Player Matchup

Ao Kuang
Ao Kuang
IDunnoHowT0play
Ao Kuang
Level 29
God Stats
11W - 12L
1,281 SR
Queue Stats
20W - 22L
1,264 Elo+
Party 2
Camazotz
Camazotz
NaClisyourflavor
Camazotz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 44L
1,453 Elo+
Party 2
Freya
Freya
Rivhey
Freya
Level 130
God Stats
5W - 6L
1,525 SR
Queue Stats
36W - 57L
1,497 Elo+
Party 2
Medusa
Medusa
S1lenze
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
SuperMeebo
Cthulhu
Level 35
God Stats
2W - 2L
1,878 SR
Queue Stats
52W - 58L
1,554 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,422 Elo+

VS

Team Averages
Level 65
1,508 SR
1,426 Elo+
Ishtar
Ishtar
GrimReaper7720
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,465 Elo+
Party 1
Agni
Agni
Lord_Beerus_98
Agni
Level 106
God Stats
4W - 3L
1,415 SR
Queue Stats
58W - 52L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Pistonsfan
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,365 Elo+
Party 3
Izanami
Izanami
Silvaeno
Izanami
Level 21
God Stats
2W - 2L
1,757 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 3
Ra
Ra
Technique
Ra
Level 147
God Stats
1W - 3L
1,366 SR
Queue Stats
61W - 61L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
2 / 3 / 6
11,202
1,120
6,762
10,067
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 1 / 5
10,662
1,066
12,359
12,410
5,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Rivhey
Freya
17
4 / 1 / 6
11,040
1,104
12,749
12,367
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
S1lenze
Medusa
17
5 / 3 / 6
11,311
1,131
15,769
11,319
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SuperMeebo
Cthulhu
17
0 / 0 / 11
10,249
1,025
18,514
13,315
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,751
975
9,680
16,026
8,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 4
10,157
1,016
11,577
9,872
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Pistonsfan
Sun Wukong
16
1 / 3 / 4
10,067
1,007
11,057
22,091
20,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Silvaeno
Izanami
16
2 / 2 / 5
10,303
1,030
9,805
12,827
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 6
10,895
1,090
10,250
8,050
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
16
Kills
8
8
Deaths
16
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Ao Kuang
2
3
6
1.67
L
2
3
4
1.33
W
5
1
5
7.5
L
Sun Wukong
Pistonsfan
Sun Wukong
1
3
4
1
W
Freya
Rivhey
Freya
4
1
6
7
W
Medusa
S1lenze
Medusa
5
3
6
2.67
L
Izanami
Silvaeno
Izanami
2
2
5
2.25
W
Cthulhu
SuperMeebo
Cthulhu
0
0
11
5.5
L
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,153
Damage
52,369
59,478
Taken
68,866
34,333
Mitigated
43,456
19,908
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,680
6,665
0
1,162
16,026
8,886
0
6,072
9,674
0
23,100
W
Ao Kuang
6,762
1,737
0
3,268
10,067
4,794
0
4,424
5,643
25,027
3,655
L
11,577
443
0
1,286
9,872
4,215
0
6,118
3,471
23,336
0
W
12,359
5,505
0
7,471
12,410
5,758
0
2,916
9,494
0
22,388
L
Sun Wukong
Pistonsfan
Sun Wukong
11,057
1,534
0
3,781
22,091
20,090
0
13,100
8,565
0
26,353
W
Freya
Rivhey
Freya
12,749
3,759
0
5,451
12,367
5,898
0
4,808
7,559
31,358
0
W
Medusa
S1lenze
Medusa
15,769
9,273
0
2,024
11,319
5,239
0
4,777
6,542
0
30,149
L
Izanami
Silvaeno
Izanami
9,805
7,281
0
1,635
12,827
6,436
0
6,205
6,468
0
20,821
W
Cthulhu
SuperMeebo
Cthulhu
18,514
241
516
1,178
13,315
12,644
0
4,902
8,213
41,799
0
L
10,250
633
1,406
452
8,050
3,829
0
4,814
3,193
37,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
51,173
206
Minions Killed
185
14
Camps Cleared
4
1,048,180
Distance Traveled
991,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,751
975
21
2
1
172,732
0
W
Ao Kuang
11,202
1,120
43
4
12
204,803
0
L
Agni
10,157
1,016
35
4
1
171,761
0
W
Camazotz
10,662
1,066
27
3
0
225,132
0
L
Sun Wukong
10,067
1,007
35
4
0
225,037
0
W
Freya
11,040
1,104
54
5
2
206,214
0
W
Medusa
11,311
1,131
36
4
0
189,801
1
L
Izanami
10,303
1,030
35
4
1
199,815
0
W
Cthulhu
10,249
1,025
46
5
0
222,230
0
L
Ra
10,895
1,090
59
6
1
221,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role