Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Repter75
Ishtar
Level 116
God Stats
2W - 3L
1,409 SR
Queue Stats
11W - 22L
1,446 Elo+
Party 2
Bacchus
Bacchus
bananaB
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,595 Elo+
Party 2
Discordia
Discordia
edelx
Discordia
Level 25
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 6L
1,594 Elo+
Party 2
Kali
Kali
z3lk0va
Kali
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 140L
1,553 Elo+
Party 2
Team Averages
Level 85
1,521 SR
1,537 Elo+

VS

Team Averages
Level 82
1,580 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BuffHound
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,585 Elo+
Party 1
Pele
Pele
DefiantlyJovial
Pele
Level 41
God Stats
18W - 9L
1,676 SR
Queue Stats
164W - 97L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
TeenieNoob
Nu Wa
Level 37
God Stats
5W - 5L
1,723 SR
Queue Stats
48W - 26L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 0
5,534
503
5,582
10,448
7,658
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Repter75
Ishtar
9
1 / 2 / 1
5,231
476
2,973
5,051
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
bananaB
Bacchus
8
0 / 0 / 1
4,882
444
800
3,882
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
edelx
Discordia
10
0 / 1 / 0
4,575
416
2,094
2,825
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
z3lk0va
Kali
9
1 / 3 / 1
5,351
486
3,074
11,039
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 1
6,895
627
9,586
9,200
8,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
 
Ymir
10
1 / 1 / 2
6,009
546
3,084
8,778
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
BuffHound
Sylvanus
11
2 / 1 / 0
6,279
571
2,437
5,035
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 2
5,738
522
3,547
7,472
4,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
0 / 0 / 2
6,351
577
2,029
3,324
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Cu Chulainn
 
Cu Chulainn
4
0
1
4.5
W
Ymir
 
Ymir
1
1
2
2
W
Sylvanus
BuffHound
Sylvanus
2
1
0
2
W
1
1
2
2
L
Ishtar
Repter75
Ishtar
1
2
1
0.75
W
Nu Wa
0
0
2
1
L
Bacchus
bananaB
Bacchus
0
0
1
0.5
L
Discordia
edelx
Discordia
0
1
0
0
L
Kali
z3lk0va
Kali
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,523
Damage
20,683
33,245
Taken
33,809
16,926
Mitigated
21,774
8,208
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,582
837
0
2,588
10,448
7,658
0
1,574
8,874
0
37,385
W
Cu Chulainn
 
Cu Chulainn
9,586
2,023
0
2,121
9,200
8,257
0
0
9,200
0
51,149
W
Ymir
 
Ymir
3,084
538
0
4,188
8,778
4,800
0
367
8,411
40,137
0
W
Sylvanus
BuffHound
Sylvanus
2,437
1,112
620
2,498
5,035
3,399
0
530
4,505
31,742
9,832
W
3,547
1,004
180
2,371
7,472
4,194
0
308
7,164
0
29,774
L
Ishtar
Repter75
Ishtar
2,973
2,261
0
1,418
5,051
1,417
0
1,435
3,616
0
37,615
W
Nu Wa
2,029
491
0
1,132
3,324
1,124
882
1,689
1,635
43,848
0
L
Bacchus
bananaB
Bacchus
800
386
0
1,976
3,882
2,691
0
919
2,963
4,582
0
L
Discordia
edelx
Discordia
2,094
185
0
0
2,825
1,009
0
1,495
1,330
31,184
0
L
Kali
z3lk0va
Kali
3,074
1,631
0
2,226
11,039
4,151
0
1,698
9,341
0
33,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
31,272
232
Minions Killed
389
0
Camps Cleared
0
998,068
Distance Traveled
997,391
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,534
503
64
6
0
201,770
3
W
Cu Chulainn
6,895
627
84
8
0
223,694
0
W
Ymir
6,009
546
93
8
0
205,628
2
W
Sylvanus
6,279
571
90
8
0
168,921
3
W
Pele
5,738
522
46
4
0
199,056
3
L
Ishtar
5,231
476
62
6
0
200,735
2
W
Nu Wa
6,351
577
76
7
0
200,092
5
L
Bacchus
4,882
444
7
1
0
202,408
3
L
Discordia
4,575
416
37
3
0
181,743
1
L
Kali
5,351
486
62
6
0
211,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role