Player Matchup

Cernunnos
Cernunnos
I luv osa
Cernunnos
Level 122
God Stats
3W - 2L
1,463 SR
Queue Stats
191W - 168L
1,542 Elo+
Party 2
Chang'e
Chang'e
Itz Drippxd
Chang'e
Level 49
God Stats
14W - 9L
1,684 SR
Queue Stats
235W - 173L
1,605 Elo+
Party 2
Tyr
Tyr
ItzKingBTW
Tyr
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 142L
1,632 Elo+
Party 2
Thanatos
Thanatos
Ryzesin
Thanatos
Level 87
God Stats
12W - 7L
1,761 SR
Queue Stats
181W - 146L
1,603 Elo+
Party 2
Ares
Ares
iPxidz
Ares
Level 120
God Stats
3W - 1L
1,334 SR
Queue Stats
166W - 162L
1,606 Elo+
Party 2
Team Averages
Level 93
1,549 SR
1,598 Elo+

VS

Team Averages
Level 94
1,368 SR
1,416 Elo+
Sylvanus
Sylvanus
AceWolf18
Sylvanus
Level 122
God Stats
3W - 8L
1,269 SR
Queue Stats
18W - 30L
1,430 Elo+
Party 1
Horus
Horus
BLTKing1
Horus
Level 124
God Stats
19W - 23L
1,490 SR
Queue Stats
35W - 49L
1,422 Elo+
Party 1
Neith
Neith
MEWqueen1
Neith
Level 79
God Stats
4W - 11L
1,552 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 1
Arachne
Arachne
SupermanJTG
Arachne
Level 129
God Stats
6W - 9L
1,421 SR
Queue Stats
12W - 24L
1,377 Elo+
Party 1
Sol
Sol
babygirl006
Sol
Level 14
God Stats
0W - 3L
1,111 SR
Queue Stats
9W - 8L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I luv osa
Cernunnos
16
5 / 0 / 1
9,966
554
12,993
8,970
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Itz Drippxd
Chang'e
17
4 / 1 / 2
10,311
573
7,876
12,723
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 2 / 3
11,015
612
20,529
21,070
18,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Ryzesin
Thanatos
16
5 / 2 / 7
9,911
551
10,647
15,410
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
iPxidz
Ares
14
2 / 4 / 8
8,949
497
7,908
17,908
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceWolf18
Sylvanus
12
2 / 1 / 2
7,236
402
6,105
14,265
14,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
BLTKing1
Horus
14
3 / 8 / 3
9,041
502
11,621
22,387
17,219
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
MEWqueen1
Neith
12
0 / 5 / 1
6,870
382
3,840
11,724
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SupermanJTG
Arachne
14
2 / 6 / 3
8,643
480
7,152
19,183
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 1
8,285
460
6,702
12,681
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
24
Kills
9
9
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AceWolf18
Sylvanus
2
1
2
3
L
Horus
BLTKing1
Horus
3
8
3
0.56
W
Cernunnos
I luv osa
Cernunnos
5
0
1
5.5
W
Chang'e
Itz Drippxd
Chang'e
4
1
2
5
W
8
2
3
4.75
L
Neith
MEWqueen1
Neith
0
5
1
0.1
W
Thanatos
Ryzesin
Thanatos
5
2
7
4.25
L
Arachne
SupermanJTG
Arachne
2
6
3
0.58
L
2
4
1
0.63
W
Ares
iPxidz
Ares
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
35,420
76,081
Taken
80,240
50,080
Mitigated
48,772
43,239
Healing
30,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AceWolf18
Sylvanus
6,105
1,521
2,318
6,361
14,265
14,253
256
5,703
8,562
29,927
7,841
L
Horus
BLTKing1
Horus
11,621
4,310
345
6,207
22,387
17,219
480
1,265
21,122
0
60,119
W
Cernunnos
I luv osa
Cernunnos
12,993
5,650
0
5,812
8,970
4,051
3,451
2,116
6,854
0
84,177
W
Chang'e
Itz Drippxd
Chang'e
7,876
1,021
2,138
6,659
12,723
5,786
0
4,335
8,388
88,451
0
W
20,529
3,080
0
10,414
21,070
18,763
0
743
20,327
0
87,592
L
Neith
MEWqueen1
Neith
3,840
1,912
0
2,671
11,724
4,671
0
2,418
9,306
0
41,623
W
Thanatos
Ryzesin
Thanatos
10,647
2,589
0
14,406
15,410
8,213
0
1,192
14,218
0
74,939
L
Arachne
SupermanJTG
Arachne
7,152
3,360
0
8,430
19,183
8,069
386
2,282
16,901
0
57,102
L
6,702
1,268
0
4,350
12,681
4,560
0
4,609
8,072
62,018
0
W
Ares
iPxidz
Ares
7,908
400
0
3,810
17,908
13,267
209
3,909
13,999
33,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
40,075
615
Minions Killed
413
0
Camps Cleared
0
1,682,022
Distance Traveled
1,592,797
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,236
402
48
3
0
310,495
4
L
Horus
9,041
502
86
5
0
301,747
3
W
Cernunnos
9,966
554
151
8
0
295,565
1
W
Chang'e
10,311
573
164
9
0
356,810
1
W
Tyr
11,015
612
136
8
0
323,419
2
L
Neith
6,870
382
68
4
0
323,427
8
W
Thanatos
9,911
551
123
7
0
355,564
3
L
Arachne
8,643
480
108
6
0
330,782
1
L
Sol
8,285
460
103
6
0
326,346
3
W
Ares
8,949
497
41
2
0
350,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role