Player Matchup

Fenrir
Fenrir
BigDaddy_muffin
Fenrir
Level 118
God Stats
4W - 2L
1,452 SR
Queue Stats
76W - 89L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
ConjureCloud
Cu Chulainn
Level 66
God Stats
6W - 10L
1,468 SR
Queue Stats
320W - 220L
1,535 Elo+
Solo
Achilles
Achilles
DaHarleyfish123
Achilles
Level 65
God Stats
13W - 8L
1,755 SR
Queue Stats
282W - 285L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Ronnon-28
Nu Wa
Level 139
God Stats
39W - 29L
1,566 SR
Queue Stats
155W - 169L
1,418 Elo+
Solo
Medusa
Medusa
StaiCyy
Medusa
Level 120
God Stats
8W - 11L
1,427 SR
Queue Stats
131W - 150L
1,399 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,452 Elo+

VS

Team Averages
Level 122
1,569 SR
1,459 Elo+
Khepri
Khepri
Agente-Triki
Khepri
Level 151
God Stats
48W - 47L
1,665 SR
Queue Stats
225W - 244L
1,469 Elo+
Solo
Hera
Hera
Engendroboy
Hera
Level 154
God Stats
0W - 3L
1,367 SR
Queue Stats
114W - 102L
1,463 Elo+
Solo
Odin
Odin
Mr_EmoSmurfCore
Odin
Level 160
God Stats
7W - 6L
1,675 SR
Queue Stats
242W - 242L
1,542 Elo+
Solo
Bastet
Bastet
notallowed404
Bastet
Level 85
God Stats
4W - 2L
1,639 SR
Queue Stats
224W - 244L
1,415 Elo+
Solo
Hades
Hades
wraith3334456776
Hades
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 97L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,658
566
2,918
10,241
6,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ConjureCloud
Cu Chulainn
10
3 / 1 / 1
5,904
590
5,337
9,181
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
11
3 / 1 / 0
6,278
628
6,387
9,112
6,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Ronnon-28
Nu Wa
9
1 / 1 / 3
5,168
517
3,900
5,441
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
StaiCyy
Medusa
9
2 / 2 / 2
5,463
546
5,090
5,604
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 1 / 0
4,744
474
1,865
5,843
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,151
515
4,542
5,452
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 2 / 0
6,212
621
4,388
9,166
4,818
9
3 / 1 / 1
5,550
555
6,734
8,426
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,713
471
4,131
7,118
2,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
4
5
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
0
0
W
1
0
2
2
W
Cu Chulainn
ConjureCloud
Cu Chulainn
3
1
1
3.5
W
Achilles
3
1
0
3
L
0
3
0
0
L
1
2
0
0.5
W
Nu Wa
Ronnon-28
Nu Wa
1
1
3
2.5
W
Medusa
StaiCyy
Medusa
2
2
2
1.5
L
3
1
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
21,660
39,579
Taken
36,005
19,976
Mitigated
15,852
14,140
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,865
135
1,062
2,189
5,843
3,207
0
498
5,345
12,275
0
W
2,918
1,038
311
4,820
10,241
6,235
180
3,956
6,285
0
19,789
W
Cu Chulainn
ConjureCloud
Cu Chulainn
5,337
954
0
1,980
9,181
3,735
0
525
8,656
0
35,283
W
Achilles
6,387
1,762
0
3,659
9,112
6,008
0
38
9,074
0
42,330
L
4,542
1,803
0
750
5,452
1,926
0
1,815
3,637
46,300
0
L
4,388
1,339
0
3,486
9,166
4,818
0
355
8,811
0
42,950
W
Nu Wa
Ronnon-28
Nu Wa
3,900
1,624
190
2,007
5,441
2,092
0
3,606
1,835
27,439
0
W
Medusa
StaiCyy
Medusa
5,090
2,330
0
1,173
5,604
1,906
1,044
2,413
3,191
0
32,953
L
6,734
1,718
0
3,792
8,426
2,958
0
613
7,813
0
28,193
L
4,131
750
383
1,887
7,118
2,943
0
619
6,499
26,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
26,370
262
Minions Killed
286
0
Camps Cleared
0
909,136
Distance Traveled
970,353
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,744
474
12
1
0
192,535
2
W
Fenrir
5,658
566
21
2
0
197,633
2
W
Cu Chulainn
5,904
590
62
6
0
215,993
1
W
Achilles
6,278
628
78
8
0
191,446
0
L
Hera
5,151
515
80
8
0
171,748
3
L
Odin
6,212
621
89
9
0
201,838
1
W
Nu Wa
5,168
517
51
5
0
174,156
3
W
Medusa
5,463
546
50
5
0
129,908
3
L
Bastet
5,550
555
52
5
0
233,344
3
L
Hades
4,713
471
53
5
0
170,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role