Player Matchup

Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold IV
ABurntOrange325
Ganesha
Gold IV
Level 97
God Stats
6W - 6L
1,727 SR
Queue Stats
43W - 64L
1,678 MMR
Solo
Nike
Nike
Silver I
BaNNeD-AiD
Nike
Silver I
Level 136
God Stats
4W - 7L
1,492 SR
Queue Stats
197W - 198L
1,334 MMR
Solo
Artemis
Artemis
Bronze III
Craftzoar
Artemis
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Thehollywood22
Nu Wa
Gold III
Level 154
God Stats
8W - 9L
1,506 SR
Queue Stats
745W - 756L
1,453 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,545 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,572 SR
1,543 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
HailSirPlatsAlot
Da Ji
Gold II
Level 152
God Stats
31W - 26L
1,581 SR
Queue Stats
150W - 148L
1,592 MMR
Party 1
King Arthur
King Arthur
Platinum IV
Nadweeb
King Arthur
Platinum IV
Level 132
God Stats
5W - 7L
1,547 SR
Queue Stats
108W - 96L
1,753 MMR
Party 1
Izanami
Izanami
Gold V
Orion3902
Izanami
Gold V
Level 128
God Stats
11W - 15L
1,429 SR
Queue Stats
326W - 336L
1,378 MMR
Solo
Scylla
Scylla
Gold III
ThereGoAve
Scylla
Gold III
Level 128
God Stats
2W - 1L
1,801 SR
Queue Stats
67W - 70L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
1 / 0 / 0
3,214
643
579
2,579
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,138
628
425
2,392
1,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 1
3,469
694
1,927
4,059
1,255
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Craftzoar
Artemis
1
0 / 0 / 0
2,433
487
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,647
729
813
998
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneYu HuangAtlas

VS

Bans
GebXbalanqueKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 0
3,383
677
1,022
3,145
1,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,671
734
795
2,926
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Nadweeb
King Arthur
5
1 / 2 / 1
3,680
736
2,129
4,569
1,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Orion3902
Izanami
5
0 / 0 / 0
3,006
601
957
1,142
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
ThereGoAve
Scylla
6
0 / 0 / 0
3,292
658
132
801
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
0
0
1
W
Xing Tian
 
Xing Tian
0
0
0
0
L
0
0
0
0
L
1
2
1
0.75
L
Artemis
Craftzoar
Artemis
0
0
0
0
W
1
0
1
1.5
W
King Arthur
Nadweeb
King Arthur
1
2
1
0.75
W
Izanami
Orion3902
Izanami
0
0
0
0
L
0
0
0
0
W
Scylla
ThereGoAve
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,744
Damage
5,035
10,028
Taken
12,583
3,299
Mitigated
4,976
2,546
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
579
136
0
570
2,579
682
0
222
2,357
0
10,525
W
Xing Tian
 
Xing Tian
1,022
109
0
913
3,145
1,560
154
249
2,878
8,403
0
L
425
0
0
1,086
2,392
1,087
0
800
1,592
9,542
0
L
1,927
621
0
640
4,059
1,255
0
0
4,059
0
14,314
L
Artemis
Craftzoar
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
795
184
0
1,818
2,926
985
0
122
2,786
0
13,763
W
King Arthur
Nadweeb
King Arthur
2,129
434
0
1,385
4,569
1,910
0
216
4,296
0
17,580
W
Izanami
Orion3902
Izanami
957
601
0
691
1,142
321
566
340
784
0
17,014
L
813
219
0
250
998
275
0
132
866
17,071
0
W
Scylla
ThereGoAve
Scylla
132
0
0
335
801
200
0
182
601
15,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,901
Gold Earned
17,032
99
Minions Killed
143
0
Camps Cleared
0
401,348
Distance Traveled
467,057
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,214
643
21
4
0
112,791
2
W
Xing Tian
3,383
677
11
2
0
93,641
1
L
Ganesha
3,138
628
14
3
0
98,478
1
L
Nike
3,469
694
24
5
0
93,130
2
L
Artemis
2,433
487
3
1
0
6,903
0
W
Da Ji
3,671
734
39
8
0
106,295
0
W
King Arthur
3,680
736
32
6
0
95,041
1
W
Izanami
3,006
601
35
7
0
75,047
0
L
Nu Wa
3,647
729
37
7
0
90,046
0
W
Scylla
3,292
658
26
5
0
97,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role