Player Matchup

Cthulhu
Cthulhu
Dank slurpp
Cthulhu
Level 9
God Stats
17W - 14L
1,537 SR
Queue Stats
72W - 51L
1,478 Elo+
Party 2
Charybdis
Charybdis
NotAnInsell
Charybdis
Level 105
God Stats
2W - 2L
1,349 SR
Queue Stats
186W - 196L
1,379 Elo+
Party 2
Cerberus
Cerberus
WadeItOut122699
Cerberus
Level 40
God Stats
4W - 3L
1,756 SR
Queue Stats
146W - 142L
1,359 Elo+
Party 2
Team Averages
Level 51
1,547 SR
1,405 Elo+

VS

Team Averages
Level 71
1,634 SR
1,422 Elo+
Awilix
Awilix
Cali Ace OG
Awilix
Level 145
God Stats
4W - 3L
1,902 SR
Queue Stats
58W - 54L
1,554 Elo+
Party 1
Poseidon
Poseidon
F4DE ASH3R
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
Reds TChrelpHa
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dank slurpp
Cthulhu
16
7 / 3 / 8
11,975
855
11,018
18,416
23,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
NotAnInsell
Charybdis
15
7 / 2 / 8
10,951
782
14,570
13,033
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
3 / 6 / 9
9,551
682
6,549
15,566
12,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 6 / 6
10,470
748
13,601
14,810
6,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
F4DE ASH3R
Poseidon
13
2 / 5 / 6
9,309
665
13,953
12,550
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Reds TChrelpHa
Heimdallr
13
4 / 6 / 6
9,540
681
8,948
15,571
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
11
11
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
6
6
1.33
W
Cthulhu
Dank slurpp
Cthulhu
7
3
8
3.67
L
Poseidon
F4DE ASH3R
Poseidon
2
5
6
1
W
Charybdis
NotAnInsell
Charybdis
7
2
8
5.5
L
Heimdallr
Reds TChrelpHa
Heimdallr
4
6
6
1.17
W
Cerberus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,137
Damage
36,502
47,015
Taken
42,931
41,247
Mitigated
17,715
4,938
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
13,601
5,795
0
1,217
14,810
6,404
263
6,086
8,724
0
37,909
W
Cthulhu
Dank slurpp
Cthulhu
11,018
1,068
0
1,318
18,416
23,299
417
6,022
12,394
21,392
0
L
Poseidon
F4DE ASH3R
Poseidon
13,953
2,000
0
0
12,550
4,503
465
5,771
6,779
41,743
0
W
Charybdis
NotAnInsell
Charybdis
14,570
8,909
0
2,650
13,033
5,184
2,123
4,473
8,560
0
55,527
L
Heimdallr
Reds TChrelpHa
Heimdallr
8,948
3,123
0
1,594
15,571
6,808
187
6,125
9,446
0
22,078
W
Cerberus
6,549
468
0
970
15,566
12,764
370
3,983
11,019
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
29,319
155
Minions Killed
128
6
Camps Cleared
6
779,848
Distance Traveled
726,376
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,470
748
39
3
4
257,490
4
W
Cthulhu
11,975
855
30
2
1
324,308
0
L
Poseidon
9,309
665
62
4
2
239,109
1
W
Charybdis
10,951
782
86
6
5
235,235
2
L
Heimdallr
9,540
681
27
2
0
229,777
3
W
Cerberus
9,551
682
39
3
0
220,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role