Player Matchup

King Arthur
King Arthur
DesiredAtol5515
King Arthur
Level 157
God Stats
5W - 0L
1,474 SR
Queue Stats
151W - 53L
1,890 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SuperNumbers
Cu Chulainn
Level 160
God Stats
4W - 0L
1,802 SR
Queue Stats
56W - 18L
1,902 Elo+
Party 2
Aphrodite
Aphrodite
sabrex15
Aphrodite
Level 159
God Stats
8W - 0L
1,910 SR
Queue Stats
211W - 107L
1,784 Elo+
Party 2
Team Averages
Level 159
1,729 SR
1,859 Elo+

VS

Team Averages
Level 103
1,843 SR
1,535 Elo+
Lancelot
Lancelot
FoogaZi
Lancelot
Level 128
God Stats
1W - 3L
1,887 SR
Queue Stats
40W - 45L
1,465 Elo+
Party 1
Ra
Ra
IsSmiteToxic
Ra
Level 40
God Stats
1W - 1L
1,754 SR
Queue Stats
11W - 7L
1,674 Elo+
Solo
Ishtar
Ishtar
SonicFusion
Ishtar
Level 142
God Stats
1W - 3L
1,887 SR
Queue Stats
46W - 44L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DesiredAtol5515
King Arthur
12
7 / 2 / 13
8,586
859
8,504
11,193
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
SuperNumbers
Cu Chulainn
14
13 / 1 / 9
9,543
954
15,130
9,039
8,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
sabrex15
Aphrodite
14
4 / 0 / 16
8,496
850
7,735
7,116
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FoogaZi
Lancelot
9
1 / 8 / 2
6,737
674
6,903
13,555
9,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 8 / 1
7,182
718
5,410
9,526
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
8
1 / 8 / 1
6,537
654
6,460
11,297
4,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
3
3
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DesiredAtol5515
King Arthur
7
2
13
6.75
L
Lancelot
FoogaZi
Lancelot
1
8
2
0.25
L
1
8
1
0.19
L
Ishtar
1
8
1
0.19
W
Cu Chulainn
SuperNumbers
Cu Chulainn
13
1
9
17.5
W
Aphrodite
sabrex15
Aphrodite
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
18,773
27,348
Taken
34,378
23,365
Mitigated
17,591
14,054
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DesiredAtol5515
King Arthur
8,504
1,025
0
972
11,193
11,092
455
2,490
8,703
126
22,446
L
Lancelot
FoogaZi
Lancelot
6,903
1,116
0
755
13,555
9,257
0
3,257
10,098
0
14,684
L
5,410
219
203
682
9,526
3,892
0
2,268
7,134
22,017
0
L
Ishtar
6,460
3,915
0
620
11,297
4,442
0
2,466
8,633
0
12,801
W
Cu Chulainn
SuperNumbers
Cu Chulainn
15,130
4,131
0
1,466
9,039
8,964
23
1,675
7,364
105
31,843
W
Aphrodite
sabrex15
Aphrodite
7,735
2,235
6,091
5,525
7,116
3,309
747
1,628
5,488
32,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
20,456
118
Minions Killed
81
7
Camps Cleared
2
610,942
Distance Traveled
476,889
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,586
859
23
2
1
204,899
2
L
Lancelot
6,737
674
17
2
1
180,565
1
L
Ra
7,182
718
49
5
0
146,270
3
L
Ishtar
6,537
654
15
2
1
150,054
2
W
Cu Chulainn
9,543
954
47
5
2
218,161
2
W
Aphrodite
8,496
850
48
5
4
187,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role