Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Penq98
Ishtar
Level 156
God Stats
16W - 8L
1,736 SR
Queue Stats
385W - 305L
1,633 Elo+
Party 2
Thanatos
Thanatos
Silverback6095
Thanatos
Level 14
God Stats
27W - 15L
1,576 SR
Queue Stats
247W - 229L
1,487 Elo+
Solo
Terra
Terra
Uniper73
Terra
Level 109
God Stats
1W - 1L
1,546 SR
Queue Stats
66W - 59L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
sarora
Baron Samedi
Level 159
God Stats
3W - 2L
1,634 SR
Queue Stats
141W - 108L
1,561 Elo+
Party 2
Team Averages
Level 105
1,598 SR
1,536 Elo+

VS

Team Averages
Level 77
1,472 SR
1,514 Elo+
Baron Samedi
Baron Samedi
AdamastorTuga
Baron Samedi
Level 120
God Stats
3W - 6L
1,330 SR
Queue Stats
73W - 67L
1,499 Elo+
Solo
Ishtar
Ishtar
Ferineg
Ishtar
Level 142
God Stats
14W - 10L
1,530 SR
Queue Stats
453W - 446L
1,538 Elo+
Solo
Tyr
Tyr
LucioJaeger
Tyr
Level 85
God Stats
0W - 1L
1,258 SR
Queue Stats
13W - 13L
1,545 Elo+
Solo
Fafnir
Fafnir
OTO123MY
Fafnir
Level 14
God Stats
8W - 3L
1,740 SR
Queue Stats
14W - 10L
1,542 Elo+
Party 1
Thoth
Thoth
llgiGlanA632
Thoth
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 5
7,686
769
8,016
9,993
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Penq98
Ishtar
12
0 / 0 / 7
6,792
679
6,684
9,178
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
13
2 / 2 / 6
7,219
722
6,296
7,008
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Uniper73
Terra
14
4 / 0 / 4
7,958
796
6,080
9,161
7,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
sarora
Baron Samedi
15
5 / 0 / 4
8,102
810
11,301
7,646
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdamastorTuga
Baron Samedi
12
0 / 2 / 2
6,442
644
5,164
8,312
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
Ferineg
Ishtar
13
1 / 4 / 2
7,044
704
8,665
9,943
4,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 1
6,753
675
4,702
12,448
9,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
OTO123MY
Fafnir
12
1 / 1 / 1
7,027
703
2,969
8,417
7,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 0 / 1
6,597
660
7,600
5,603
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
12
Kills
3
3
Deaths
12
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
5
3.5
L
Baron Samedi
AdamastorTuga
Baron Samedi
0
2
2
0.5
L
Ishtar
Ferineg
Ishtar
1
4
2
0.5
L
1
5
1
0.3
L
Fafnir
OTO123MY
Fafnir
1
1
1
1.5
W
Ishtar
Penq98
Ishtar
0
0
7
3.5
W
Thanatos
2
2
6
2.5
W
Terra
Uniper73
Terra
4
0
4
6
L
0
0
1
0.5
W
Baron Samedi
sarora
Baron Samedi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
29,100
42,986
Taken
44,723
24,637
Mitigated
28,917
21,819
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,016
689
0
2,822
9,993
5,549
0
1,779
8,054
0
32,442
L
Baron Samedi
AdamastorTuga
Baron Samedi
5,164
139
1,658
1,717
8,312
4,137
0
2,721
5,591
18,902
0
L
Ishtar
Ferineg
Ishtar
8,665
5,467
0
1,022
9,943
4,206
0
3,357
6,586
0
24,425
L
4,702
420
0
1,146
12,448
9,963
0
4,001
8,447
0
11,076
L
Fafnir
OTO123MY
Fafnir
2,969
433
338
2,300
8,417
7,997
0
3,818
4,599
9,029
0
W
Ishtar
Penq98
Ishtar
6,684
3,792
0
4,586
9,178
3,625
730
4,148
4,598
0
24,587
W
Thanatos
6,296
941
0
5,130
7,008
3,315
90
2,903
4,051
0
14,370
W
Terra
Uniper73
Terra
6,080
491
1,266
2,430
9,161
7,973
120
2,391
6,535
18,630
0
L
7,600
241
0
1,379
5,603
2,614
0
3,484
2,119
19,288
0
W
Baron Samedi
sarora
Baron Samedi
11,301
1,001
2,123
3,462
7,646
4,175
372
3,344
4,015
34,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
33,863
216
Minions Killed
145
0
Camps Cleared
0
1,076,516
Distance Traveled
995,222
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,686
769
61
6
0
230,250
1
L
Baron Samedi
6,442
644
33
3
0
181,961
0
L
Ishtar
7,044
704
49
5
0
189,428
1
L
Tyr
6,753
675
14
1
0
213,674
3
L
Fafnir
7,027
703
14
1
0
200,860
4
W
Ishtar
6,792
679
36
4
0
190,907
0
W
Thanatos
7,219
722
26
3
0
224,161
2
W
Terra
7,958
796
28
3
0
245,973
6
L
Thoth
6,597
660
35
4
0
209,299
0
W
Baron Samedi
8,102
810
65
7
0
185,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role