Player Matchup

Nike
Nike
DabDaddy840
Nike
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 54L
1,329 Elo+
Party 2
Lancelot
Lancelot
TurtleManCrusher
Lancelot
Level 49
God Stats
10W - 10L
1,451 SR
Queue Stats
155W - 151L
1,460 Elo+
Solo
Kukulkan
Kukulkan
dixonurbish
Kukulkan
Level 43
God Stats
1W - 4L
1,145 SR
Queue Stats
35W - 55L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
itsmachetemike
Xbalanque
Level 57
God Stats
1W - 2L
1,543 SR
Queue Stats
162W - 180L
1,398 Elo+
Party 2
Raijin
Raijin
majorwlison
Raijin
Level 45
God Stats
2W - 3L
1,448 SR
Queue Stats
181W - 209L
1,480 Elo+
Solo
Team Averages
Level 44
1,417 SR
1,416 Elo+

VS

Team Averages
Level 86
1,623 SR
1,430 Elo+
Ra
Ra
ProRandyBear
Ra
Level 80
God Stats
1W - 0L
1,736 SR
Queue Stats
34W - 51L
1,388 Elo+
Party 3
Thor
Thor
UKNOTHISMAN
Thor
Level 107
God Stats
3W - 4L
1,464 SR
Queue Stats
127W - 113L
1,509 Elo+
Party 1
Ishtar
Ishtar
XGETROBBED0831X
Ishtar
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 56L
1,394 Elo+
Party 3
Ao Kuang
Ao Kuang
duksmurf
Ao Kuang
Level 23
God Stats
1W - 0L
2,019 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 1
Da Ji
Da Ji
lawnm
Da Ji
Level 138
God Stats
2W - 1L
1,394 SR
Queue Stats
5W - 4L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 10
8,689
1,086
7,831
9,030
7,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
13 / 1 / 4
12,324
1,541
16,356
7,723
3,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
dixonurbish
Kukulkan
14
0 / 8 / 8
8,135
1,017
3,481
10,698
4,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
itsmachetemike
Xbalanque
16
4 / 3 / 12
10,066
1,258
11,524
9,555
4,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
15
1 / 6 / 8
9,203
1,150
7,883
12,365
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

224

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,270
1,159
5,852
8,340
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 4
9,985
1,248
10,463
11,461
5,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 4
8,775
1,097
4,592
8,460
3,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
duksmurf
Ao Kuang
15
6 / 4 / 7
9,089
1,136
8,218
9,854
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
lawnm
Da Ji
15
7 / 7 / 8
10,979
1,372
17,008
14,582
7,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
18
Kills
20
20
Deaths
19
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
10
2.5
W
2
2
2
1.5
L
13
1
4
15
W
5
2
4
3.5
W
0
4
4
0.5
L
Kukulkan
dixonurbish
Kukulkan
0
8
8
0.5
W
Ao Kuang
duksmurf
Ao Kuang
6
4
7
2.38
L
Xbalanque
itsmachetemike
Xbalanque
4
3
12
3.33
W
Da Ji
lawnm
Da Ji
7
7
8
1.57
L
Raijin
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
46,133
49,371
Taken
52,697
25,688
Mitigated
24,797
3,892
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,831
1,249
0
0
9,030
7,909
0
2,418
6,612
0
17,636
W
5,852
474
1,374
1,428
8,340
3,542
0
2,046
6,294
32,194
0
L
16,356
2,613
0
2,036
7,723
3,845
0
1,737
5,986
0
31,275
W
10,463
1,398
0
230
11,461
5,093
0
3,003
8,458
0
20,904
W
4,592
2,384
0
72
8,460
3,522
0
1,017
7,443
0
23,282
L
Kukulkan
dixonurbish
Kukulkan
3,481
780
0
0
10,698
4,278
0
4,296
6,402
10,600
0
W
Ao Kuang
duksmurf
Ao Kuang
8,218
2,707
0
2,065
9,854
5,510
0
2,659
6,850
12,257
1,003
L
Xbalanque
itsmachetemike
Xbalanque
11,524
5,878
0
1,228
9,555
4,383
0
1,741
7,814
0
27,570
W
Da Ji
lawnm
Da Ji
17,008
4,217
0
328
14,582
7,130
0
2,639
11,943
0
26,960
L
Raijin
7,883
836
0
628
12,365
5,273
0
3,329
9,036
23,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,417
Gold Earned
48,098
132
Minions Killed
160
3
Camps Cleared
8
816,012
Distance Traveled
801,612
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,689
1,086
21
3
1
183,254
0
W
Ra
9,270
1,159
72
9
1
146,304
0
L
Lancelot
12,324
1,541
38
5
1
209,796
0
W
Thor
9,985
1,248
20
3
2
166,716
0
W
Ishtar
8,775
1,097
39
5
3
147,351
0
L
Kukulkan
8,135
1,017
7
1
0
95,725
0
W
Ao Kuang
9,089
1,136
7
1
1
180,482
1
L
Xbalanque
10,066
1,258
27
3
1
175,936
1
W
Da Ji
10,979
1,372
22
3
1
160,759
1
L
Raijin
9,203
1,150
39
5
0
151,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role