Player Matchup

Lancelot
Lancelot
BackwardStab
Lancelot
Level 128
God Stats
5W - 1L
1,790 SR
Queue Stats
115W - 116L
1,482 Elo+
Solo
Ra
Ra
M_EZIOAUDITORE_M
Ra
Level 65
God Stats
2W - 3L
1,524 SR
Queue Stats
59W - 79L
1,445 Elo+
Solo
Chang'e
Chang'e
Malachite-o-
Chang'e
Level 53
God Stats
1W - 4L
1,350 SR
Queue Stats
50W - 50L
1,496 Elo+
Solo
Ishtar
Ishtar
R-ed_r_uM-
Ishtar
Level 58
God Stats
6W - 11L
1,407 SR
Queue Stats
110W - 132L
1,432 Elo+
Solo
Mulan
Mulan
iSweatyFTW
Mulan
Level 111
God Stats
12W - 18L
1,450 SR
Queue Stats
86W - 83L
1,459 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,463 Elo+

VS

Team Averages
Level 146
1,672 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
IjodesuMad4e
Cu Chulainn
Level 103
God Stats
7W - 2L
1,890 SR
Queue Stats
278W - 265L
1,482 Elo+
Solo
Sylvanus
Sylvanus
SuperJeremX007X
Sylvanus
Level 156
God Stats
28W - 20L
1,621 SR
Queue Stats
167W - 147L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
UyPaadre
Hou Yi
Level 158
God Stats
5W - 3L
1,574 SR
Queue Stats
114W - 107L
1,563 Elo+
Party 1
Ishtar
Ishtar
akaVostfr
Ishtar
Level 155
God Stats
8W - 4L
1,625 SR
Queue Stats
244W - 196L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
uyStregone
Kukulkan
Level 157
God Stats
2W - 1L
1,649 SR
Queue Stats
200W - 161L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BackwardStab
Lancelot
17
6 / 6 / 2
11,142
531
15,523
16,581
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 0
8,669
413
6,853
14,784
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Malachite-o-
Chang'e
8
0 / 2 / 0
6,626
316
1,569
5,722
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
R-ed_r_uM-
Ishtar
17
3 / 5 / 3
10,546
502
9,266
19,380
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
17
5 / 8 / 2
10,659
508
17,014
25,860
18,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IjodesuMad4e
Cu Chulainn
18
4 / 3 / 3
10,821
515
6,861
12,545
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
19
7 / 5 / 6
12,568
598
18,406
26,239
26,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
UyPaadre
Hou Yi
18
3 / 2 / 7
11,182
532
14,668
16,650
7,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
akaVostfr
Ishtar
19
7 / 2 / 2
11,562
551
12,943
14,027
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
uyStregone
Kukulkan
17
5 / 3 / 7
10,865
517
11,336
12,165
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
15
Kills
26
26
Deaths
15
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BackwardStab
Lancelot
6
6
2
1.17
W
Cu Chulainn
IjodesuMad4e
Cu Chulainn
4
3
3
1.83
L
1
5
0
0.2
L
Chang'e
Malachite-o-
Chang'e
0
2
0
0
L
Ishtar
R-ed_r_uM-
Ishtar
3
5
3
0.9
W
Sylvanus
7
5
6
2
W
Hou Yi
UyPaadre
Hou Yi
3
2
7
3.25
W
Ishtar
akaVostfr
Ishtar
7
2
2
4
L
Mulan
5
8
2
0.75
W
Kukulkan
uyStregone
Kukulkan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,225
Damage
64,214
82,327
Taken
81,626
42,251
Mitigated
52,350
21,170
Healing
33,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BackwardStab
Lancelot
15,523
3,525
0
500
16,581
7,645
1,104
5,859
10,722
0
76,151
W
Cu Chulainn
IjodesuMad4e
Cu Chulainn
6,861
2,012
0
6,030
12,545
6,577
0
310
12,199
0
86,600
L
6,853
458
401
2,578
14,784
5,629
0
4,760
10,024
64,645
0
L
Chang'e
Malachite-o-
Chang'e
1,569
251
421
2,101
5,722
2,122
216
1,874
3,848
15,579
0
L
Ishtar
R-ed_r_uM-
Ishtar
9,266
5,152
0
6,141
19,380
8,791
0
2,808
16,572
0
73,176
W
Sylvanus
18,406
6,623
1,991
12,835
26,239
26,317
1,415
2,805
23,434
78,096
21,046
W
Hou Yi
UyPaadre
Hou Yi
14,668
7,813
0
5,897
16,650
7,469
2,192
1,032
15,618
0
92,851
W
Ishtar
akaVostfr
Ishtar
12,943
8,320
0
4,821
14,027
6,736
586
2,658
11,243
0
103,413
L
Mulan
17,014
3,467
0
9,028
25,860
18,064
0
11,838
14,022
0
85,415
W
Kukulkan
uyStregone
Kukulkan
11,336
1,072
0
1,572
12,165
5,251
1,729
1,421
10,710
76,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
56,998
492
Minions Killed
693
0
Camps Cleared
0
1,575,845
Distance Traveled
1,732,928
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,142
531
115
5
0
417,386
1
W
Cu Chulainn
10,821
515
135
6
0
330,437
0
L
Ra
8,669
413
95
5
0
284,019
0
L
Chang'e
6,626
316
44
2
0
160,641
4
L
Ishtar
10,546
502
121
6
0
349,669
0
W
Sylvanus
12,568
598
154
7
0
301,733
0
W
Hou Yi
11,182
532
141
7
0
361,914
5
W
Ishtar
11,562
551
152
7
0
362,673
3
L
Mulan
10,659
508
117
6
0
364,130
3
W
Kukulkan
10,865
517
111
5
0
376,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role