Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ApexPred4209285
Sol
Level 121
God Stats
1W - 2L
1,450 SR
Queue Stats
253W - 240L
1,550 Elo+
Solo
Artio
Artio
DevilSquid
Artio
Level 154
God Stats
1W - 1L
1,595 SR
Queue Stats
28W - 28L
1,492 Elo+
Solo
Medusa
Medusa
SovereignLove
Medusa
Level 48
God Stats
8W - 6L
1,553 SR
Queue Stats
225W - 284L
1,457 Elo+
Solo
Team Averages
Level 123
1,520 SR
1,500 Elo+

VS

Team Averages
Level 69
1,369 SR
1,452 Elo+
Cabrakan
Cabrakan
Clyde Redgrave
Cabrakan
Level 106
God Stats
7W - 3L
1,170 SR
Queue Stats
224W - 232L
1,415 Elo+
Solo
Nox
Nox
CoopThaKing
Nox
Level 102
God Stats
1W - 0L
1,431 SR
Queue Stats
64W - 71L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Nein omg hi
Cernunnos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,490 Elo+
Solo
Achilles
Achilles
bunyonz
Achilles
Level 69
God Stats
4W - 1L
1,247 SR
Queue Stats
126W - 157L
1,383 Elo+
Party 1
Cerberus
Cerberus
joca_mm94
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
7 / 7 / 16
11,851
658
24,561
20,294
10,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
 
Hun Batz
17
1 / 6 / 15
10,494
583
9,206
20,243
13,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
13 / 4 / 9
13,784
766
32,251
17,207
7,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
19
2 / 5 / 22
12,451
692
12,444
30,703
37,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 6 / 16
11,789
655
19,977
20,556
9,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
2 / 8 / 20
12,797
711
10,416
36,527
50,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 6 / 11
13,037
724
20,652
17,281
10,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Nein omg hi
Cernunnos
20
11 / 6 / 13
14,062
781
36,156
20,334
12,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
bunyonz
Achilles
20
5 / 3 / 13
12,795
711
14,105
22,137
37,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
joca_mm94
Cerberus
17
2 / 8 / 14
11,166
620
10,922
26,176
39,375
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
99
29
Kills
28
28
Deaths
31
78
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
7
16
2.14
L
Hun Batz
 
Hun Batz
1
6
15
1.42
L
13
4
9
4.38
W
Cabrakan
2
8
20
1.5
W
8
6
11
2.25
L
Artio
2
5
22
2.6
W
Cernunnos
Nein omg hi
Cernunnos
11
6
13
2.92
L
6
6
16
2.33
W
Achilles
bunyonz
Achilles
5
3
13
3.83
W
Cerberus
joca_mm94
Cerberus
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,439
Damage
92,251
109,003
Taken
122,455
79,237
Mitigated
150,720
45,819
Healing
35,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
24,561
8,791
1,928
3,288
20,294
10,541
393
9,048
10,941
0
41,287
L
Hun Batz
 
Hun Batz
9,206
1,613
2,950
4,407
20,243
13,777
244
6,920
13,032
0
23,081
L
32,251
8,465
3,827
6,255
17,207
7,904
411
6,743
10,257
58,835
0
W
Cabrakan
10,416
1,362
1,376
8,832
36,527
50,863
426
13,340
23,187
18,844
0
W
20,652
1,132
2,678
3,296
17,281
10,175
2,100
6,117
11,164
46,202
0
L
Artio
12,444
1,829
6,293
9,059
30,703
37,325
242
11,256
18,803
23,618
0
W
Cernunnos
Nein omg hi
Cernunnos
36,156
12,852
1,657
4,116
20,334
12,613
4,632
7,476
12,858
0
71,725
L
19,977
10,771
3,474
4,338
20,556
9,690
543
8,023
12,358
0
38,679
W
Achilles
bunyonz
Achilles
14,105
2,377
450
3,940
22,137
37,694
1,101
8,537
13,600
0
27,933
W
Cerberus
joca_mm94
Cerberus
10,922
553
2,164
6,939
26,176
39,375
61
9,225
16,951
24,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,369
Gold Earned
63,857
189
Minions Killed
206
0
Camps Cleared
0
1,551,738
Distance Traveled
1,507,593
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,851
658
35
2
0
283,905
0
L
Hun Batz
10,494
583
31
2
0
307,285
3
L
Sol
13,784
766
75
4
0
319,567
0
W
Cabrakan
12,797
711
15
1
0
260,690
3
W
Nox
13,037
724
67
4
0
330,846
0
L
Artio
12,451
692
12
1
0
325,796
0
W
Cernunnos
14,062
781
62
3
0
283,956
0
L
Medusa
11,789
655
36
2
0
315,185
1
W
Achilles
12,795
711
29
2
0
359,461
0
W
Cerberus
11,166
620
33
2
0
272,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role