Player Matchup

Hou Yi
Hou Yi
Silver III
ViciouSRayy
Hou Yi
Silver III
Level 106
God Stats
2W - 2L
1,561 SR
Queue Stats
17W - 36L
865 MMR
Party 1
Horus
Horus
Silver II
badhabits4lyfe20
Horus
Silver II
Level 106
God Stats
28W - 34L
1,495 SR
Queue Stats
157W - 194L
933 MMR
Party 1
Poseidon
Poseidon
Silver IV
smoking monkey7
Poseidon
Silver IV
Level 53
God Stats
6W - 17L
1,462 SR
Queue Stats
270W - 323L
833 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,506 SR
877 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,375 SR
686 MMR
Cu Chulainn
Cu Chulainn
Bronze II
DuchTheSoldierrr
Cu Chulainn
Bronze II
Level 82
God Stats
4W - 11L
1,280 SR
Queue Stats
68W - 115L
380 MMR
Solo
Fenrir
Fenrir
Gold II
Elixil
Fenrir
Gold II
Level 146
God Stats
76W - 95L
1,491 SR
Queue Stats
1,689W - 1,880L
1,339 MMR
Solo
Merlin
Merlin
Silver V
jreyn42
Merlin
Silver V
Level 129
God Stats
50W - 71L
1,355 SR
Queue Stats
396W - 599L
340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
8 / 5 / 1
14,103
742
20,693
21,706
10,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 6
11,594
610
15,518
25,682
20,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
15
0 / 8 / 8
11,221
591
17,587
15,314
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AtlasBaba YagaShivaAh Muzen CabAres

VS

Bans
AphroditeBaron SamediGebZhong KuiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DuchTheSoldierrr
Cu Chulainn
18
1 / 3 / 11
12,933
681
15,290
24,706
29,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Elixil
Fenrir
18
11 / 2 / 3
14,296
752
22,094
25,189
24,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
jreyn42
Merlin
18
6 / 5 / 7
14,026
738
14,882
21,572
9,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
18
18
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DuchTheSoldierrr
Cu Chulainn
1
3
11
2.17
W
Fenrir
Elixil
Fenrir
11
2
3
6.25
L
Hou Yi
8
5
1
1.7
L
2
5
6
1
W
Merlin
jreyn42
Merlin
6
5
7
1.9
L
Poseidon
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,798
Damage
52,266
62,702
Taken
71,467
37,053
Mitigated
63,768
15,310
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DuchTheSoldierrr
Cu Chulainn
15,290
4,160
92
3,865
24,706
29,719
39
5,631
19,075
1,871
54,790
W
Fenrir
Elixil
Fenrir
22,094
6,536
0
5,670
25,189
24,473
1,249
7,734
17,455
0
53,252
L
Hou Yi
20,693
9,247
0
2,242
21,706
10,965
1,233
5,832
15,874
0
66,298
L
15,518
7,924
1,997
9,786
25,682
20,439
360
5,337
20,345
0
31,623
W
Merlin
jreyn42
Merlin
14,882
659
943
4,476
21,572
9,576
1,236
5,458
16,114
58,897
0
L
Poseidon
17,587
2,165
0
1,285
15,314
5,649
269
4,543
10,771
40,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
41,255
173
Minions Killed
195
3
Camps Cleared
12
970,348
Distance Traveled
1,052,033
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,933
681
62
3
6
364,345
0
W
Fenrir
14,296
752
44
2
4
366,148
4
L
Hou Yi
14,103
742
88
5
2
320,646
4
L
Horus
11,594
610
36
2
0
329,299
1
W
Merlin
14,026
738
89
5
2
321,540
1
L
Poseidon
11,221
591
49
3
1
320,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role