Player Matchup

Cabrakan
Cabrakan
Barkolai
Cabrakan
Level 148
God Stats
1W - 0L
1,847 SR
Queue Stats
61W - 61L
1,562 Elo+
Party 2
Nox
Nox
DIEDINAK
Nox
Level 108
God Stats
3W - 4L
1,656 SR
Queue Stats
53W - 43L
1,591 Elo+
Party 2
Medusa
Medusa
DocJefferson
Medusa
Level 69
God Stats
5W - 3L
1,684 SR
Queue Stats
47W - 35L
1,579 Elo+
Party 2
Tiamat
Tiamat
Sumoz
Tiamat
Level 146
God Stats
2W - 0L
1,463 SR
Queue Stats
19W - 8L
1,780 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UnsureHite
Cu Chulainn
Level 106
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 11L
1,558 Elo+
Party 2
Team Averages
Level 115
1,594 SR
1,614 Elo+

VS

Team Averages
Level 98
1,412 SR
1,517 Elo+
Izanami
Izanami
AnnieLeonhart097
Izanami
Level 14
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Freya
Freya
Eastdaddy99
Freya
Level 142
God Stats
0W - 1L
1,324 SR
Queue Stats
35W - 30L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
childishlandino
Guan Yu
Level 123
God Stats
0W - 1L
1,302 SR
Queue Stats
20W - 22L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
jmann681
Cthulhu
Level 54
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 5L
1,606 Elo+
Party 1
Nu Wa
Nu Wa
tightazztmo666
Nu Wa
Level 157
God Stats
49W - 33L
1,558 SR
Queue Stats
89W - 92L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Barkolai
Cabrakan
14
0 / 1 / 7
7,623
693
6,591
12,624
17,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 11
8,560
778
10,514
5,816
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
2 / 0 / 4
8,450
768
10,875
11,143
5,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Sumoz
Tiamat
17
5 / 0 / 3
9,272
843
11,171
8,372
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
UnsureHite
Cu Chulainn
16
6 / 2 / 3
8,688
790
7,933
11,533
10,065
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,456
678
4,624
7,479
3,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 0
8,489
772
6,696
11,169
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 2
7,261
660
3,973
15,904
13,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
jmann681
Cthulhu
14
0 / 3 / 2
7,533
685
7,492
11,210
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 3
7,630
694
11,204
10,543
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
3
4
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cabrakan
Barkolai
Cabrakan
0
1
7
3.5
W
3
1
11
8.5
W
Medusa
2
0
4
4
L
2
2
0
1
W
Tiamat
Sumoz
Tiamat
5
0
3
6.5
W
Cu Chulainn
UnsureHite
Cu Chulainn
6
2
3
3.75
L
0
2
2
0.5
L
Cthulhu
jmann681
Cthulhu
0
3
2
0.33
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,084
Damage
33,989
49,488
Taken
56,305
41,780
Mitigated
39,015
7,543
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,624
2,045
0
922
7,479
3,453
81
4,986
2,493
0
21,293
W
Cabrakan
Barkolai
Cabrakan
6,591
1,140
0
1,189
12,624
17,155
68
6,143
6,125
18,642
0
W
10,514
652
0
0
5,816
2,984
295
3,395
2,233
22,434
0
W
Medusa
10,875
5,974
0
2,552
11,143
5,088
119
5,544
5,267
0
44,937
L
6,696
2,031
0
3,620
11,169
5,446
376
6,236
4,933
31,239
0
W
Tiamat
Sumoz
Tiamat
11,171
658
272
2,938
8,372
6,488
349
3,992
4,153
45,803
0
W
Cu Chulainn
UnsureHite
Cu Chulainn
7,933
1,115
317
275
11,533
10,065
27
4,862
6,318
0
30,610
L
3,973
142
1,952
5,659
15,904
13,582
0
7,190
8,714
0
13,424
L
Cthulhu
jmann681
Cthulhu
7,492
361
917
2,377
11,210
11,780
0
4,022
7,188
20,326
0
L
11,204
5,636
0
1,112
10,543
4,754
799
5,842
4,701
39,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
38,369
267
Minions Killed
230
0
Camps Cleared
0
1,267,331
Distance Traveled
1,062,490
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,456
678
39
4
0
183,768
0
W
Cabrakan
7,623
693
24
2
0
231,370
3
W
Nox
8,560
778
35
3
0
245,934
1
W
Medusa
8,450
768
75
7
0
253,227
2
L
Freya
8,489
772
65
6
0
218,478
2
W
Tiamat
9,272
843
95
9
0
276,400
4
W
Cu Chulainn
8,688
790
38
3
0
260,400
0
L
Guan Yu
7,261
660
20
2
0
245,395
1
L
Cthulhu
7,533
685
37
3
0
229,991
3
L
Nu Wa
7,630
694
69
6
0
184,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role