Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CHINAnomba1
Fenrir
Level 101
God Stats
3W - 1L
1,486 SR
Queue Stats
24W - 28L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
HarryGeo
Hun Batz
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
795W - 772L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
SMS Bowpit
Sun Wukong
Level 160
God Stats
3W - 1L
1,755 SR
Queue Stats
345W - 309L
1,542 Elo+
Party 3
Team Averages
Level 135
1,548 SR
1,497 Elo+

VS

Team Averages
Level 116
1,537 SR
1,430 Elo+
Pele
Pele
Alyvrae
Pele
Level 100
God Stats
83W - 84L
1,415 SR
Queue Stats
570W - 718L
1,393 Elo+
Party 1
Apollo
Apollo
EvilKungFu
Apollo
Level 149
God Stats
1W - 1L
1,556 SR
Queue Stats
115W - 145L
1,441 Elo+
Party 1
Ganesha
Ganesha
Jack_Hanma21
Ganesha
Level 126
God Stats
7W - 4L
1,907 SR
Queue Stats
92W - 88L
1,458 Elo+
Solo
Poseidon
Poseidon
Knxpfel
Poseidon
Level 62
God Stats
3W - 6L
1,411 SR
Queue Stats
92W - 98L
1,475 Elo+
Solo
Osiris
Osiris
Punisher2D
Osiris
Level 143
God Stats
16W - 17L
1,398 SR
Queue Stats
630W - 804L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 0 / 4
9,255
578
10,548
5,641
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
 
Olorun
15
0 / 1 / 3
9,098
569
8,952
9,289
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
2 / 0 / 4
7,684
480
2,903
8,172
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
HarryGeo
Hun Batz
16
7 / 1 / 3
9,944
622
8,750
10,513
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SMS Bowpit
Sun Wukong
16
5 / 3 / 1
10,123
633
12,718
15,571
10,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alyvrae
Pele
12
4 / 5 / 0
7,970
498
7,350
16,507
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
EvilKungFu
Apollo
13
1 / 3 / 0
7,757
485
5,457
9,780
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Jack_Hanma21
Ganesha
11
0 / 1 / 1
6,899
431
2,720
12,011
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Knxpfel
Poseidon
12
0 / 5 / 0
6,880
430
2,031
7,252
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Punisher2D
Osiris
14
0 / 3 / 3
8,243
515
4,420
14,870
15,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
4
5
W
Olorun
 
Olorun
0
1
3
1.5
L
Pele
Alyvrae
Pele
4
5
0
0.8
W
Fenrir
2
0
4
4
L
Apollo
EvilKungFu
Apollo
1
3
0
0.33
W
Hun Batz
HarryGeo
Hun Batz
7
1
3
8.5
L
Ganesha
Jack_Hanma21
Ganesha
0
1
1
0.5
L
Poseidon
Knxpfel
Poseidon
0
5
0
0
L
Osiris
Punisher2D
Osiris
0
3
3
0.5
W
Sun Wukong
SMS Bowpit
Sun Wukong
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
21,978
49,186
Taken
60,420
27,434
Mitigated
38,744
18,042
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,548
1,020
221
2,091
5,641
2,438
204
718
4,923
71,906
0
W
Olorun
 
Olorun
8,952
3,743
79
5,713
9,289
4,197
1,428
1,106
8,183
88,195
0
L
Pele
Alyvrae
Pele
7,350
1,646
0
1,779
16,507
6,854
0
3,332
12,952
0
46,420
W
Fenrir
2,903
345
0
1,404
8,172
5,730
708
1,854
6,318
0
17,827
L
Apollo
EvilKungFu
Apollo
5,457
4,029
0
2,276
9,780
3,942
0
5,742
3,925
0
65,986
W
Hun Batz
HarryGeo
Hun Batz
8,750
2,966
0
3,648
10,513
4,585
708
1,073
9,440
0
79,348
L
Ganesha
Jack_Hanma21
Ganesha
2,720
473
326
4,243
12,011
9,291
0
6,455
5,253
20,282
0
L
Poseidon
Knxpfel
Poseidon
2,031
292
0
260
7,252
2,970
0
2,427
4,613
53,323
0
L
Osiris
Punisher2D
Osiris
4,420
1,600
0
4,959
14,870
15,687
0
948
13,864
0
55,529
W
Sun Wukong
SMS Bowpit
Sun Wukong
12,718
2,230
0
4,886
15,571
10,484
0
0
15,571
0
77,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
37,749
580
Minions Killed
437
0
Camps Cleared
0
1,573,254
Distance Traveled
1,522,481
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,255
578
124
8
0
319,170
2
W
Olorun
9,098
569
139
9
0
281,819
4
L
Pele
7,970
498
73
5
0
312,501
1
W
Fenrir
7,684
480
30
2
0
336,762
5
L
Apollo
7,757
485
151
9
0
312,563
1
W
Hun Batz
9,944
622
147
9
0
309,747
5
L
Ganesha
6,899
431
1
0
0
289,156
4
L
Poseidon
6,880
430
98
6
0
317,699
5
L
Osiris
8,243
515
114
7
0
290,562
2
W
Sun Wukong
10,123
633
140
9
0
325,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role