Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LynxIsOK
Neith
Level 25
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 22L
1,491 Elo+
Party 1
Mercury
Mercury
VoidTrickster
Mercury
Level 128
God Stats
2W - 2L
1,530 SR
Queue Stats
71W - 43L
1,652 Elo+
Party 1
Team Averages
Level 87
1,440 SR
1,548 Elo+

VS

Team Averages
Level 78
1,356 SR
1,438 Elo+
Ymir
Ymir
Agent-McMuffin-
Ymir
Level 38
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 8L
1,586 Elo+
Solo
Lancelot
Lancelot
ApexUltra
Lancelot
Level 147
God Stats
4W - 9L
1,572 SR
Queue Stats
329W - 338L
1,511 Elo+
Solo
Thoth
Thoth
D3MIgodBas32T1p
Thoth
Level 49
God Stats
0W - 3L
1,242 SR
Queue Stats
8W - 15L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 11
9,246
771
8,099
9,871
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
LynxIsOK
Neith
13
2 / 0 / 11
8,541
712
7,909
5,346
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
14
9 / 1 / 4
9,769
814
11,940
9,552
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,139
595
3,430
15,551
13,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
ApexUltra
Lancelot
13
2 / 0 / 0
8,669
722
5,696
7,847
5,707
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 8 / 0
6,698
558
3,705
10,026
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
2
2
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
11
8.5
L
0
6
1
0.08
L
Lancelot
ApexUltra
Lancelot
2
0
0
2
L
0
8
0
0
W
Neith
LynxIsOK
Neith
2
0
11
7.5
W
Mercury
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
12,831
24,769
Taken
33,424
14,050
Mitigated
22,662
7,825
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,099
366
256
3,583
9,871
7,749
128
2,155
7,716
18,842
0
L
3,430
765
206
1,190
15,551
13,101
0
3,912
11,639
18,898
0
L
Lancelot
ApexUltra
Lancelot
5,696
803
0
3,368
7,847
5,707
0
2,263
5,584
0
25,404
L
3,705
392
0
570
10,026
3,854
0
2,678
7,348
14,936
0
W
Neith
LynxIsOK
Neith
7,909
3,070
0
1,572
5,346
2,094
1,064
1,391
3,955
0
29,532
W
Mercury
11,940
6,439
0
2,414
9,552
4,207
637
3,994
5,558
0
42,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
22,506
127
Minions Killed
107
7
Camps Cleared
4
743,238
Distance Traveled
671,565
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,246
771
23
2
1
242,696
2
L
Ymir
7,139
595
34
3
2
199,442
0
L
Lancelot
8,669
722
42
4
2
280,374
1
L
Thoth
6,698
558
31
3
0
191,749
0
W
Neith
8,541
712
54
5
0
230,527
4
W
Mercury
9,769
814
50
4
6
270,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role