W
Fenrir
20,926
6,552
0
4,316
21,123
12,060
0
4,629
16,494
0
89,005
W
Morgan Le Fay
paper_gun8
Morgan Le Fay
12,676
497
0
4,307
11,337
5,447
2,015
2,764
8,573
77,178
0
L
12,235
2,867
0
1,393
20,298
8,195
0
4,536
15,762
0
70,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
44,902
542
Minions Killed
419
0
Camps Cleared
0
1,924,412
Distance Traveled
1,768,180
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,926
396
64
3
0
339,703
0
L
Ganesha
9,125
456
9
0
0
354,214
1
L
Ishtar
9,340
467
151
8
0
341,920
1
L
Nox
8,814
441
105
5
0
361,215
3
W
Tsukuyomi
11,530
577
143
7
0
374,751
9
W
Ares
9,349
467
24
1
0
392,755
0
W
Chiron
9,401
470
134
7
0
361,115
4
W
Fenrir
11,357
568
111
6
0
407,889
3
W
Morgan Le Fay
10,306
515
130
7
0
387,902
2
L
Pele
9,697
485
90
5
0
371,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role