Player Matchup

Baron Samedi
Baron Samedi
DarksLegacy
Baron Samedi
Level 160
God Stats
7W - 3L
1,788 SR
Queue Stats
496W - 518L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Rickidinho5909
Cthulhu
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
215W - 238L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
SERIYUU
Gilgamesh
Level 122
God Stats
4W - 3L
1,588 SR
Queue Stats
362W - 301L
1,509 Elo+
Solo
Kukulkan
Kukulkan
SpartanAce767
Kukulkan
Level 126
God Stats
1W - 1L
1,560 SR
Queue Stats
26W - 25L
1,613 Elo+
Solo
Bellona
Bellona
UnrelentingFoe
Bellona
Level 156
God Stats
6W - 11L
1,417 SR
Queue Stats
769W - 799L
1,470 Elo+
Solo
Team Averages
Level 139
1,530 SR
1,541 Elo+

VS

Team Averages
Level 107
1,387 SR
1,438 Elo+
Da Ji
Da Ji
ApexMountain
Da Ji
Level 109
God Stats
0W - 2L
1,309 SR
Queue Stats
136W - 148L
1,530 Elo+
Party 1
Izanami
Izanami
IBeatz19
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Lobonius
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,439 Elo+
Solo
Bacchus
Bacchus
xXRoyalXxBronco
Bacchus
Level 107
God Stats
2W - 6L
1,325 SR
Queue Stats
83W - 114L
1,387 Elo+
Party 1
Tiamat
Tiamat
xXRoyalsxXSly
Tiamat
Level 107
God Stats
2W - 3L
1,303 SR
Queue Stats
69W - 100L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarksLegacy
Baron Samedi
16
4 / 2 / 22
9,813
818
12,222
11,788
9,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 21
10,645
887
12,098
18,285
19,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
SERIYUU
Gilgamesh
17
5 / 2 / 18
10,785
899
9,576
13,165
13,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kukulkan
SpartanAce767
Kukulkan
18
6 / 3 / 21
10,545
879
16,509
10,989
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 4 / 13
10,789
899
14,113
15,979
17,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
8,735
728
14,106
15,369
8,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Izanami
IBeatz19
Izanami
15
3 / 6 / 4
9,014
751
7,430
12,995
6,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
Lobonius
Baron Samedi
15
1 / 7 / 7
8,158
680
12,460
14,205
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 6
8,248
687
5,769
13,825
22,244
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 6
8,373
698
9,145
13,656
10,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
30
Kills
13
14
Deaths
30
95
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Baron Samedi
DarksLegacy
Baron Samedi
4
2
22
7.5
L
Izanami
IBeatz19
Izanami
3
6
4
0.83
L
Baron Samedi
Lobonius
Baron Samedi
1
7
7
0.64
W
4
3
21
4.83
W
Gilgamesh
SERIYUU
Gilgamesh
5
2
18
7
W
Kukulkan
SpartanAce767
Kukulkan
6
3
21
5.5
W
11
4
13
4.38
L
2
5
6
1
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,518
Damage
48,910
70,206
Taken
70,050
66,269
Mitigated
57,102
30,769
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,106
3,470
1,486
1,089
15,369
8,827
0
8,042
7,327
0
17,097
W
Baron Samedi
DarksLegacy
Baron Samedi
12,222
1,019
7,774
4,444
11,788
9,948
2,084
5,083
6,705
17,745
0
L
Izanami
IBeatz19
Izanami
7,430
3,474
422
1,580
12,995
6,682
210
8,488
4,507
0
18,571
L
Baron Samedi
Lobonius
Baron Samedi
12,460
424
3,379
3,390
14,205
8,487
76
8,479
5,726
22,118
0
W
12,098
824
1,864
3,221
18,285
19,827
323
5,293
12,992
23,510
0
W
Gilgamesh
SERIYUU
Gilgamesh
9,576
2,342
3,392
2,229
13,165
13,066
2,387
5,713
7,452
833
19,358
W
Kukulkan
SpartanAce767
Kukulkan
16,509
1,305
671
2,666
10,989
6,249
2,618
4,419
6,570
36,972
0
W
14,113
3,915
1,596
2,912
15,979
17,179
1,278
6,866
9,113
0
21,318
L
5,769
184
722
631
13,825
22,244
0
7,556
6,269
13,249
0
L
9,145
952
1,360
2,978
13,656
10,862
246
8,399
5,257
21,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
42,528
120
Minions Killed
93
0
Camps Cleared
0
1,135,498
Distance Traveled
946,841
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,735
728
5
0
0
174,164
0
W
Baron Samedi
9,813
818
17
1
0
210,610
0
L
Izanami
9,014
751
29
2
0
185,103
0
L
Baron Samedi
8,158
680
25
2
0
203,393
0
W
Cthulhu
10,645
887
18
2
0
234,318
1
W
Gilgamesh
10,785
899
24
2
0
228,328
0
W
Kukulkan
10,545
879
49
4
0
227,776
1
W
Bellona
10,789
899
12
1
0
234,466
3
L
Bacchus
8,248
687
9
1
0
200,015
0
L
Tiamat
8,373
698
25
2
0
184,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role