Player Matchup

Hel
Hel
Bronze V
Attackatt4ck
Hel
Bronze V
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
1,150 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
SoyReggaeShark
Cthulhu
Bronze IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,270 MMR
Party 1
Neith
Neith
Bronze V
balboaohya22
Neith
Bronze V
Level 98
God Stats
0W - 2L
1,374 SR
Queue Stats
1W - 21L
1,074 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 107
1,458 SR
1,165 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,540 SR
1,773 MMR
Hachiman
Hachiman
Silver IV
DemonCrusader66
Hachiman
Silver IV
Level 119
God Stats
8W - 15L
1,374 SR
Queue Stats
61W - 96L
799 MMR
Solo
Vamana
Vamana
Diamond V
Donny Chops
Vamana
Diamond V
Level 105
God Stats
7W - 3L
1,506 SR
Queue Stats
171W - 163L
2,043 MMR
Party 2
The Morrigan
The Morrigan
Masters
Sephsoul1986
The Morrigan
Masters
Level 160
God Stats
146W - 85L
1,738 SR
Queue Stats
611W - 506L
2,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,801
650
7,707
12,089
5,240
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 4
7,875
656
10,941
19,378
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 2
7,613
634
10,138
11,891
4,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChaacAchillesAgniAh Muzen CabCupid

VS

Bans
Baba YagaCamazotzFenrirCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 2 / 7
8,199
683
13,070
10,986
4,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
14
7 / 2 / 3
9,988
832
10,900
19,291
9,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Sephsoul1986
The Morrigan
15
4 / 0 / 8
9,413
784
13,154
8,030
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
13
13
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Hachiman
2
2
7
2.75
W
Vamana
7
2
3
4.25
W
The Morrigan
Sephsoul1986
The Morrigan
4
0
8
8
L
0
4
4
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
37,124
43,358
Taken
38,307
23,645
Mitigated
17,594
8,574
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,707
958
3,271
3,088
12,089
5,240
0
4,802
7,287
22,820
0
W
Hachiman
13,070
8,931
422
1,858
10,986
4,242
847
6,486
4,500
0
30,112
W
Vamana
10,900
3,425
1,873
9,079
19,291
9,816
609
9,067
10,224
0
25,798
W
The Morrigan
Sephsoul1986
The Morrigan
13,154
2,545
360
3,673
8,030
3,536
829
3,659
4,371
48,412
730
L
10,941
856
409
852
19,378
13,541
0
4,552
14,826
29,338
0
L
10,138
1,461
0
954
11,891
4,864
60
3,816
8,075
0
29,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
27,600
119
Minions Killed
134
5
Camps Cleared
7
642,611
Distance Traveled
630,616
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,801
650
38
3
2
180,810
4
W
Hachiman
8,199
683
29
2
0
207,211
2
W
Vamana
9,988
832
23
2
3
218,315
2
W
The Morrigan
9,413
784
82
7
4
205,090
5
L
Cthulhu
7,875
656
32
3
2
233,339
0
L
Neith
7,613
634
49
4
1
228,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role