Player Matchup

Hades
Hades
KamixKatsu
Hades
Level 73
God Stats
2W - 0L
1,810 SR
Queue Stats
10W - 10L
1,386 Elo+
Party 2
Merlin
Merlin
TheGlarch
Merlin
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
10W - 9L
1,400 Elo+
Party 2
Charybdis
Charybdis
nRamen
Charybdis
Level 15
God Stats
4W - 2L
1,605 SR
Queue Stats
10W - 10L
1,386 Elo+
Party 2
Team Averages
Level 32
1,716 SR
1,391 Elo+

VS

Team Averages
Level 71
1,356 SR
1,451 Elo+
Zhong Kui
Zhong Kui
Camalien
Zhong Kui
Level 142
God Stats
0W - 1L
1,278 SR
Queue Stats
20W - 26L
1,296 Elo+
Party 1
Sylvanus
Sylvanus
DarmaSaurus
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 1
Cupid
Cupid
Zetsiubo
Cupid
Level 67
God Stats
0W - 1L
1,291 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
5 / 0 / 6
10,415
744
15,970
13,713
12,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TheGlarch
Merlin
14
2 / 4 / 6
9,696
693
9,170
9,109
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nRamen
Charybdis
16
4 / 0 / 7
10,806
772
20,937
9,475
4,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Camalien
Zhong Kui
13
3 / 3 / 1
8,960
640
10,036
17,461
14,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
DarmaSaurus
Sylvanus
12
0 / 6 / 4
8,234
588
5,225
22,347
17,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Zetsiubo
Cupid
14
1 / 2 / 1
8,745
625
10,951
11,038
5,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Camalien
Zhong Kui
3
3
1
1.17
L
Sylvanus
DarmaSaurus
Sylvanus
0
6
4
0.33
W
Hades
5
0
6
8
W
Merlin
TheGlarch
Merlin
2
4
6
1.25
L
Cupid
Zetsiubo
Cupid
1
2
1
0.75
W
Charybdis
nRamen
Charybdis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,077
Damage
26,212
32,297
Taken
50,846
20,319
Mitigated
37,178
9,757
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Camalien
Zhong Kui
10,036
449
0
1,537
17,461
14,422
0
9,677
7,784
26,021
0
L
Sylvanus
DarmaSaurus
Sylvanus
5,225
990
1,138
3,839
22,347
17,632
0
9,876
12,471
15,109
0
W
Hades
15,970
1,861
267
5,938
13,713
12,544
618
6,479
6,934
39,417
0
W
Merlin
TheGlarch
Merlin
9,170
1,061
0
789
9,109
3,617
153
4,771
3,962
25,493
0
L
Cupid
Zetsiubo
Cupid
10,951
3,475
1,628
1,458
11,038
5,124
0
5,821
5,217
0
34,673
W
Charybdis
nRamen
Charybdis
20,937
14,238
0
2,763
9,475
4,158
1,840
3,698
5,667
0
70,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
25,939
194
Minions Killed
126
10
Camps Cleared
3
797,589
Distance Traveled
757,053
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,960
640
61
4
2
252,613
2
L
Sylvanus
8,234
588
14
1
1
232,871
2
W
Hades
10,415
744
50
4
4
271,529
4
W
Merlin
9,696
693
35
3
2
249,430
3
L
Cupid
8,745
625
51
4
0
271,569
4
W
Charybdis
10,806
772
109
8
4
276,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role