Player Matchup

Neith
Neith
BritneyAnn10
Neith
Level 8
God Stats
1W - 4L
1,435 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
NATERT0TS
Ne Zha
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 94L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
SirShado
Sun Wukong
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
48W - 49L
1,513 Elo+
Party 1
Terra
Terra
Suggalumps
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 47L
1,551 Elo+
Party 1
Merlin
Merlin
holyseabiscuit
Merlin
Level 114
God Stats
2W - 1L
1,801 SR
Queue Stats
45W - 50L
1,472 Elo+
Party 1
Team Averages
Level 105
1,586 SR
1,494 Elo+

VS

Team Averages
Level 113
1,657 SR
1,545 Elo+
Skadi
Skadi
MrEazyt7
Skadi
Level 154
God Stats
2W - 0L
1,535 SR
Queue Stats
52W - 55L
1,467 Elo+
Solo
Hachiman
Hachiman
QueenPyro
Hachiman
Level 157
God Stats
9W - 6L
1,769 SR
Queue Stats
560W - 506L
1,558 Elo+
Party 2
Hercules
Hercules
RattleBonesX
Hercules
Level 102
God Stats
9W - 3L
1,769 SR
Queue Stats
153W - 155L
1,512 Elo+
Solo
Baba Yaga
Baba Yaga
Shmugle
Baba Yaga
Level 109
God Stats
13W - 11L
1,568 SR
Queue Stats
464W - 424L
1,529 Elo+
Party 2
Atlas
Atlas
hackerman422
Atlas
Level 43
God Stats
25W - 14L
1,645 SR
Queue Stats
237W - 137L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,346
647
7,982
12,822
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
NATERT0TS
Ne Zha
20
8 / 9 / 6
13,229
827
28,644
24,408
14,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SirShado
Sun Wukong
19
6 / 8 / 6
12,205
763
13,806
29,443
35,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
17
0 / 6 / 9
10,994
687
10,715
26,956
38,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 7 / 7
10,112
632
13,869
15,400
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MrEazyt7
Skadi
20
6 / 5 / 16
12,929
808
13,194
18,102
10,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
QueenPyro
Hachiman
20
13 / 2 / 10
14,145
884
20,124
14,374
7,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
RattleBonesX
Hercules
18
2 / 3 / 19
11,597
725
16,383
23,293
27,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Shmugle
Baba Yaga
19
5 / 5 / 16
12,210
763
16,322
15,415
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 24
13,619
851
20,579
27,923
45,452
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
17
Kills
34
35
Deaths
17
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Skadi
MrEazyt7
Skadi
6
5
16
2.8
L
Ne Zha
NATERT0TS
Ne Zha
8
9
6
1.22
W
Hachiman
QueenPyro
Hachiman
13
2
10
9
W
Hercules
RattleBonesX
Hercules
2
3
19
3.83
W
Baba Yaga
Shmugle
Baba Yaga
5
5
16
2.6
L
Sun Wukong
SirShado
Sun Wukong
6
8
6
1.13
L
Terra
0
6
9
0.75
W
8
2
24
10
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,016
Damage
86,602
109,029
Taken
99,107
103,591
Mitigated
99,589
22,861
Healing
27,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,982
2,536
0
909
12,822
7,303
208
5,366
7,297
0
22,341
W
Skadi
MrEazyt7
Skadi
13,194
6,060
0
3,206
18,102
10,911
3,902
5,194
12,908
0
67,704
L
Ne Zha
NATERT0TS
Ne Zha
28,644
13,209
0
4,201
24,408
14,825
120
6,343
17,776
0
72,264
W
Hachiman
QueenPyro
Hachiman
20,124
14,953
0
4,295
14,374
7,246
5,111
2,435
11,939
0
70,287
W
Hercules
RattleBonesX
Hercules
16,383
3,194
0
9,890
23,293
27,022
689
6,912
16,381
87
27,649
W
Baba Yaga
Shmugle
Baba Yaga
16,322
786
0
2,377
15,415
8,958
2,734
2,292
13,123
47,270
0
L
Sun Wukong
SirShado
Sun Wukong
13,806
2,037
0
5,580
29,443
35,346
120
9,869
19,114
0
38,365
L
Terra
10,715
551
4,456
6,494
26,956
38,220
0
8,548
18,199
31,082
0
W
20,579
8,378
0
8,021
27,923
45,452
679
7,751
20,172
41,917
0
L
13,869
1,170
402
819
15,400
7,897
484
6,862
8,506
38,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,886
Gold Earned
64,500
277
Minions Killed
320
0
Camps Cleared
0
1,408,796
Distance Traveled
1,577,623
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,346
647
39
2
0
255,563
0
W
Skadi
12,929
808
107
7
0
303,878
2
L
Ne Zha
13,229
827
82
5
0
289,158
0
W
Hachiman
14,145
884
89
6
0
297,965
0
W
Hercules
11,597
725
32
2
0
339,527
3
W
Baba Yaga
12,210
763
58
4
0
306,413
0
L
Sun Wukong
12,205
763
65
4
0
306,607
0
L
Terra
10,994
687
36
2
0
293,385
0
W
Atlas
13,619
851
34
2
0
329,840
7
L
Merlin
10,112
632
55
3
0
264,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role