Player Matchup

Ne Zha
Ne Zha
Cr11sSkull
Ne Zha
Level 82
God Stats
2W - 4L
1,216 SR
Queue Stats
125W - 139L
1,460 Elo+
Solo
Artio
Artio
Ifacecheckbush
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,337 Elo+
Party 2
Scylla
Scylla
Pro Kitty Catz
Scylla
Level 56
God Stats
0W - 3L
1,226 SR
Queue Stats
99W - 85L
1,422 Elo+
Solo
Vamana
Vamana
Scarydragon35
Vamana
Level 82
God Stats
1W - 3L
1,757 SR
Queue Stats
123W - 132L
1,398 Elo+
Solo
Hachiman
Hachiman
Turretboy
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 110L
1,366 Elo+
Party 2
Team Averages
Level 55
1,440 SR
1,397 Elo+

VS

Team Averages
Level 39
1,569 SR
1,552 Elo+
Chronos
Chronos
 
Chronos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Drauzee
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 1
Odin
Odin
PUNKD686
Odin
Level 127
God Stats
3W - 2L
1,843 SR
Queue Stats
294W - 318L
1,397 Elo+
Solo
Artio
Artio
Peachpoof2
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 1
Sun Wukong
Sun Wukong
tstanch3
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cr11sSkull
Ne Zha
16
5 / 5 / 1
9,144
653
17,481
15,412
9,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 5
8,680
620
4,319
21,006
27,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 5 / 6
11,292
807
15,442
10,575
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 8
10,242
732
17,379
22,056
17,897
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Turretboy
Hachiman
12
1 / 10 / 7
8,209
586
13,210
17,652
9,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 3 / 19
11,378
813
19,412
19,487
9,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Drauzee
Discordia
20
9 / 1 / 22
12,706
908
25,376
12,921
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
15
6 / 5 / 13
10,556
754
12,779
15,097
13,016
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Artio
18
3 / 2 / 25
11,624
830
8,717
26,087
42,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
tstanch3
Sun Wukong
17
8 / 4 / 17
10,786
770
11,696
21,147
17,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
130
14
Kills
34
34
Deaths
15
27
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
3
19
5.83
L
Ne Zha
Cr11sSkull
Ne Zha
5
5
1
1.1
W
Discordia
Drauzee
Discordia
9
1
22
20
L
1
7
5
0.5
W
Odin
6
5
13
2.5
W
Artio
3
2
25
7.75
L
5
5
6
1.6
L
2
7
8
0.86
L
Hachiman
Turretboy
Hachiman
1
10
7
0.45
W
Sun Wukong
tstanch3
Sun Wukong
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,831
Damage
77,980
86,701
Taken
94,739
69,274
Mitigated
89,770
23,238
Healing
42,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,412
8,883
1,335
4,741
19,487
9,811
5,861
5,239
12,808
37,656
0
L
Ne Zha
Cr11sSkull
Ne Zha
17,481
863
534
4,274
15,412
9,213
0
10,292
5,120
0
35,107
W
Discordia
Drauzee
Discordia
25,376
1,483
2,874
2,023
12,921
6,916
1,513
3,406
9,515
52,892
0
L
4,319
777
2,307
3,864
21,006
27,227
0
11,281
9,725
7,715
0
W
Odin
12,779
3,401
2,103
1,704
15,097
13,016
679
2,647
12,450
0
17,468
W
Artio
8,717
856
12,318
11,472
26,087
42,341
322
5,104
20,983
17,801
0
L
15,442
773
459
1,587
10,575
5,887
0
8,946
1,629
32,610
0
L
17,379
10,748
1,892
6,725
22,056
17,897
0
12,222
9,834
0
34,290
L
Hachiman
Turretboy
Hachiman
13,210
7,131
0
1,596
17,652
9,050
0
10,764
6,888
0
19,295
W
Sun Wukong
tstanch3
Sun Wukong
11,696
2,706
0
4,218
21,147
17,686
569
3,365
16,005
0
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
57,050
129
Minions Killed
129
0
Camps Cleared
0
1,159,089
Distance Traveled
1,375,317
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,378
813
28
2
0
254,400
0
L
Ne Zha
9,144
653
22
2
0
239,174
3
W
Discordia
12,706
908
63
5
0
284,756
1
L
Artio
8,680
620
3
0
0
219,263
0
W
Odin
10,556
754
7
1
0
266,591
0
W
Artio
11,624
830
14
1
0
287,163
0
L
Scylla
11,292
807
58
4
0
233,146
0
L
Vamana
10,242
732
39
3
0
241,221
0
L
Hachiman
8,209
586
7
1
0
226,285
0
W
Sun Wukong
10,786
770
17
1
0
282,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role