Player Matchup

Cupid
Cupid
Limgrabe
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,609 Elo+
Solo
Raijin
Raijin
MaximumPompano
Raijin
Level 159
God Stats
16W - 19L
1,549 SR
Queue Stats
488W - 505L
1,541 Elo+
Solo
Jing Wei
Jing Wei
PimpDadmcKraken
Jing Wei
Level 122
God Stats
2W - 1L
1,892 SR
Queue Stats
86W - 92L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
bootyopener
Kuzenbo
Level 153
God Stats
1W - 6L
1,126 SR
Queue Stats
345W - 329L
1,560 Elo+
Solo
Hera
Hera
macgmike
Hera
Level 154
God Stats
6W - 4L
1,542 SR
Queue Stats
374W - 373L
1,487 Elo+
Solo
Team Averages
Level 129
1,522 SR
1,553 Elo+

VS

Team Averages
Level 131
1,610 SR
1,463 Elo+
Xing Tian
Xing Tian
Arday
Xing Tian
Level 160
God Stats
1W - 1L
1,792 SR
Queue Stats
36W - 47L
1,531 Elo+
Party 1
Ullr
Ullr
PIKACHUKILL
Ullr
Level 160
God Stats
1W - 0L
1,587 SR
Queue Stats
14W - 12L
1,349 Elo+
Party 1
Hercules
Hercules
Smilemile0
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,666 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
davichoks
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
rubenegt97
Baron Samedi
Level 141
God Stats
1W - 0L
1,618 SR
Queue Stats
40W - 42L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Limgrabe
Cupid
15
1 / 5 / 4
8,922
595
7,378
13,969
6,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 4
10,401
693
19,233
12,783
5,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
1 / 6 / 5
9,140
609
10,494
17,270
7,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
bootyopener
Kuzenbo
16
1 / 4 / 7
9,322
621
12,868
16,983
28,137
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
17
3 / 6 / 4
10,267
684
14,129
14,129
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arday
Xing Tian
17
2 / 2 / 20
11,136
742
7,222
24,203
33,272
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 3 / 13
11,547
770
18,954
18,285
10,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Smilemile0
Hercules
17
2 / 2 / 16
10,367
691
9,594
17,706
20,379
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
davichoks
Ah Muzen Cab
20
10 / 1 / 12
11,915
794
20,354
18,922
10,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
rubenegt97
Baron Samedi
17
2 / 2 / 20
10,344
690
13,148
14,503
14,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
9
Kills
26
27
Deaths
10
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arday
Xing Tian
2
2
20
6
L
Cupid
Limgrabe
Cupid
1
5
4
0.6
L
3
6
4
0.83
W
10
3
13
5.5
L
Jing Wei
1
6
5
0.58
W
Hercules
Smilemile0
Hercules
2
2
16
5
L
Kuzenbo
bootyopener
Kuzenbo
1
4
7
1.13
W
Ah Muzen Cab
davichoks
Ah Muzen Cab
10
1
12
16
L
Hera
3
6
4
0.83
W
Baron Samedi
rubenegt97
Baron Samedi
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,102
Damage
69,272
75,134
Taken
93,619
53,379
Mitigated
89,048
22,366
Healing
55,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arday
Xing Tian
7,222
327
2,425
6,500
24,203
33,272
617
8,130
16,073
17,447
0
L
Cupid
Limgrabe
Cupid
7,378
3,119
1,983
4,360
13,969
6,309
64
3,810
10,159
0
14,668
L
19,233
1,192
1,048
1,039
12,783
5,868
102
2,572
10,211
41,960
0
W
18,954
11,129
3,796
6,867
18,285
10,193
3,686
9,608
8,677
0
39,915
L
Jing Wei
10,494
6,308
24
4,103
17,270
7,241
391
5,517
11,753
45
26,248
W
Hercules
Smilemile0
Hercules
9,594
2,192
684
5,535
17,706
20,379
553
9,330
8,376
135
13,624
L
Kuzenbo
bootyopener
Kuzenbo
12,868
3,179
911
3,740
16,983
28,137
26
4,615
12,368
19,051
0
W
Ah Muzen Cab
davichoks
Ah Muzen Cab
20,354
4,367
2,634
7,292
18,922
10,331
1,720
11,243
7,679
65
54,343
L
Hera
14,129
3,442
1,973
3,185
14,129
5,824
83
4,056
10,073
26,853
0
W
Baron Samedi
rubenegt97
Baron Samedi
13,148
805
12,198
7,624
14,503
14,873
530
7,964
6,539
28,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
55,309
171
Minions Killed
185
0
Camps Cleared
0
1,276,561
Distance Traveled
1,386,437
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,136
742
20
1
0
291,923
5
L
Cupid
8,922
595
28
2
0
266,300
0
L
Raijin
10,401
693
57
4
0
204,955
0
W
Ullr
11,547
770
64
4
0
253,129
0
L
Jing Wei
9,140
609
32
2
0
265,122
0
W
Hercules
10,367
691
10
1
0
215,629
0
L
Kuzenbo
9,322
621
18
1
0
284,045
0
W
Ah Muzen Cab
11,915
794
65
4
0
328,731
0
L
Hera
10,267
684
36
2
0
256,139
6
W
Baron Samedi
10,344
690
26
2
0
297,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role