Player Matchup

Skadi
Skadi
AceLight
Skadi
Level 43
God Stats
2W - 3L
1,389 SR
Queue Stats
148W - 94L
1,655 Elo+
Party 3
Freya
Freya
Dụrim
Freya
Level 127
God Stats
1W - 0L
1,358 SR
Queue Stats
304W - 254L
1,661 Elo+
Party 2
Bakasura
Bakasura
Omega2174
Bakasura
Level 146
God Stats
24W - 11L
1,697 SR
Queue Stats
831W - 716L
1,622 Elo+
Party 3
Osiris
Osiris
ohJsun
Osiris
Level 65
God Stats
3W - 0L
1,844 SR
Queue Stats
425W - 338L
1,490 Elo+
Party 3
Ymir
Ymir
xCptckocx
Ymir
Level 22
God Stats
3W - 2L
2,009 SR
Queue Stats
47W - 38L
1,637 Elo+
Party 2
Team Averages
Level 81
1,659 SR
1,613 Elo+

VS

Team Averages
Level 83
1,637 SR
1,569 Elo+
Hachiman
Hachiman
ChechelOcho
Hachiman
Level 124
God Stats
0W - 1L
1,574 SR
Queue Stats
93W - 70L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
Execute3015
Ao Kuang
Level 115
God Stats
8W - 6L
1,625 SR
Queue Stats
429W - 357L
1,583 Elo+
Party 1
Persephone
Persephone
GrezVerde23
Persephone
Level 144
God Stats
1W - 2L
1,829 SR
Queue Stats
225W - 169L
1,559 Elo+
Party 1
Achilles
Achilles
VinlandTheGreat
Achilles
Level 14
God Stats
2W - 6L
1,452 SR
Queue Stats
42W - 28L
1,602 Elo+
Party 1
Ishtar
Ishtar
felito69
Ishtar
Level 16
God Stats
7W - 5L
1,703 SR
Queue Stats
9W - 7L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AceLight
Skadi
18
7 / 5 / 12
10,854
775
13,234
11,953
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Dụrim
Freya
20
11 / 1 / 17
12,078
863
20,942
17,037
8,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Omega2174
Bakasura
20
14 / 5 / 8
12,759
911
29,949
21,246
14,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
ohJsun
Osiris
17
4 / 2 / 19
10,821
773
10,828
14,728
18,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
0 / 5 / 13
9,949
711
5,250
17,789
17,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChechelOcho
Hachiman
17
3 / 8 / 6
10,493
750
12,228
20,680
9,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Execute3015
Ao Kuang
17
5 / 6 / 4
10,193
728
7,888
16,023
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
GrezVerde23
Persephone
18
4 / 6 / 12
11,355
811
15,868
14,800
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
1 / 9 / 5
8,779
627
8,738
21,406
22,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
felito69
Ishtar
19
5 / 7 / 5
11,477
820
11,474
16,701
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
36
Kills
18
18
Deaths
36
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
AceLight
Skadi
7
5
12
2.6
L
Hachiman
ChechelOcho
Hachiman
3
8
6
0.75
W
Freya
Dụrim
Freya
11
1
17
19.5
L
Ao Kuang
Execute3015
Ao Kuang
5
6
4
1.17
L
Persephone
GrezVerde23
Persephone
4
6
12
1.67
W
Bakasura
Omega2174
Bakasura
14
5
8
3.6
L
Achilles
1
9
5
0.39
L
Ishtar
felito69
Ishtar
5
7
5
1.07
W
Osiris
ohJsun
Osiris
4
2
19
6.75
W
Ymir
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,203
Damage
56,196
82,753
Taken
89,610
64,598
Mitigated
54,146
17,114
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AceLight
Skadi
13,234
5,280
0
725
11,953
5,384
2,504
4,497
7,456
0
37,830
L
Hachiman
ChechelOcho
Hachiman
12,228
6,993
0
3,407
20,680
9,014
710
6,068
13,107
0
31,013
W
Freya
Dụrim
Freya
20,942
7,938
0
7,037
17,037
8,827
2,589
5,320
11,717
56,573
0
L
Ao Kuang
Execute3015
Ao Kuang
7,888
1,343
0
3,884
16,023
8,124
0
5,356
9,141
30,165
0
L
Persephone
GrezVerde23
Persephone
15,868
416
117
1,080
14,800
5,898
204
3,713
9,795
39,177
0
W
Bakasura
Omega2174
Bakasura
29,949
19,013
0
5,801
21,246
14,563
952
4,477
16,769
0
57,291
L
Achilles
8,738
1,539
117
3,378
21,406
22,636
0
7,630
11,454
0
17,222
L
Ishtar
felito69
Ishtar
11,474
4,963
0
445
16,701
8,474
0
3,382
11,194
0
44,033
W
Osiris
ohJsun
Osiris
10,828
3,256
0
1,928
14,728
18,145
386
3,841
10,887
0
23,229
W
Ymir
5,250
1,346
0
1,623
17,789
17,679
150
5,621
12,168
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
52,297
249
Minions Killed
226
0
Camps Cleared
0
1,483,876
Distance Traveled
1,217,306
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,854
775
46
3
0
274,780
0
L
Hachiman
10,493
750
48
3
0
235,577
1
W
Freya
12,078
863
54
4
0
286,985
0
L
Ao Kuang
10,193
728
51
4
0
251,253
0
L
Persephone
11,355
811
39
3
0
252,370
0
W
Bakasura
12,759
911
81
6
0
330,576
0
L
Achilles
8,779
627
18
1
0
255,424
2
L
Ishtar
11,477
820
70
5
0
222,682
1
W
Osiris
10,821
773
25
2
0
323,533
0
W
Ymir
9,949
711
43
3
0
268,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role