Player Matchup

Pele
Pele
HitManJulio2535
Pele
Level 84
God Stats
18W - 16L
1,514 SR
Queue Stats
87W - 78L
1,487 Elo+
Solo
Vamana
Vamana
Itchy the Boss
Vamana
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 32L
1,188 Elo+
Party 1
Sol
Sol
Ix Baka xI
Sol
Level 32
God Stats
6W - 8L
1,254 SR
Queue Stats
21W - 32L
1,173 Elo+
Party 1
Neith
Neith
Regenises
Neith
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 10L
1,220 Elo+
Party 2
Atlas
Atlas
throbbinhood600
Atlas
Level 42
God Stats
10W - 10L
1,380 SR
Queue Stats
32W - 50L
1,263 Elo+
Party 2
Team Averages
Level 55
1,429 SR
1,266 Elo+

VS

Team Averages
Level 59
1,401 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
BadSpaghetti
Ah Muzen Cab
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 85L
1,362 Elo+
Solo
Fafnir
Fafnir
ICYTAWT
Fafnir
Level 63
God Stats
0W - 1L
1,382 SR
Queue Stats
8W - 5L
1,507 Elo+
Party 3
Ishtar
Ishtar
OhGsmoove
Ishtar
Level 16
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
dontthinkstrait
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
one-800-Suicidez
Kukulkan
Level 79
God Stats
19W - 37L
1,269 SR
Queue Stats
304W - 367L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,359
526
8,099
10,637
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 4
7,848
561
8,505
10,920
9,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 3
6,693
478
6,523
6,945
2,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Regenises
Neith
11
6 / 2 / 5
7,199
514
10,222
4,875
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 2 / 7
8,098
578
6,661
9,713
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadSpaghetti
Ah Muzen Cab
13
0 / 0 / 1
7,292
521
6,475
9,124
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
ICYTAWT
Fafnir
8
0 / 4 / 4
6,498
464
3,098
13,804
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
OhGsmoove
Ishtar
7
0 / 5 / 1
5,323
380
2,305
8,661
2,775
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 3 / 0
7,684
549
8,944
15,512
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
5,486
392
4,273
8,080
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
6
6
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BadSpaghetti
Ah Muzen Cab
0
0
1
0.5
W
2
1
6
5
L
Fafnir
ICYTAWT
Fafnir
0
4
4
0.5
W
2
0
4
4
W
1
1
3
2.5
L
Ishtar
OhGsmoove
Ishtar
0
5
1
0.1
W
Neith
Regenises
Neith
6
2
5
4.25
L
6
3
0
2
L
0
4
1
0.13
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
25,095
43,090
Taken
55,181
25,070
Mitigated
31,616
10,879
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BadSpaghetti
Ah Muzen Cab
6,475
2,736
0
2,779
9,124
3,882
1,032
214
8,910
0
60,678
W
8,099
2,394
0
1,718
10,637
3,848
0
1,896
8,741
0
55,923
L
Fafnir
ICYTAWT
Fafnir
3,098
731
437
2,048
13,804
14,931
0
3,327
10,477
15,205
0
W
8,505
2,469
0
2,945
10,920
9,267
0
193
10,727
0
51,847
W
6,523
1,924
0
1,331
6,945
2,437
3,227
2,030
4,915
30,771
0
L
Ishtar
OhGsmoove
Ishtar
2,305
1,747
0
305
8,661
2,775
62
2,429
6,232
0
13,140
W
Neith
Regenises
Neith
10,222
4,573
0
1,247
4,875
2,192
0
1,188
3,687
0
34,720
L
8,944
2,787
0
2,301
15,512
6,636
0
3,974
11,538
0
53,940
L
4,273
140
0
0
8,080
3,392
0
3,240
4,840
25,528
0
W
6,661
2,488
0
3,638
9,713
7,326
138
2,064
7,649
22,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
32,283
327
Minions Killed
271
0
Camps Cleared
0
1,354,311
Distance Traveled
1,349,081
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,292
521
109
8
0
275,445
6
W
Pele
7,359
526
91
7
0
313,681
0
L
Fafnir
6,498
464
21
2
0
260,777
5
W
Vamana
7,848
561
116
8
0
267,103
2
W
Sol
6,693
478
48
3
0
245,388
4
L
Ishtar
5,323
380
22
2
0
271,105
0
W
Neith
7,199
514
60
4
0
253,062
0
L
Pele
7,684
549
84
6
0
310,076
1
L
Kukulkan
5,486
392
35
3
0
231,678
1
W
Atlas
8,098
578
12
1
0
275,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role