Player Matchup

Nike
Nike
MxrderBird
Nike
Level 24
God Stats
2W - 4L
1,421 SR
Queue Stats
54W - 107L
1,298 Elo+
Party 2
Fenrir
Fenrir
TrooMooGang
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 71L
1,510 Elo+
Party 2
Olorun
Olorun
ktrcka
Olorun
Level 29
God Stats
26W - 30L
1,444 SR
Queue Stats
75W - 90L
1,485 Elo+
Party 2
Team Averages
Level 55
1,455 SR
1,431 Elo+

VS

Team Averages
Level 44
1,675 SR
1,527 Elo+
Ymir
Ymir
F1RE F1GHTER 45
Ymir
Level 61
God Stats
12W - 7L
1,590 SR
Queue Stats
422W - 368L
1,614 Elo+
Party 1
Hou Yi
Hou Yi
FredZeppelin
Hou Yi
Level 64
God Stats
7W - 3L
1,934 SR
Queue Stats
433W - 389L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
IronSociety
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,165
597
6,300
10,457
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
2 / 6 / 3
7,257
605
8,257
13,709
6,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ktrcka
Olorun
12
2 / 2 / 2
7,453
621
5,858
9,335
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
9,568
797
7,954
10,514
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
15
6 / 2 / 3
9,503
792
15,709
8,861
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
IronSociety
Cthulhu
11
0 / 2 / 5
7,975
665
4,721
7,057
5,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
9
9
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Hou Yi
6
2
3
3.75
W
Cthulhu
IronSociety
Cthulhu
0
2
5
1.25
L
1
1
3
2.5
L
Fenrir
2
6
3
0.58
L
Olorun
ktrcka
Olorun
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
28,384
33,501
Taken
26,432
20,767
Mitigated
20,951
4,375
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,954
2,172
0
3,674
10,514
11,575
54
1,932
8,234
18,528
0
W
Hou Yi
15,709
8,267
0
3,015
8,861
4,233
947
1,629
7,171
0
63,040
W
Cthulhu
IronSociety
Cthulhu
4,721
516
172
1,595
7,057
5,143
0
2,562
4,283
9,401
0
L
6,300
1,106
0
470
10,457
9,671
0
3,828
6,629
0
13,777
L
Fenrir
8,257
2,779
0
690
13,709
6,205
0
5,020
8,689
0
15,024
L
Olorun
ktrcka
Olorun
5,858
2,178
863
2,352
9,335
4,891
0
3,902
5,433
29,120
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,875
Gold Earned
27,046
104
Minions Killed
131
3
Camps Cleared
8
603,866
Distance Traveled
649,162
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,568
797
23
2
0
215,604
0
W
Hou Yi
9,503
792
96
8
8
212,780
4
W
Cthulhu
7,975
665
12
1
0
220,778
3
L
Nike
7,165
597
30
3
0
211,903
0
L
Fenrir
7,257
605
15
1
1
186,004
0
L
Olorun
7,453
621
59
5
2
205,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role