Player Matchup

Danzaburou
Danzaburou
Nsydeus
Danzaburou
Level 81
God Stats
7W - 7L
1,434 SR
Queue Stats
78W - 108L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Tywalker7446
Nu Wa
Level 29
God Stats
3W - 3L
1,602 SR
Queue Stats
24W - 32L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
marc1114
Cthulhu
Level 69
God Stats
2W - 0L
1,426 SR
Queue Stats
23W - 36L
1,294 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,310 Elo+

VS

Team Averages
Level 51
1,459 SR
1,252 Elo+
Cthulhu
Cthulhu
MatchewPeetchew
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 1
Nox
Nox
SunWolf333
Nox
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 146L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
asplash929
Danzaburou
Level 95
God Stats
14W - 12L
1,378 SR
Queue Stats
58W - 66L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nsydeus
Danzaburou
11
5 / 3 / 6
8,577
780
8,982
8,637
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 2 / 10
8,974
816
12,233
8,891
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
marc1114
Cthulhu
13
7 / 0 / 8
9,264
842
9,030
8,957
6,398
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
6,621
602
1,322
11,365
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 3 / 0
8,301
755
8,282
11,235
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
asplash929
Danzaburou
10
0 / 6 / 3
6,938
631
7,100
13,436
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Danzaburou
Nsydeus
Danzaburou
5
3
6
2.67
L
5
3
0
1.67
W
4
2
10
4.5
L
Danzaburou
asplash929
Danzaburou
0
6
3
0.25
W
Cthulhu
marc1114
Cthulhu
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
16,704
26,485
Taken
36,036
14,143
Mitigated
17,107
6,651
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,322
697
0
180
11,365
6,721
0
6,094
5,271
3,624
0
W
Danzaburou
Nsydeus
Danzaburou
8,982
4,635
688
1,121
8,637
4,268
1,064
4,452
4,185
0
19,025
L
8,282
746
0
670
11,235
5,106
0
6,702
4,533
39,424
0
W
12,233
5,955
414
2,344
8,891
3,477
919
2,548
6,343
29,016
0
L
Danzaburou
asplash929
Danzaburou
7,100
2,340
0
731
13,436
5,280
0
8,721
4,715
0
19,062
W
Cthulhu
marc1114
Cthulhu
9,030
770
563
1,521
8,957
6,398
152
2,830
6,127
26,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
21,860
109
Minions Killed
82
6
Camps Cleared
1
571,287
Distance Traveled
460,079
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,621
602
2
0
0
83,758
0
W
Danzaburou
8,577
780
25
2
1
176,102
0
L
Nox
8,301
755
51
5
0
200,178
0
W
Nu Wa
8,974
816
41
4
2
178,507
0
L
Danzaburou
6,938
631
29
3
1
176,143
0
W
Cthulhu
9,264
842
43
4
3
216,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role