Player Matchup

Rama
Rama
Platinum IV
A_Gay_Werewolf
Rama
Platinum IV
Level 154
God Stats
11W - 7L
1,699 SR
Queue Stats
110W - 106L
1,645 MMR
Party 1
Jormungandr
Jormungandr
Silver II
HaViKv2
Jormungandr
Silver II
Level 45
God Stats
2W - 4L
1,706 SR
Queue Stats
35W - 36L
1,563 MMR
Solo
Atlas
Atlas
Gold V
Invalid687
Atlas
Gold V
Level 149
God Stats
2W - 2L
1,644 SR
Queue Stats
19W - 19L
1,599 MMR
Solo
Ra
Ra
Gold III
hawksquad80
Ra
Gold III
Level 129
God Stats
4W - 3L
1,519 SR
Queue Stats
108W - 106L
1,478 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
jesse23james
Gilgamesh
Gold IV
Level 143
God Stats
10W - 8L
1,811 SR
Queue Stats
145W - 147L
1,542 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,676 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,463 SR
1,566 MMR
Awilix
Awilix
Gold II
Neo X Caos1077
Awilix
Gold II
Level 126
God Stats
1W - 2L
1,239 SR
Queue Stats
199W - 194L
1,556 MMR
Solo
Sylvanus
Sylvanus
Gold II
TimRelax
Sylvanus
Gold II
Level 149
God Stats
1W - 0L
1,163 SR
Queue Stats
84W - 84L
1,559 MMR
Party 2
Izanami
Izanami
Silver III
YeahitsTreYT
Izanami
Silver III
Level 83
God Stats
3W - 4L
1,591 SR
Queue Stats
17W - 16L
1,502 MMR
Party 2
Tyr
Tyr
Gold V
temp-984751
Tyr
Gold V
Level 159
God Stats
13W - 9L
1,798 SR
Queue Stats
53W - 43L
1,593 MMR
Solo
Janus
Janus
Gold I
zabuzakk
Janus
Gold I
Level 113
God Stats
151W - 170L
1,526 SR
Queue Stats
662W - 665L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,021
574
3,329
2,525
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
HaViKv2
Jormungandr
8
0 / 2 / 0
4,743
678
2,520
5,176
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Atlas
7
0 / 1 / 0
4,531
647
2,803
5,547
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 1 / 0
4,495
642
2,517
4,122
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
jesse23james
Gilgamesh
4
0 / 2 / 0
3,506
501
1,633
4,500
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
RavanaLancelotLoki

VS

Bans
ArachneKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,501
643
3,288
4,716
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
TimRelax
Sylvanus
8
1 / 0 / 2
4,625
661
2,054
6,005
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
YeahitsTreYT
Izanami
8
1 / 0 / 1
4,251
607
1,855
4,047
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 1
4,787
684
2,327
5,175
2,701
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
zabuzakk
Janus
8
3 / 0 / 0
4,901
700
1,907
2,902
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Jormungandr
HaViKv2
Jormungandr
0
2
0
0
L
Atlas
0
1
0
0
W
1
0
3
2.5
W
Sylvanus
TimRelax
Sylvanus
1
0
2
2
W
Izanami
YeahitsTreYT
Izanami
1
0
1
1.5
L
0
1
0
0
L
Gilgamesh
jesse23james
Gilgamesh
0
2
0
0
W
1
0
1
1.5
W
Janus
zabuzakk
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
11,431
21,870
Taken
22,845
10,988
Mitigated
9,294
7,718
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,329
2,353
0
809
2,525
815
0
398
2,127
0
31,304
L
Jormungandr
HaViKv2
Jormungandr
2,520
1,883
0
1,328
5,176
3,825
0
0
5,176
34,803
0
L
Atlas
2,803
1,504
90
2,578
5,547
2,905
0
1,331
4,216
15,264
0
W
3,288
1,468
0
1,220
4,716
1,604
0
1,182
3,534
0
24,110
W
Sylvanus
TimRelax
Sylvanus
2,054
640
2,342
3,668
6,005
2,905
0
2,072
3,933
11,769
0
W
Izanami
YeahitsTreYT
Izanami
1,855
1,641
0
860
4,047
1,046
0
759
3,288
0
29,750
L
2,517
112
197
883
4,122
1,451
0
1,218
2,806
29,191
0
L
Gilgamesh
jesse23james
Gilgamesh
1,633
628
0
1,833
4,500
1,992
0
826
3,584
0
10,254
W
2,327
696
0
2,531
5,175
2,701
0
2,175
3,000
0
29,688
W
Janus
zabuzakk
Janus
1,907
344
0
500
2,902
1,038
0
1,652
1,250
33,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,296
Gold Earned
23,065
219
Minions Killed
254
0
Camps Cleared
0
644,253
Distance Traveled
708,676
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,021
574
55
8
0
140,559
1
L
Jormungandr
4,743
678
59
8
0
125,768
2
L
Atlas
4,531
647
17
2
0
149,519
2
W
Awilix
4,501
643
40
6
0
174,123
2
W
Sylvanus
4,625
661
20
3
0
126,200
1
W
Izanami
4,251
607
55
8
0
114,920
1
L
Ra
4,495
642
63
9
0
139,856
0
L
Gilgamesh
3,506
501
25
4
0
88,551
1
W
Tyr
4,787
684
66
9
0
156,789
2
W
Janus
4,901
700
73
10
0
136,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role