Player Matchup

Jormungandr
Jormungandr
JPV034
Jormungandr
Level 145
God Stats
1W - 2L
1,490 SR
Queue Stats
70W - 87L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
PreCooledCoast
Kukulkan
Level 42
God Stats
1W - 1L
1,695 SR
Queue Stats
41W - 62L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
SauceLug
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,476 Elo+
Party 1
Tyr
Tyr
Swifts Traveler
Tyr
Level 86
God Stats
1W - 2L
1,828 SR
Queue Stats
27W - 32L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trav1s
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,248 SR
Queue Stats
183W - 194L
1,448 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,425 Elo+

VS

Team Averages
Level 36
1,504 SR
1,445 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Drauzee
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Peachpoof2
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
naimzeroz
Arachne
Level 108
God Stats
2W - 2L
1,520 SR
Queue Stats
105W - 114L
1,446 Elo+
Solo
Guan Yu
Guan Yu
tstanch3
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JPV034
Jormungandr
16
0 / 7 / 5
10,627
559
11,864
26,236
31,617
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
17
0 / 9 / 2
10,933
575
19,108
20,472
9,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SauceLug
Sylvanus
18
1 / 8 / 6
11,751
618
7,605
25,347
30,093
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 8 / 7
10,666
561
13,993
30,736
33,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Trav1s
Ah Muzen Cab
20
9 / 3 / 1
14,764
777
34,061
23,914
12,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
18 / 4 / 11
14,571
767
44,119
25,453
14,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Drauzee
Sobek
20
3 / 2 / 22
14,363
756
15,709
41,784
53,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
20
5 / 2 / 22
13,285
699
32,840
14,987
7,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
naimzeroz
Arachne
20
6 / 2 / 22
12,758
671
14,900
15,028
10,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
tstanch3
Guan Yu
19
2 / 2 / 24
11,946
629
6,487
20,869
24,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
135
10
Kills
34
35
Deaths
12
21
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
18
4
11
5.88
W
Sobek
Drauzee
Sobek
3
2
22
7
L
Jormungandr
JPV034
Jormungandr
0
7
5
0.36
W
Nu Wa
5
2
22
8
L
Kukulkan
0
9
2
0.11
L
Sylvanus
SauceLug
Sylvanus
1
8
6
0.5
L
0
8
7
0.44
L
Ah Muzen Cab
Trav1s
Ah Muzen Cab
9
3
1
3.17
W
Arachne
naimzeroz
Arachne
6
2
22
8.5
W
Guan Yu
tstanch3
Guan Yu
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,631
Damage
114,055
126,705
Taken
118,121
118,149
Mitigated
111,276
28,332
Healing
75,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
44,119
23,206
1,972
8,292
25,453
14,397
5,201
7,914
17,539
0
77,787
W
Sobek
Drauzee
Sobek
15,709
1,346
3,276
21,420
41,784
53,750
572
13,787
27,997
32,083
0
L
Jormungandr
JPV034
Jormungandr
11,864
3,514
1,368
2,135
26,236
31,617
128
10,205
16,031
37,963
0
W
Nu Wa
32,840
8,399
5,027
5,195
14,987
7,934
2,100
4,880
10,107
71,995
0
L
Kukulkan
19,108
2,050
389
857
20,472
9,627
583
8,464
12,008
55,004
0
L
Sylvanus
SauceLug
Sylvanus
7,605
2,300
2,612
2,776
25,347
30,093
376
6,821
18,526
12,044
0
L
13,993
249
1,694
2,631
30,736
33,842
401
12,149
18,587
0
23,467
L
Ah Muzen Cab
Trav1s
Ah Muzen Cab
34,061
22,139
1,959
11,911
23,914
12,970
1,446
10,910
13,004
0
104,629
W
Arachne
naimzeroz
Arachne
14,900
10,491
2,691
4,284
15,028
10,682
182
4,871
10,157
0
23,476
W
Guan Yu
tstanch3
Guan Yu
6,487
845
14,679
8,689
20,869
24,513
251
7,125
13,744
0
11,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,741
Gold Earned
66,923
265
Minions Killed
240
0
Camps Cleared
0
1,441,966
Distance Traveled
1,802,898
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,571
767
94
5
0
313,672
0
W
Sobek
14,363
756
15
1
0
386,401
1
L
Jormungandr
10,627
559
40
2
0
249,894
0
W
Nu Wa
13,285
699
92
5
0
332,898
2
L
Kukulkan
10,933
575
68
4
0
277,244
5
L
Sylvanus
11,751
618
9
0
0
225,969
1
L
Tyr
10,666
561
22
1
0
346,743
0
L
Ah Muzen Cab
14,764
777
126
7
0
342,116
1
W
Arachne
12,758
671
24
1
0
369,015
0
W
Guan Yu
11,946
629
15
1
0
400,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role