Player Matchup

Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flybigguy9567
Neith
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
28W - 66L
1,251 Elo+
Party 2
Odin
Odin
Kronixa
Odin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,488 Elo+
Solo
Kukulkan
Kukulkan
jaygirlmfers
Kukulkan
Level 108
God Stats
0W - 3L
1,155 SR
Queue Stats
83W - 133L
1,313 Elo+
Party 2
Cerberus
Cerberus
vargrormani65
Cerberus
Level 120
God Stats
4W - 8L
1,403 SR
Queue Stats
114W - 155L
1,340 Elo+
Party 2
Team Averages
Level 98
1,456 SR
1,378 Elo+

VS

Team Averages
Level 134
1,568 SR
1,609 Elo+
Janus
Janus
ChEpErIn
Janus
Level 160
God Stats
5W - 4L
1,569 SR
Queue Stats
78W - 62L
1,608 Elo+
Party 1
Ullr
Ullr
Kiryú
Ullr
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 34L
1,688 Elo+
Party 1
Xbalanque
Xbalanque
MaXyON69
Xbalanque
Level 148
God Stats
8W - 4L
1,361 SR
Queue Stats
189W - 186L
1,487 Elo+
Solo
Tiamat
Tiamat
lKenpachii-
Tiamat
Level 160
God Stats
1W - 0L
1,586 SR
Queue Stats
22W - 21L
1,650 Elo+
Party 1
Ne Zha
Ne Zha
zenkiuzumaki
Ne Zha
Level 156
God Stats
4W - 0L
1,824 SR
Queue Stats
123W - 95L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 2
7,331
733
7,529
9,375
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 2
6,866
687
2,788
12,209
4,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Kronixa
Odin
14
2 / 4 / 4
7,737
774
7,272
12,546
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
jaygirlmfers
Kukulkan
13
0 / 3 / 2
6,812
681
6,590
7,549
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
vargrormani65
Cerberus
13
2 / 5 / 2
7,168
717
4,775
13,068
10,295
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChEpErIn
Janus
15
5 / 1 / 7
8,605
861
13,518
7,379
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Kiryú
Ullr
15
3 / 2 / 11
8,011
801
7,586
8,003
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MaXyON69
Xbalanque
16
3 / 0 / 6
8,607
861
8,413
6,247
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
15
4 / 2 / 10
8,625
863
9,272
10,331
11,385
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
15
9 / 2 / 6
8,546
855
10,359
12,968
5,784
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
6
Kills
24
24
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
W
Janus
ChEpErIn
Janus
5
1
7
8.5
L
1
7
2
0.29
W
Ullr
Kiryú
Ullr
3
2
11
4.25
L
Odin
Kronixa
Odin
2
4
4
1
W
Xbalanque
MaXyON69
Xbalanque
3
0
6
6
L
Kukulkan
jaygirlmfers
Kukulkan
0
3
2
0.33
W
Tiamat
4
2
10
4.5
L
Cerberus
vargrormani65
Cerberus
2
5
2
0.6
W
Ne Zha
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
49,148
54,747
Taken
44,928
33,346
Mitigated
26,888
8,026
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,529
549
0
313
9,375
3,845
638
2,254
6,983
28,972
0
W
Janus
ChEpErIn
Janus
13,518
1,985
0
635
7,379
3,316
0
3,367
3,798
35,910
0
L
2,788
1,425
290
1,632
12,209
4,875
105
5,474
6,569
0
8,986
W
Ullr
Kiryú
Ullr
7,586
1,497
0
416
8,003
3,588
0
2,818
5,047
0
19,149
L
Odin
Kronixa
Odin
7,272
2,156
0
1,440
12,546
11,169
0
4,919
7,465
0
16,091
W
Xbalanque
MaXyON69
Xbalanque
8,413
3,002
0
428
6,247
2,815
1,472
3,128
2,916
0
38,319
L
Kukulkan
jaygirlmfers
Kukulkan
6,590
227
237
995
7,549
3,162
0
3,822
3,511
18,289
0
W
Tiamat
9,272
1,248
0
3,145
10,331
11,385
342
3,669
6,408
26,812
0
L
Cerberus
vargrormani65
Cerberus
4,775
314
96
3,023
13,068
10,295
117
5,471
7,429
13,719
0
W
Ne Zha
10,359
3,121
0
1,919
12,968
5,784
337
5,228
7,397
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,914
Gold Earned
42,394
148
Minions Killed
245
0
Camps Cleared
0
915,355
Distance Traveled
1,120,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,331
733
47
5
0
194,105
3
W
Janus
8,605
861
75
8
0
232,743
1
L
Neith
6,866
687
15
2
0
164,955
0
W
Ullr
8,011
801
29
3
0
225,464
0
L
Odin
7,737
774
16
2
0
170,987
1
W
Xbalanque
8,607
861
65
7
0
218,993
2
L
Kukulkan
6,812
681
36
4
0
199,081
0
W
Tiamat
8,625
863
35
4
0
213,486
2
L
Cerberus
7,168
717
34
3
0
186,227
0
W
Ne Zha
8,546
855
41
4
0
229,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role