Player Matchup

Mercury
Mercury
MagnumThaGodx
Mercury
Level 122
God Stats
1W - 0L
1,800 SR
Queue Stats
8W - 12L
1,821 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PikchuPR27
Ah Muzen Cab
Level 58
God Stats
15W - 12L
1,515 SR
Queue Stats
222W - 272L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
RayloPR
Kukulkan
Level 46
God Stats
35W - 26L
1,524 SR
Queue Stats
176W - 197L
1,481 Elo+
Party 2
Nike
Nike
YeahNah21
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,396 Elo+
Solo
Sol
Sol
xidem
Sol
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Solo
Team Averages
Level 79
1,568 SR
1,535 Elo+

VS

Team Averages
Level 25
1,484 SR
1,503 Elo+
Fenrir
Fenrir
ChainN R34CTION
Fenrir
Level 40
God Stats
25W - 31L
1,436 SR
Queue Stats
25W - 32L
1,390 Elo+
Solo
Poseidon
Poseidon
Cool_Kid_Pantego
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,675 Elo+
Party 1
Vulcan
Vulcan
GyroFinn
Vulcan
Level 28
God Stats
5W - 9L
1,373 SR
Queue Stats
28W - 33L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
lonewolf_2006yt
Amaterasu
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Odin
Odin
mlt122400
Odin
Level 35
God Stats
6W - 7L
1,404 SR
Queue Stats
22W - 37L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
10 / 0 / 10
13,036
1,185
15,393
10,216
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
PikchuPR27
Ah Muzen Cab
17
7 / 1 / 9
12,221
1,111
10,753
7,561
3,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RayloPR
Kukulkan
17
4 / 0 / 11
11,657
1,060
18,242
3,799
1,832
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
17
1 / 2 / 14
11,268
1,024
10,053
16,382
8,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
xidem
Sol
17
2 / 1 / 12
10,762
978
6,975
5,259
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

274

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,054
823
1,176
2,320
1,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 7 / 2
10,070
915
7,350
13,806
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
GyroFinn
Vulcan
16
1 / 5 / 3
10,837
985
19,147
14,151
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
lonewolf_2006yt
Amaterasu
16
0 / 4 / 4
10,115
920
1,862
16,884
13,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
16
2 / 7 / 2
10,972
997
9,628
20,425
22,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
24
Kills
4
4
Deaths
24
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
7
2
0.29
L
Vulcan
GyroFinn
Vulcan
1
5
3
0.5
W
Mercury
10
0
10
15
W
Ah Muzen Cab
PikchuPR27
Ah Muzen Cab
7
1
9
11.5
W
Kukulkan
RayloPR
Kukulkan
4
0
11
9.5
W
Nike
1
2
14
4
L
Amaterasu
lonewolf_2006yt
Amaterasu
0
4
4
0.5
L
Odin
2
7
2
0.43
W
Sol
xidem
Sol
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
39,163
43,217
Taken
67,586
21,283
Mitigated
48,787
6,999
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,176
158
0
84
2,320
1,190
0
911
1,409
0
3,110
L
7,350
1,569
204
1,050
13,806
5,160
0
5,389
8,417
27,045
0
L
Vulcan
GyroFinn
Vulcan
19,147
4,516
140
536
14,151
6,564
0
5,573
8,578
54,895
0
W
Mercury
15,393
10,224
0
3,138
10,216
4,802
0
5,588
4,451
0
29,620
W
Ah Muzen Cab
PikchuPR27
Ah Muzen Cab
10,753
5,468
34
978
7,561
3,544
0
4,900
2,468
0
32,396
W
Kukulkan
RayloPR
Kukulkan
18,242
1,037
145
559
3,799
1,832
0
2,766
998
41,615
0
W
Nike
10,053
1,722
52
343
16,382
8,593
0
10,422
5,711
0
35,704
L
Amaterasu
lonewolf_2006yt
Amaterasu
1,862
693
221
2,743
16,884
13,082
0
5,760
11,124
0
14,073
L
Odin
9,628
1,789
29
831
20,425
22,791
0
6,827
13,598
0
24,211
W
Sol
xidem
Sol
6,975
2,753
0
1,750
5,259
2,512
0
2,821
2,327
18,860
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,944
Gold Earned
51,048
240
Minions Killed
174
14
Camps Cleared
3
993,920
Distance Traveled
862,373
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,054
823
1
0
0
54,498
0
L
Poseidon
10,070
915
36
3
2
163,236
0
L
Vulcan
10,837
985
91
8
0
228,804
0
W
Mercury
13,036
1,185
19
2
6
255,614
0
W
Ah Muzen Cab
12,221
1,111
52
5
5
197,643
3
W
Kukulkan
11,657
1,060
63
6
1
195,366
0
W
Nike
11,268
1,024
65
6
2
203,557
0
L
Amaterasu
10,115
920
15
1
0
203,340
2
L
Odin
10,972
997
31
3
1
212,495
0
W
Sol
10,762
978
41
4
0
141,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role