Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BlossumPossum
Chaac
Level 107
God Stats
9W - 10L
1,586 SR
Queue Stats
185W - 162L
1,543 Elo+
Party 1
Hachiman
Hachiman
Glizzzy_Guerilla
Hachiman
Level 101
God Stats
5W - 3L
1,636 SR
Queue Stats
100W - 111L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
JuniperDjinn
Baron Samedi
Level 160
God Stats
11W - 7L
1,632 SR
Queue Stats
400W - 394L
1,556 Elo+
Party 2
Bastet
Bastet
KingSushi253
Bastet
Level 129
God Stats
1W - 1L
1,485 SR
Queue Stats
229W - 231L
1,530 Elo+
Party 2
Team Averages
Level 115
1,568 SR
1,502 Elo+

VS

Team Averages
Level 108
1,490 SR
1,610 Elo+
Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Fiz Illusionz
Yu Huang
Level 143
God Stats
2W - 8L
1,289 SR
Queue Stats
303W - 230L
1,621 Elo+
Party 3
Atlas
Atlas
FrenzyXn
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,753 Elo+
Party 3
Ishtar
Ishtar
ImmortalSkies
Ishtar
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 90L
1,546 Elo+
Solo
Lancelot
Lancelot
xCRAZYTACOx47
Lancelot
Level 120
God Stats
10W - 7L
1,662 SR
Queue Stats
204W - 134L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 3 / 3
9,337
467
12,625
18,928
11,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 3
10,983
549
9,156
16,628
10,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 5 / 5
9,559
478
7,210
14,589
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JuniperDjinn
Baron Samedi
16
1 / 3 / 3
9,522
476
7,580
11,924
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
14
5 / 4 / 4
9,312
466
10,670
18,007
6,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 4 / 5
8,060
403
6,278
14,303
5,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Fiz Illusionz
Yu Huang
17
2 / 2 / 4
10,480
524
9,429
10,785
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
FrenzyXn
Atlas
16
2 / 4 / 6
10,449
522
8,698
18,578
9,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 8 / 5
9,406
470
10,704
15,040
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
xCRAZYTACOx47
Lancelot
20
11 / 0 / 1
11,933
597
15,317
12,086
5,974
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
16
Kills
18
18
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
3
1.17
W
Artemis
 
Artemis
2
4
5
1.13
L
6
3
3
2.5
W
Yu Huang
Fiz Illusionz
Yu Huang
2
2
4
2
W
Atlas
FrenzyXn
Atlas
2
4
6
1.25
L
2
5
5
0.9
W
1
8
5
0.44
L
Baron Samedi
JuniperDjinn
Baron Samedi
1
3
3
0.83
L
Bastet
5
4
4
1.75
W
Lancelot
xCRAZYTACOx47
Lancelot
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,241
Damage
50,426
80,076
Taken
70,792
40,679
Mitigated
32,789
16,288
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
12,625
997
0
1,156
18,928
11,709
0
3,988
14,582
56,565
0
W
Artemis
 
Artemis
6,278
2,161
0
1,659
14,303
5,085
553
2,106
12,091
0
22,537
L
9,156
1,323
0
3,462
16,628
10,577
0
3,159
13,280
0
104,946
W
Yu Huang
Fiz Illusionz
Yu Huang
9,429
687
0
2,078
10,785
4,716
0
4,104
6,343
101,920
0
W
Atlas
FrenzyXn
Atlas
8,698
2,249
0
3,165
18,578
9,958
285
8,499
9,419
68,413
0
L
7,210
3,610
0
4,354
14,589
5,392
1,055
3,478
11,063
0
60,460
W
10,704
4,952
0
1,410
15,040
7,056
726
1,293
13,691
0
72,913
L
Baron Samedi
JuniperDjinn
Baron Samedi
7,580
649
532
2,178
11,924
6,182
0
3,537
8,343
86,928
0
L
Bastet
10,670
3,138
0
4,606
18,007
6,819
0
3,286
14,681
0
51,188
W
Lancelot
xCRAZYTACOx47
Lancelot
15,317
2,845
0
7,175
12,086
5,974
0
2,821
9,043
0
108,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
50,328
608
Minions Killed
612
0
Camps Cleared
0
1,833,111
Distance Traveled
1,985,708
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,337
467
105
5
0
368,116
1
W
Artemis
8,060
403
33
2
0
373,056
1
L
Chaac
10,983
549
151
8
0
414,681
1
W
Yu Huang
10,480
524
170
9
0
394,256
6
W
Atlas
10,449
522
156
8
0
368,664
1
L
Hachiman
9,559
478
101
5
0
313,669
7
W
Ishtar
9,406
470
111
6
0
356,776
6
L
Baron Samedi
9,522
476
156
8
0
350,556
7
L
Bastet
9,312
466
95
5
0
386,089
4
W
Lancelot
11,933
597
142
7
0
492,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role