Player Matchup

Heimdallr
Heimdallr
BronzeGoblin
Heimdallr
Level 137
God Stats
0W - 2L
1,717 SR
Queue Stats
15W - 11L
1,654 Elo+
Party 1
Ullr
Ullr
Quack123
Ullr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,783 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Strawhercules02
Tsukuyomi
Level 109
God Stats
0W - 1L
1,722 SR
Queue Stats
44W - 32L
1,616 Elo+
Party 1
Bacchus
Bacchus
quak1234
Bacchus
Level 21
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 3L
1,722 Elo+
Party 1
Poseidon
Poseidon
旗木卡卡西
Poseidon
Level 109
God Stats
237W - 246L
1,575 SR
Queue Stats
582W - 652L
1,532 Elo+
Solo
Team Averages
Level 94
1,654 SR
1,662 Elo+

VS

Team Averages
Level 74
1,622 SR
1,649 Elo+
Merlin
Merlin
KZtheClown
Merlin
Level 22
God Stats
2W - 0L
1,467 SR
Queue Stats
15W - 10L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
Premonition9
Sylvanus
Level 137
God Stats
8W - 1L
1,822 SR
Queue Stats
48W - 23L
1,737 Elo+
Party 2
Loki
Loki
SpiderBiter1996
Loki
Level 45
God Stats
2W - 2L
1,375 SR
Queue Stats
114W - 127L
1,449 Elo+
Solo
Izanami
Izanami
Teqroh
Izanami
Level 146
God Stats
13W - 7L
1,732 SR
Queue Stats
57W - 44L
1,673 Elo+
Party 2
Chaac
Chaac
longswan
Chaac
Level 22
God Stats
1W - 0L
1,713 SR
Queue Stats
16W - 6L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BronzeGoblin
Heimdallr
15
2 / 3 / 1
9,387
522
10,702
14,707
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
9
0 / 4 / 0
6,359
353
2,309
8,955
2,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Strawhercules02
Tsukuyomi
13
2 / 2 / 2
7,993
444
6,166
15,640
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
quak1234
Bacchus
11
0 / 4 / 0
7,292
405
2,625
11,600
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
15
0 / 2 / 4
9,346
519
9,715
8,474
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KZtheClown
Merlin
15
0 / 1 / 2
9,824
546
6,593
7,916
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Premonition9
Sylvanus
15
3 / 0 / 8
9,739
541
6,172
12,343
13,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 2 / 3
9,335
519
6,973
13,498
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Teqroh
Izanami
19
9 / 0 / 5
12,613
701
17,248
13,433
6,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
longswan
Chaac
17
1 / 1 / 1
10,940
608
5,418
17,194
10,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
15
15
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BronzeGoblin
Heimdallr
2
3
1
0.83
W
Merlin
KZtheClown
Merlin
0
1
2
1
W
Sylvanus
Premonition9
Sylvanus
3
0
8
7
L
Ullr
0
4
0
0
W
2
2
3
1.75
L
Tsukuyomi
Strawhercules02
Tsukuyomi
2
2
2
1.5
W
Izanami
Teqroh
Izanami
9
0
5
11.5
W
Chaac
longswan
Chaac
1
1
1
1.5
L
Bacchus
quak1234
Bacchus
0
4
0
0
L
Poseidon
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
42,404
59,376
Taken
64,384
30,951
Mitigated
40,269
9,630
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BronzeGoblin
Heimdallr
10,702
3,880
0
4,264
14,707
7,256
202
6,355
8,352
0
81,221
W
Merlin
KZtheClown
Merlin
6,593
267
0
2,000
7,916
3,351
2,576
1,344
6,560
58,844
0
W
Sylvanus
Premonition9
Sylvanus
6,172
2,291
2,606
5,022
12,343
13,770
693
2,472
9,811
31,579
17,718
L
Ullr
2,309
1,010
0
399
8,955
2,585
0
821
8,134
0
30,266
W
6,973
1,369
0
6,047
13,498
5,430
1,430
2,562
10,744
0
70,264
L
Tsukuyomi
Strawhercules02
Tsukuyomi
6,166
1,803
0
1,933
15,640
5,862
0
1,966
13,674
0
57,307
W
Izanami
Teqroh
Izanami
17,248
11,928
0
9,254
13,433
6,724
2,055
1,999
11,404
0
137,808
W
Chaac
longswan
Chaac
5,418
968
0
7,573
17,194
10,994
1,585
3,942
12,740
0
81,773
L
Bacchus
quak1234
Bacchus
2,625
130
0
638
11,600
12,068
840
2,491
9,109
23,078
0
L
Poseidon
9,715
1,043
0
2,396
8,474
3,180
1,031
221
8,253
70,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
52,451
454
Minions Killed
645
0
Camps Cleared
0
1,596,322
Distance Traveled
1,812,798
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,387
522
138
8
0
319,084
1
W
Merlin
9,824
546
118
7
0
372,093
3
W
Sylvanus
9,739
541
70
4
0
327,972
3
L
Ullr
6,359
353
48
3
0
215,066
4
W
Loki
9,335
519
115
6
0
399,567
0
L
Tsukuyomi
7,993
444
71
4
0
344,534
2
W
Izanami
12,613
701
202
11
0
334,260
0
W
Chaac
10,940
608
140
8
0
378,906
5
L
Bacchus
7,292
405
43
2
0
345,339
0
L
Poseidon
9,346
519
154
9
0
372,299
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role