Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aek0s
Jing Wei
Level 96
God Stats
1W - 4L
1,149 SR
Queue Stats
316W - 361L
1,419 Elo+
Solo
Merlin
Merlin
KZtheClown
Merlin
Level 22
God Stats
6W - 7L
1,493 SR
Queue Stats
32W - 40L
1,460 Elo+
Party 1
Lancelot
Lancelot
Teqroh
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,557 Elo+
Party 1
King Arthur
King Arthur
longswan
King Arthur
Level 22
God Stats
13W - 12L
1,641 SR
Queue Stats
33W - 31L
1,517 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,491 Elo+

VS

Team Averages
Level 109
1,472 SR
1,447 Elo+
Susano
Susano
ItsDeathBall
Susano
Level 148
God Stats
2W - 3L
1,536 SR
Queue Stats
23W - 35L
1,520 Elo+
Party 2
Rama
Rama
Rev Spooky
Rama
Level 155
God Stats
2W - 2L
1,405 SR
Queue Stats
31W - 45L
1,460 Elo+
Party 2
Anubis
Anubis
Silvinite
Anubis
Level 86
God Stats
3W - 9L
1,443 SR
Queue Stats
13W - 23L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
StonerMike69907
Sun Wukong
Level 39
God Stats
13W - 6L
1,629 SR
Queue Stats
24W - 18L
1,352 Elo+
Solo
Hades
Hades
Wildarr
Hades
Level 119
God Stats
1W - 2L
1,347 SR
Queue Stats
13W - 12L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
1 / 9 / 16
20,574
664
16,201
53,690
101,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Aek0s
Jing Wei
20
7 / 3 / 11
21,369
689
27,429
30,325
15,868
Merlin
KZtheClown
Merlin
20
7 / 4 / 11
21,746
701
56,355
29,360
16,095
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Teqroh
Lancelot
20
9 / 10 / 12
21,249
685
42,299
50,364
63,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
longswan
King Arthur
20
7 / 7 / 11
20,917
675
39,872
49,307
69,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
5 / 6 / 11
20,781
670
25,122
37,149
48,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 6 / 9
23,860
770
62,230
37,120
21,326
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Silvinite
Anubis
20
8 / 6 / 14
22,167
715
32,863
40,170
29,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
StonerMike69907
Sun Wukong
20
7 / 8 / 14
22,762
734
38,951
65,409
77,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Wildarr
Hades
20
0 / 5 / 17
20,096
648
16,345
40,962
52,332
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
98
31
Kills
33
33
Deaths
31
61
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
16
1
L
Jing Wei
Aek0s
Jing Wei
7
3
11
4.17
W
Susano
5
6
11
1.75
L
Merlin
KZtheClown
Merlin
7
4
11
3.13
W
13
6
9
2.92
W
Anubis
Silvinite
Anubis
8
6
14
2.5
W
Sun Wukong
StonerMike69907
Sun Wukong
7
8
14
1.75
L
Lancelot
Teqroh
Lancelot
9
10
12
1.5
W
Hades
Wildarr
Hades
0
5
17
1.7
L
King Arthur
longswan
King Arthur
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,156
Damage
175,511
213,046
Taken
220,810
266,980
Mitigated
228,870
49,848
Healing
78,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,201
1,976
1,183
8,231
53,690
101,937
38
12,225
40,701
47,342
0
L
Jing Wei
Aek0s
Jing Wei
27,429
21,510
0
12,869
30,325
15,868
610
3,795
26,411
0
110,040
W
Susano
25,122
3,536
0
6,978
37,149
48,921
0
9,108
27,441
0
75,555
L
Merlin
KZtheClown
Merlin
56,355
1,393
0
9,126
29,360
16,095
168
3,094
26,079
135,270
0
W
62,230
45,820
0
11,378
37,120
21,326
9,244
12,036
25,084
0
153,147
W
Anubis
Silvinite
Anubis
32,863
57
0
24,167
40,170
29,248
0
10,100
30,070
151,019
0
W
Sun Wukong
StonerMike69907
Sun Wukong
38,951
6,595
2,733
21,671
65,409
77,043
0
26,081
39,328
2,369
85,108
L
Lancelot
Teqroh
Lancelot
42,299
7,032
0
8,583
50,364
63,961
0
14,475
35,253
0
92,854
W
Hades
Wildarr
Hades
16,345
1,772
1,466
10,500
40,962
52,332
472
15,231
25,731
54,561
0
L
King Arthur
longswan
King Arthur
39,872
3,778
0
9,856
49,307
69,119
1,266
15,007
33,775
0
117,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,855
Gold Earned
109,666
588
Minions Killed
555
0
Camps Cleared
0
2,762,251
Distance Traveled
2,715,519
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
20,574
664
44
1
0
542,157
1
L
Jing Wei
21,369
689
149
5
0
497,913
6
W
Susano
20,781
670
113
4
0
559,140
0
L
Merlin
21,746
701
155
5
0
560,571
1
W
Rama
23,860
770
133
4
0
533,831
0
W
Anubis
22,167
715
160
5
0
501,124
0
W
Sun Wukong
22,762
734
100
3
0
577,586
3
L
Lancelot
21,249
685
98
3
0
603,584
0
W
Hades
20,096
648
49
2
0
543,838
0
L
King Arthur
20,917
675
142
5
0
558,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role