Player Matchup

Danzaburou
Danzaburou
BG Spyder
Danzaburou
Level 89
God Stats
37W - 31L
1,565 SR
Queue Stats
65W - 81L
1,420 Elo+
Party 1
Janus
Janus
CSG Doc
Janus
Level 109
God Stats
6W - 7L
1,481 SR
Queue Stats
64W - 82L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealKek
Gilgamesh
Level 122
God Stats
3W - 1L
1,641 SR
Queue Stats
32W - 15L
1,650 Elo+
Party 1
Team Averages
Level 107
1,562 SR
1,524 Elo+

VS

Team Averages
Level 65
1,377 SR
1,292 Elo+
Artemis
Artemis
ARandomDad8005
Artemis
Level 76
God Stats
1W - 7L
1,407 SR
Queue Stats
38W - 59L
1,314 Elo+
Solo
Neith
Neith
FullHouseDanny
Neith
Level 18
God Stats
28W - 57L
1,265 SR
Queue Stats
44W - 86L
1,244 Elo+
Party 2
Merlin
Merlin
TOBOT2000
Merlin
Level 102
God Stats
3W - 12L
1,460 SR
Queue Stats
336W - 504L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BG Spyder
Danzaburou
12
6 / 0 / 5
8,678
868
9,591
7,485
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
CSG Doc
Janus
12
2 / 1 / 6
8,280
828
10,765
6,577
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheRealKek
Gilgamesh
12
4 / 2 / 7
8,252
825
8,565
11,597
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,798
680
4,508
9,806
3,730
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,325
633
3,090
9,927
4,060
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
TOBOT2000
Merlin
11
1 / 3 / 2
7,292
729
6,205
12,920
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Danzaburou
BG Spyder
Danzaburou
6
0
5
8.5
W
Janus
CSG Doc
Janus
2
1
6
5
L
0
3
2
0.33
L
Merlin
TOBOT2000
Merlin
1
3
2
0.67
W
Gilgamesh
TheRealKek
Gilgamesh
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
13,803
25,659
Taken
32,653
14,256
Mitigated
13,850
7,923
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,508
2,156
172
663
9,806
3,730
0
3,514
5,982
0
15,607
W
Danzaburou
BG Spyder
Danzaburou
9,591
3,084
0
3,852
7,485
3,165
850
1,727
5,758
0
33,560
W
Janus
CSG Doc
Janus
10,765
619
0
2,058
6,577
2,519
520
2,010
4,567
41,070
0
L
3,090
1,579
0
1,422
9,927
4,060
87
3,111
6,368
0
8,939
L
Merlin
TOBOT2000
Merlin
6,205
652
0
3,138
12,920
6,060
104
3,753
8,677
25,322
0
W
Gilgamesh
TheRealKek
Gilgamesh
8,565
2,625
0
2,013
11,597
8,572
74
2,860
8,737
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
20,415
120
Minions Killed
84
7
Camps Cleared
2
605,431
Distance Traveled
501,691
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,798
680
30
3
0
120,567
2
W
Danzaburou
8,678
868
32
3
5
204,260
1
W
Janus
8,280
828
75
8
2
203,858
0
L
Neith
6,325
633
18
2
1
185,391
0
L
Merlin
7,292
729
36
4
1
195,733
2
W
Gilgamesh
8,252
825
13
1
0
197,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role