Player Matchup

Ganesha
Ganesha
MenstrualGeyser
Ganesha
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
516W - 555L
1,260 Elo+
Solo
Ymir
Ymir
TONAYYYYY
Ymir
Level 119
God Stats
14W - 13L
1,579 SR
Queue Stats
500W - 517L
1,350 Elo+
Solo
Cupid
Cupid
Wolfsgun
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo
Da Ji
Da Ji
io BeRsErKeR oi
Da Ji
Level 123
God Stats
0W - 1L
1,282 SR
Queue Stats
103W - 136L
1,372 Elo+
Solo
Cerberus
Cerberus
kill69 ua
Cerberus
Level 129
God Stats
11W - 4L
1,551 SR
Queue Stats
156W - 162L
1,335 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,313 Elo+

VS

Team Averages
Level 82
1,524 SR
1,380 Elo+
Chiron
Chiron
Anubi5Main
Chiron
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,432 Elo+
Solo
Sobek
Sobek
JessJoker
Sobek
Level 129
God Stats
2W - 3L
1,560 SR
Queue Stats
257W - 272L
1,416 Elo+
Solo
Sol
Sol
SrMudinho420
Sol
Level 67
God Stats
14W - 9L
1,561 SR
Queue Stats
623W - 711L
1,318 Elo+
Solo
Osiris
Osiris
chris_AV22
Osiris
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 140L
1,381 Elo+
Solo
Cupid
Cupid
light2145455
Cupid
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 116L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 9
9,543
596
6,879
24,830
26,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
4 / 5 / 10
10,904
682
13,125
36,589
42,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Wolfsgun
Cupid
20
6 / 7 / 8
11,919
745
16,682
21,089
11,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 9 / 4
11,167
698
15,581
24,393
17,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
kill69 ua
Cerberus
17
1 / 9 / 15
10,493
656
9,108
31,684
39,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anubi5Main
Chiron
20
16 / 5 / 18
13,742
859
43,817
15,193
7,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
JessJoker
Sobek
19
3 / 5 / 25
12,003
750
12,319
22,334
33,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 1 / 23
11,922
745
20,412
9,100
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
chris_AV22
Osiris
19
8 / 4 / 20
11,810
738
9,194
15,138
22,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 16
12,730
796
28,645
14,420
7,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
141
17
Kills
39
39
Deaths
18
46
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Chiron
Anubi5Main
Chiron
16
5
18
5
W
Sobek
JessJoker
Sobek
3
5
25
3.1
L
0
9
9
0.5
W
3
1
23
14.5
L
Ymir
4
5
10
1.8
L
Cupid
Wolfsgun
Cupid
6
7
8
1.43
W
Osiris
chris_AV22
Osiris
8
4
20
4.5
L
6
9
4
0.89
L
Cerberus
kill69 ua
Cerberus
1
9
15
0.94
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,375
Damage
114,387
138,585
Taken
76,185
136,799
Mitigated
75,385
33,255
Healing
33,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Anubi5Main
Chiron
43,817
23,163
2,404
4,987
15,193
7,963
2,689
4,810
10,382
0
63,617
W
Sobek
JessJoker
Sobek
12,319
993
1,117
6,049
22,334
33,058
141
7,946
14,388
22,136
0
L
6,879
1,384
549
529
24,830
26,303
139
5,474
19,356
16,909
0
W
20,412
3,449
2,327
4,290
9,100
4,249
2,000
3,802
5,298
33,919
0
L
Ymir
13,125
2,144
1,079
11,187
36,589
42,794
124
8,102
28,487
31,891
0
L
Cupid
Wolfsgun
Cupid
16,682
7,317
5,561
5,094
21,089
11,061
1,564
5,365
15,724
0
38,598
W
Osiris
chris_AV22
Osiris
9,194
4,021
920
2,090
15,138
22,772
432
5,355
9,783
0
16,409
L
15,581
4,859
0
2,768
24,393
17,452
55
5,356
19,037
0
17,305
L
Cerberus
kill69 ua
Cerberus
9,108
725
1,205
5,283
31,684
39,189
92
8,434
23,250
18,099
0
W
28,645
15,486
2,998
6,201
14,420
7,343
4,145
7,199
7,221
0
49,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
62,207
133
Minions Killed
151
0
Camps Cleared
0
1,202,997
Distance Traveled
1,403,554
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,742
859
42
3
0
251,479
0
W
Sobek
12,003
750
13
1
0
248,641
0
L
Ganesha
9,543
596
0
0
0
231,198
1
W
Sol
11,922
745
30
2
0
327,409
3
L
Ymir
10,904
682
37
2
0
233,283
0
L
Cupid
11,919
745
67
4
0
263,000
2
W
Osiris
11,810
738
18
1
0
300,378
0
L
Da Ji
11,167
698
4
0
0
233,878
0
L
Cerberus
10,493
656
25
2
0
241,638
0
W
Cupid
12,730
796
48
3
0
275,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role