Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Mrdummypants
Cabrakan
Level 129
God Stats
34W - 28L
1,634 SR
Queue Stats
374W - 362L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WaffleCat2
Ah Muzen Cab
Level 158
God Stats
0W - 2L
1,420 SR
Queue Stats
233W - 209L
1,573 Elo+
Party 4
Sylvanus
Sylvanus
Wolfbait760
Sylvanus
Level 66
God Stats
35W - 36L
1,585 SR
Queue Stats
180W - 138L
1,536 Elo+
Party 4
Cu Chulainn
Cu Chulainn
d0odles
Cu Chulainn
Level 124
God Stats
0W - 1L
1,332 SR
Queue Stats
57W - 51L
1,564 Elo+
Solo
Team Averages
Level 127
1,494 SR
1,547 Elo+

VS

Team Averages
Level 100
1,605 SR
1,560 Elo+
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AregentOfDawns
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,534 SR
Queue Stats
88W - 81L
1,583 Elo+
Solo
Horus
Horus
Dellamilk
Horus
Level 86
God Stats
5W - 4L
1,751 SR
Queue Stats
156W - 147L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Grymdragon
Cthulhu
Level 129
God Stats
7W - 4L
1,582 SR
Queue Stats
147W - 128L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
Teddybear9556
Cernunnos
Level 116
God Stats
1W - 0L
1,659 SR
Queue Stats
135W - 119L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 3
8,984
473
13,105
13,686
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Mrdummypants
Cabrakan
18
4 / 2 / 2
11,208
590
8,408
12,876
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
WaffleCat2
Ah Muzen Cab
15
1 / 5 / 0
9,199
484
9,383
14,673
6,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Wolfbait760
Sylvanus
13
0 / 3 / 1
7,422
391
5,245
14,055
13,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
d0odles
Cu Chulainn
14
2 / 3 / 1
8,921
470
7,309
15,636
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 1 / 4
10,261
540
11,008
16,442
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
AregentOfDawns
Morgan Le Fay
17
2 / 2 / 3
10,530
554
13,804
17,037
7,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Dellamilk
Horus
17
1 / 3 / 2
10,299
542
4,832
11,027
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Grymdragon
Cthulhu
16
6 / 0 / 2
10,451
550
10,199
11,900
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Teddybear9556
Cernunnos
17
2 / 2 / 7
10,406
548
12,642
17,378
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
18
18
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
3
0.5
W
Nemesis
 
Nemesis
7
1
4
9
W
Morgan Le Fay
AregentOfDawns
Morgan Le Fay
2
2
3
1.75
W
Horus
Dellamilk
Horus
1
3
2
0.67
W
Cthulhu
Grymdragon
Cthulhu
6
0
2
7
L
Cabrakan
Mrdummypants
Cabrakan
4
2
2
2.5
W
Cernunnos
Teddybear9556
Cernunnos
2
2
7
2.75
L
Ah Muzen Cab
WaffleCat2
Ah Muzen Cab
1
5
0
0.2
L
Sylvanus
Wolfbait760
Sylvanus
0
3
1
0.17
L
Cu Chulainn
d0odles
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,450
Damage
52,485
70,926
Taken
73,784
46,590
Mitigated
41,360
20,095
Healing
23,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,105
4,943
167
3,860
13,686
5,850
848
6,991
6,286
77,935
0
W
Nemesis
 
Nemesis
11,008
5,372
0
2,055
16,442
6,890
0
5,134
11,246
0
97,340
W
Morgan Le Fay
AregentOfDawns
Morgan Le Fay
13,804
869
0
5,786
17,037
7,491
0
8,601
8,286
107,675
0
W
Horus
Dellamilk
Horus
4,832
2,404
770
3,060
11,027
7,676
0
3,776
6,971
0
78,316
W
Cthulhu
Grymdragon
Cthulhu
10,199
457
1,572
2,826
11,900
11,879
52
4,121
7,745
41,723
0
L
Cabrakan
Mrdummypants
Cabrakan
8,408
957
52
2,543
12,876
10,433
1,079
4,237
8,267
81,550
0
W
Cernunnos
Teddybear9556
Cernunnos
12,642
7,156
0
7,386
17,378
7,424
3,578
4,033
13,323
0
94,894
L
Ah Muzen Cab
WaffleCat2
Ah Muzen Cab
9,383
3,332
0
2,702
14,673
6,377
0
2,491
12,182
0
90,864
L
Sylvanus
Wolfbait760
Sylvanus
5,245
1,203
2,068
3,987
14,055
13,759
0
5,380
8,595
31,754
12,626
L
Cu Chulainn
d0odles
Cu Chulainn
7,309
1,627
0
4,716
15,636
10,171
0
4,197
11,219
0
65,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
51,947
621
Minions Killed
700
0
Camps Cleared
0
1,720,153
Distance Traveled
1,930,696
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,984
473
105
6
0
329,911
8
W
Nemesis
10,261
540
126
7
0
487,737
6
W
Morgan Le Fay
10,530
554
182
10
0
354,126
1
W
Horus
10,299
542
143
8
0
347,919
6
W
Cthulhu
10,451
550
64
3
0
409,167
0
L
Cabrakan
11,208
590
182
10
0
289,599
8
W
Cernunnos
10,406
548
185
10
0
331,747
3
L
Ah Muzen Cab
9,199
484
157
8
0
334,752
4
L
Sylvanus
7,422
391
72
4
0
357,354
5
L
Cu Chulainn
8,921
470
105
6
0
408,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role