Player Matchup

Gilgamesh
Gilgamesh
Akimbo Dolphin
Gilgamesh
Level 142
God Stats
3W - 0L
1,710 SR
Queue Stats
33W - 29L
1,570 Elo+
Party 1
Ra
Ra
Brochillout48
Ra
Level 64
God Stats
1W - 3L
1,165 SR
Queue Stats
32W - 33L
1,422 Elo+
Party 1
Atlas
Atlas
WetDirtyBeef
Atlas
Level 46
God Stats
15W - 3L
1,844 SR
Queue Stats
163W - 191L
1,423 Elo+
Party 1
Team Averages
Level 84
1,573 SR
1,472 Elo+

VS

Team Averages
Level 40
1,412 SR
1,142 Elo+
Danzaburou
Danzaburou
Takshuro__
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,124 Elo+
Party 2
Baron Samedi
Baron Samedi
Thief_Okami
Baron Samedi
Level 62
God Stats
1W - 3L
1,419 SR
Queue Stats
12W - 27L
1,179 Elo+
Party 2
Arachne
Arachne
dannymcfame
Arachne
Level 22
God Stats
11W - 20L
1,317 SR
Queue Stats
14W - 37L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akimbo Dolphin
Gilgamesh
13
11 / 2 / 5
9,877
988
11,814
12,650
11,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 9
7,889
789
9,596
6,627
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 12
8,187
819
7,916
10,833
11,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Takshuro__
Danzaburou
11
2 / 5 / 2
7,822
782
5,912
8,831
3,878
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Thief_Okami
Baron Samedi
10
0 / 8 / 3
6,552
655
6,895
11,377
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dannymcfame
Arachne
11
3 / 6 / 1
7,400
740
5,825
13,072
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
5
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akimbo Dolphin
Gilgamesh
11
2
5
6.75
W
3
1
9
7.5
L
Danzaburou
Takshuro__
Danzaburou
2
5
2
0.6
L
Baron Samedi
Thief_Okami
Baron Samedi
0
8
3
0.19
W
5
2
12
5.5
L
Arachne
dannymcfame
Arachne
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
18,632
30,110
Taken
33,280
25,969
Mitigated
17,222
8,192
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akimbo Dolphin
Gilgamesh
11,814
4,487
585
2,551
12,650
11,238
335
2,059
10,591
0
29,426
W
9,596
1,132
1,385
2,485
6,627
2,749
726
1,823
4,804
33,149
0
L
Danzaburou
Takshuro__
Danzaburou
5,912
3,081
0
995
8,831
3,878
0
4,589
4,242
0
17,776
L
Baron Samedi
Thief_Okami
Baron Samedi
6,895
514
1,395
1,519
11,377
5,607
0
5,746
5,631
18,122
0
W
7,916
2,727
61
1,125
10,833
11,982
184
3,568
7,265
18,092
0
L
Arachne
dannymcfame
Arachne
5,825
4,155
0
1,496
13,072
7,737
0
7,461
5,611
0
13,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
21,774
127
Minions Killed
61
6
Camps Cleared
2
545,730
Distance Traveled
481,257
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,877
988
39
4
4
197,962
1
W
Ra
7,889
789
65
7
2
180,696
2
L
Danzaburou
7,822
782
22
2
0
153,132
0
L
Baron Samedi
6,552
655
25
3
1
153,088
1
W
Atlas
8,187
819
23
2
0
167,072
1
L
Arachne
7,400
740
14
1
1
175,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role