Player Matchup

Ishtar
Ishtar
ChimiChungus69
Ishtar
Level 108
God Stats
2W - 1L
1,883 SR
Queue Stats
306W - 213L
1,703 Elo+
Party 2
Guan Yu
Guan Yu
Kamaro12
Guan Yu
Level 119
God Stats
7W - 5L
1,554 SR
Queue Stats
96W - 108L
1,414 Elo+
Solo
Thanatos
Thanatos
LobSqwizzle
Thanatos
Level 98
God Stats
4W - 9L
1,434 SR
Queue Stats
174W - 167L
1,571 Elo+
Solo
Sylvanus
Sylvanus
Pchavez396
Sylvanus
Level 108
God Stats
4W - 2L
1,605 SR
Queue Stats
432W - 361L
1,611 Elo+
Party 2
Yu Huang
Yu Huang
jondav99
Yu Huang
Level 115
God Stats
1W - 2L
1,591 SR
Queue Stats
498W - 437L
1,599 Elo+
Party 2
Team Averages
Level 110
1,613 SR
1,580 Elo+

VS

Team Averages
Level 143
1,752 SR
1,717 Elo+
Ares
Ares
Madgreytwo
Ares
Level 109
God Stats
17W - 8L
1,397 SR
Queue Stats
141W - 127L
1,539 Elo+
Solo
Nemesis
Nemesis
Sοlomon
Nemesis
Level 158
God Stats
11W - 0L
2,169 SR
Queue Stats
1,389W - 458L
1,837 Elo+
Party 1
Chang'e
Chang'e
Trignuh
Chang'e
Level 160
God Stats
9W - 4L
1,642 SR
Queue Stats
1,718W - 570L
1,862 Elo+
Party 1
Thor
Thor
Tylisseus
Thor
Level 160
God Stats
38W - 11L
1,821 SR
Queue Stats
615W - 173L
1,786 Elo+
Party 1
Olorun
Olorun
pepperoooni
Olorun
Level 130
God Stats
5W - 1L
1,731 SR
Queue Stats
146W - 134L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,926
462
3,936
8,650
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Kamaro12
Guan Yu
12
0 / 1 / 2
7,327
488
6,039
10,192
12,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
LobSqwizzle
Thanatos
12
5 / 5 / 0
7,676
512
8,705
16,183
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Pchavez396
Sylvanus
11
0 / 2 / 0
6,495
433
3,592
12,292
8,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
jondav99
Yu Huang
11
0 / 3 / 1
6,789
453
7,148
8,542
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,993
533
7,569
8,854
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Sοlomon
Nemesis
13
0 / 2 / 3
8,027
535
7,586
11,601
5,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Trignuh
Chang'e
14
0 / 1 / 6
8,122
541
7,797
10,358
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
6 / 0 / 2
8,987
599
4,800
10,200
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
14
4 / 1 / 2
8,597
573
9,878
10,325
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Guan Yu
Kamaro12
Guan Yu
0
1
2
1
L
Thanatos
LobSqwizzle
Thanatos
5
5
0
1
W
3
1
4
5
L
Sylvanus
Pchavez396
Sylvanus
0
2
0
0
W
Nemesis
Sοlomon
Nemesis
0
2
3
0.75
W
Chang'e
Trignuh
Chang'e
0
1
6
3
W
Thor
6
0
2
7
L
Yu Huang
jondav99
Yu Huang
0
3
1
0.17
W
Olorun
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
37,630
55,859
Taken
51,338
34,834
Mitigated
24,020
23,168
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,936
2,602
0
1,222
8,650
3,392
0
5,281
3,163
0
56,473
L
Guan Yu
Kamaro12
Guan Yu
6,039
863
228
3,292
10,192
12,827
0
464
9,728
0
46,542
L
Thanatos
LobSqwizzle
Thanatos
8,705
3,242
0
9,723
16,183
6,594
0
4,886
11,297
0
58,813
W
7,569
335
581
2,291
8,854
7,446
0
2,619
6,165
24,328
0
L
Sylvanus
Pchavez396
Sylvanus
3,592
1,289
2,551
5,600
12,292
8,269
50
8,010
4,056
20,266
0
W
Nemesis
Sοlomon
Nemesis
7,586
3,715
0
4,291
11,601
5,239
0
0
11,601
0
58,860
W
Chang'e
Trignuh
Chang'e
7,797
495
788
4,792
10,358
3,217
0
2,282
8,076
70,668
0
W
Thor
4,800
1,248
0
4,806
10,200
3,954
0
1,572
8,628
0
72,484
L
Yu Huang
jondav99
Yu Huang
7,148
584
0
552
8,542
3,752
0
6,087
2,371
57,969
0
W
Olorun
9,878
4,560
310
4,025
10,325
4,164
942
4,164
6,128
62,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
41,726
405
Minions Killed
518
0
Camps Cleared
0
1,479,593
Distance Traveled
1,541,290
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,926
462
117
8
0
286,094
5
L
Guan Yu
7,327
488
77
5
0
321,404
6
L
Thanatos
7,676
512
90
6
0
290,643
6
W
Ares
7,993
533
24
2
0
316,404
9
L
Sylvanus
6,495
433
19
1
0
293,377
4
W
Nemesis
8,027
535
115
8
0
299,934
4
W
Chang'e
8,122
541
127
8
0
306,569
5
W
Thor
8,987
599
126
8
0
340,652
5
L
Yu Huang
6,789
453
102
7
0
288,075
2
W
Olorun
8,597
573
126
8
0
277,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role