Player Matchup

Ullr
Ullr
Da Baby Goat177
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Domokan
Cthulhu
Level 119
God Stats
1W - 0L
1,548 SR
Queue Stats
3W - 2L
1,718 Elo+
Party 4
Chaac
Chaac
Neo Millennium
Chaac
Level 148
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 6L
1,322 Elo+
Party 1
Olorun
Olorun
SereneSovrn
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 1
Ares
Ares
Sneezuss
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,718 Elo+
Party 4
Team Averages
Level 108
1,554 SR
1,516 Elo+

VS

Team Averages
Level 150
1,495 SR
1,474 Elo+
Anhur
Anhur
Im2CaLinigha
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,652 Elo+
Party 3
Shiva
Shiva
PeacefulWaters
Shiva
Level 160
God Stats
1W - 2L
1,236 SR
Queue Stats
100W - 135L
1,404 Elo+
Party 2
Zeus
Zeus
SAALTYtacos
Zeus
Level 145
God Stats
3W - 6L
1,561 SR
Queue Stats
101W - 112L
1,501 Elo+
Party 3
Vamana
Vamana
x J DUBYA x
Vamana
Level 140
God Stats
11W - 4L
1,679 SR
Queue Stats
199W - 265L
1,405 Elo+
Party 3
Arachne
Arachne
yorae77
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 130L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 18
12,632
743
21,069
20,075
12,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Domokan
Cthulhu
20
7 / 4 / 19
12,251
721
23,901
22,275
28,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
12 / 2 / 17
13,263
780
32,694
31,141
28,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
3 / 4 / 19
11,545
679
15,694
18,200
12,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
2 / 3 / 14
11,610
683
10,950
22,987
28,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 8
10,968
645
17,171
20,578
10,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 7 / 7
11,328
666
15,172
26,040
42,750
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 2
12,509
736
41,664
15,090
7,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
19
2 / 4 / 8
11,593
682
11,472
22,395
26,905
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
yorae77
Arachne
14
0 / 10 / 11
9,905
583
8,551
33,527
32,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
33
Kills
15
15
Deaths
34
87
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
W
Cthulhu
Domokan
Cthulhu
7
4
19
4.13
L
3
7
8
1
W
12
2
17
10.25
L
1
7
7
0.64
L
9
6
2
1.67
W
Olorun
3
4
19
3.13
W
Ares
2
3
14
3
L
Vamana
2
4
8
1.5
L
Arachne
yorae77
Arachne
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,308
Damage
94,030
114,678
Taken
117,630
110,355
Mitigated
119,763
47,683
Healing
38,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,069
10,182
2,381
5,302
20,075
12,583
2,662
6,426
11,671
0
37,042
W
Cthulhu
Domokan
Cthulhu
23,901
1,882
6,710
2,546
22,275
28,121
461
10,226
12,049
51,018
0
L
17,171
9,046
1,962
3,846
20,578
10,150
460
8,448
12,130
0
28,725
W
32,694
8,589
1,580
13,515
31,141
28,713
1,662
8,319
22,822
0
55,390
L
15,172
1,401
4,685
5,177
26,040
42,750
0
10,954
15,086
0
35,771
L
41,664
2,301
750
2,271
15,090
7,922
175
6,530
8,560
67,058
0
W
Olorun
15,694
8,906
3,601
5,101
18,200
12,822
3,094
7,778
10,422
26,293
3,555
W
Ares
10,950
500
2,951
3,996
22,987
28,116
319
12,077
10,910
16,100
0
L
Vamana
11,472
2,478
1,245
8,608
22,395
26,905
38
9,269
13,126
4,382
23,688
L
Arachne
yorae77
Arachne
8,551
5,784
2,495
7,409
33,527
32,036
92
13,183
20,344
0
10,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,301
Gold Earned
56,303
200
Minions Killed
169
0
Camps Cleared
0
1,550,107
Distance Traveled
1,321,717
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,632
743
42
2
0
300,112
0
W
Cthulhu
12,251
721
56
3
0
323,435
0
L
Anhur
10,968
645
38
2
0
234,078
0
W
Chaac
13,263
780
46
3
0
359,015
0
L
Shiva
11,328
666
44
3
0
272,433
5
L
Zeus
12,509
736
52
3
0
260,856
1
W
Olorun
11,545
679
48
3
0
274,963
0
W
Ares
11,610
683
8
0
0
292,582
0
L
Vamana
11,593
682
30
2
0
316,313
0
L
Arachne
9,905
583
5
0
0
238,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role