Player Matchup

Cu Chulainn
Cu Chulainn
Au79_Experience
Cu Chulainn
Level 160
God Stats
4W - 9L
1,289 SR
Queue Stats
110W - 125L
1,404 Elo+
Party 2
Ymir
Ymir
CreepyJoker959
Ymir
Level 106
God Stats
2W - 1L
1,497 SR
Queue Stats
40W - 55L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
IWSCAEBFT
Baron Samedi
Level 147
God Stats
9W - 5L
1,514 SR
Queue Stats
188W - 189L
1,432 Elo+
Party 2
Hachiman
Hachiman
RzR x Rambo
Hachiman
Level 127
God Stats
15W - 4L
1,731 SR
Queue Stats
112W - 99L
1,504 Elo+
Solo
Bakasura
Bakasura
Und3rArmour12846
Bakasura
Level 97
God Stats
14W - 7L
1,583 SR
Queue Stats
799W - 778L
1,500 Elo+
Solo
Team Averages
Level 127
1,523 SR
1,458 Elo+

VS

Team Averages
Level 130
1,591 SR
1,479 Elo+
Anubis
Anubis
DARKARDI
Anubis
Level 126
God Stats
8W - 8L
1,797 SR
Queue Stats
144W - 140L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Danedo0895
Kumbhakarna
Level 142
God Stats
2W - 3L
1,442 SR
Queue Stats
166W - 177L
1,513 Elo+
Solo
Odin
Odin
NGirgha
Odin
Level 108
God Stats
2W - 7L
1,716 SR
Queue Stats
141W - 153L
1,464 Elo+
Party 1
Mercury
Mercury
StalkerHeberx
Mercury
Level 120
God Stats
9W - 13L
1,507 SR
Queue Stats
152W - 159L
1,474 Elo+
Party 1
Skadi
Skadi
TawnyWolfe
Skadi
Level 156
God Stats
7W - 9L
1,491 SR
Queue Stats
106W - 125L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Au79_Experience
Cu Chulainn
20
3 / 1 / 8
16,658
555
25,098
31,003
41,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 6 / 13
13,724
457
10,540
36,144
42,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
IWSCAEBFT
Baron Samedi
20
1 / 7 / 10
14,336
478
14,325
20,295
10,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RzR x Rambo
Hachiman
20
10 / 5 / 6
17,413
580
28,536
29,983
14,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 3 / 6
18,594
620
33,495
34,712
20,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DARKARDI
Anubis
19
9 / 7 / 6
13,353
445
28,905
28,740
19,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Danedo0895
Kumbhakarna
16
3 / 3 / 8
12,013
400
7,364
28,132
40,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
NGirgha
Odin
20
2 / 2 / 1
13,438
448
10,562
23,438
33,262
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
20
6 / 6 / 8
13,804
460
22,763
29,323
15,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
18
2 / 11 / 6
12,040
401
19,215
27,345
13,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
29
Kills
22
22
Deaths
29
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Au79_Experience
Cu Chulainn
3
1
8
7
W
2
6
13
1.42
L
Anubis
DARKARDI
Anubis
9
7
6
1.71
L
Kumbhakarna
Danedo0895
Kumbhakarna
3
3
8
2.33
W
Baron Samedi
IWSCAEBFT
Baron Samedi
1
7
10
0.86
L
Odin
NGirgha
Odin
2
2
1
1.25
W
Hachiman
RzR x Rambo
Hachiman
10
5
6
2.6
L
Mercury
6
6
8
1.67
L
Skadi
2
11
6
0.45
W
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,994
Damage
88,809
152,137
Taken
136,978
128,858
Mitigated
121,973
47,258
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Au79_Experience
Cu Chulainn
25,098
2,674
551
9,180
31,003
41,015
601
7,224
23,779
6,526
122,360
W
10,540
4,529
0
3,488
36,144
42,545
494
9,190
26,954
62,180
0
L
Anubis
DARKARDI
Anubis
28,905
1,075
580
12,095
28,740
19,482
455
8,537
19,843
121,770
0
L
Kumbhakarna
Danedo0895
Kumbhakarna
7,364
1,578
0
5,315
28,132
40,697
0
5,961
21,416
28,692
0
W
Baron Samedi
IWSCAEBFT
Baron Samedi
14,325
474
1,996
4,585
20,295
10,142
764
8,427
11,868
119,939
0
L
Odin
NGirgha
Odin
10,562
1,096
0
225
23,438
33,262
828
3,932
18,765
0
113,201
W
Hachiman
RzR x Rambo
Hachiman
28,536
16,964
0
17,107
29,983
14,512
9,861
6,525
23,458
0
164,987
L
Mercury
22,763
12,209
0
3,304
29,323
15,475
1,675
3,349
25,116
0
153,765
L
Skadi
19,215
8,257
0
2,498
27,345
13,057
1,322
4,772
21,642
0
83,109
W
33,495
19,818
0
10,351
34,712
20,644
484
6,368
28,344
0
200,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,725
Gold Earned
64,648
905
Minions Killed
694
0
Camps Cleared
0
2,661,936
Distance Traveled
2,588,053
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,658
555
222
7
0
515,168
8
W
Ymir
13,724
457
56
2
0
451,411
3
L
Anubis
13,353
445
178
6
0
455,189
2
L
Kumbhakarna
12,013
400
25
1
0
533,506
2
W
Baron Samedi
14,336
478
161
5
0
507,864
15
L
Odin
13,438
448
212
7
0
464,532
5
W
Hachiman
17,413
580
201
7
0
507,547
8
L
Mercury
13,804
460
175
6
0
664,883
2
L
Skadi
12,040
401
104
3
0
469,943
8
W
Bakasura
18,594
620
265
9
0
679,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role