Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BoratVnice
Hel
Level 81
God Stats
1W - 1L
1,725 SR
Queue Stats
304W - 333L
1,367 Elo+
Solo
Loki
Loki
Yegor_Killer
Loki
Level 88
God Stats
6W - 9L
1,447 SR
Queue Stats
563W - 593L
1,445 Elo+
Solo
Ishtar
Ishtar
peffe89
Ishtar
Level 160
God Stats
2W - 3L
1,403 SR
Queue Stats
233W - 291L
1,319 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 122
God Stats
448W - 470L
1,524 SR
Queue Stats
519W - 557L
1,455 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,417 Elo+

VS

Team Averages
Level 106
1,470 SR
1,421 Elo+
Set
Set
Altcas80
Set
Level 38
God Stats
1W - 8L
1,074 SR
Queue Stats
86W - 105L
1,292 Elo+
Solo
Poseidon
Poseidon
D_Drumm_
Poseidon
Level 107
God Stats
38W - 26L
1,520 SR
Queue Stats
71W - 65L
1,464 Elo+
Solo
Ganesha
Ganesha
LzNxDoenitz
Ganesha
Level 121
God Stats
9W - 9L
1,761 SR
Queue Stats
201W - 209L
1,456 Elo+
Solo
King Arthur
King Arthur
MISTERFOX111
King Arthur
Level 158
God Stats
57W - 58L
1,548 SR
Queue Stats
1,412W - 1,461L
1,502 Elo+
Solo
Hachiman
Hachiman
safe-canoe0
Hachiman
Level 107
God Stats
1W - 1L
1,447 SR
Queue Stats
117W - 134L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 0
7,742
516
10,872
18,134
11,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 1
7,322
488
2,611
11,636
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
6,768
451
5,253
12,666
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
peffe89
Ishtar
10
2 / 5 / 2
6,800
453
8,637
16,038
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
spasak-
Neith
9
0 / 4 / 0
6,063
404
5,006
10,544
3,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
8,510
567
9,379
13,046
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
D_Drumm_
Poseidon
15
2 / 0 / 5
8,897
593
11,849
6,361
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LzNxDoenitz
Ganesha
13
1 / 0 / 7
8,722
581
6,709
10,914
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MISTERFOX111
King Arthur
14
4 / 3 / 1
8,907
594
13,117
17,696
16,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
safe-canoe0
Hachiman
14
6 / 0 / 1
8,481
565
10,603
7,434
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
0
0.75
W
6
3
4
2.67
L
0
4
1
0.13
W
Poseidon
D_Drumm_
Poseidon
2
0
5
4.5
W
Ganesha
LzNxDoenitz
Ganesha
1
0
7
4.5
W
King Arthur
MISTERFOX111
King Arthur
4
3
1
1.5
L
1
3
2
0.67
L
Ishtar
peffe89
Ishtar
2
5
2
0.6
W
Hachiman
safe-canoe0
Hachiman
6
0
1
6.5
L
Neith
spasak-
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
51,657
69,018
Taken
55,451
30,382
Mitigated
40,581
18,652
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,872
1,233
0
6,545
18,134
11,628
0
1,101
16,920
0
57,838
W
9,379
3,920
0
5,533
13,046
6,196
0
1,035
12,011
0
46,289
L
2,611
67
0
1,525
11,636
5,462
948
5,452
5,902
53,377
0
W
Poseidon
D_Drumm_
Poseidon
11,849
1,787
0
1,739
6,361
2,520
531
1,576
4,785
74,531
0
W
Ganesha
LzNxDoenitz
Ganesha
6,709
788
0
3,971
10,914
11,198
1,077
0
10,914
35,367
0
W
King Arthur
MISTERFOX111
King Arthur
13,117
1,294
0
3,426
17,696
16,999
198
0
17,696
0
71,183
L
5,253
1,141
417
1,211
12,666
3,989
0
4,545
8,015
0
33,162
L
Ishtar
peffe89
Ishtar
8,637
4,613
0
4,165
16,038
5,616
0
4,390
11,429
0
36,350
W
Hachiman
safe-canoe0
Hachiman
10,603
3,969
0
2,405
7,434
3,668
3,127
0
7,434
0
66,728
L
Neith
spasak-
Neith
5,006
1,792
0
4,789
10,544
3,687
0
2,350
8,194
0
36,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
43,517
333
Minions Killed
469
0
Camps Cleared
0
1,333,315
Distance Traveled
1,426,010
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,742
516
93
6
0
268,413
3
W
Set
8,510
567
76
5
0
317,813
3
L
Hel
7,322
488
105
7
0
268,129
0
W
Poseidon
8,897
593
136
9
0
326,247
3
W
Ganesha
8,722
581
5
0
0
280,187
5
W
King Arthur
8,907
594
117
8
0
260,094
2
L
Loki
6,768
451
46
3
0
319,766
4
L
Ishtar
6,800
453
42
3
0
283,524
3
W
Hachiman
8,481
565
135
9
0
241,669
2
L
Neith
6,063
404
47
3
0
193,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role