Player Matchup

Thor
Thor
BlankMinded
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,200 Elo+
Party 2
Tiamat
Tiamat
JumpingJaguar
Tiamat
Level 144
God Stats
0W - 2L
1,630 SR
Queue Stats
42W - 45L
1,612 Elo+
Solo
Charybdis
Charybdis
Pitter
Charybdis
Level 65
God Stats
1W - 1L
1,655 SR
Queue Stats
7W - 17L
1,175 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,329 Elo+

VS

Team Averages
Level 65
1,597 SR
1,554 Elo+
Mulan
Mulan
Paddewa
Mulan
Level 104
God Stats
25W - 16L
1,594 SR
Queue Stats
89W - 85L
1,557 Elo+
Party 1
Agni
Agni
Soggyashpotatoes
Agni
Level 24
God Stats
28W - 20L
1,641 SR
Queue Stats
45W - 41L
1,548 Elo+
Party 1
Anhur
Anhur
jaackMeehoff
Anhur
Level 66
God Stats
7W - 8L
1,554 SR
Queue Stats
56W - 52L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,437
572
2,609
9,514
3,188
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,621
586
5,472
7,102
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Pitter
Charybdis
12
0 / 3 / 0
7,363
566
4,427
7,645
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Paddewa
Mulan
13
2 / 1 / 7
9,154
704
5,529
9,253
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

14
2 / 0 / 7
8,535
657
7,787
4,412
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 4
9,411
724
7,872
8,424
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
2
0
0
W
Mulan
Paddewa
Mulan
2
1
7
5.5
L
Charybdis
Pitter
Charybdis
0
3
0
0
W
2
0
7
5.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
21,188
24,261
Taken
22,089
10,850
Mitigated
14,493
1,632
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,609
692
0
0
9,514
3,188
0
2,505
6,711
0
9,567
L
5,472
223
0
1,382
7,102
5,172
0
2,366
4,592
33,826
0
W
Mulan
Paddewa
Mulan
5,529
731
0
3,505
9,253
8,647
0
2,213
7,040
0
18,367
L
Charybdis
Pitter
Charybdis
4,427
2,979
0
250
7,645
2,490
0
2,737
4,582
0
21,031
W
7,787
217
0
645
4,412
2,034
45
1,250
3,162
25,001
0
W
7,872
3,386
0
500
8,424
3,812
631
2,538
5,886
0
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,421
Gold Earned
27,100
124
Minions Killed
164
4
Camps Cleared
9
644,877
Distance Traveled
751,341
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,437
572
10
1
0
219,229
0
L
Tiamat
7,621
586
69
5
3
243,078
5
W
Mulan
9,154
704
28
2
1
257,163
7
L
Charybdis
7,363
566
45
3
1
182,570
1
W
Agni
8,535
657
50
4
3
256,407
5
W
Anhur
9,411
724
86
7
5
237,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role