Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GatorRaider
Xing Tian
Level 145
God Stats
18W - 25L
1,382 SR
Queue Stats
107W - 136L
1,430 Elo+
Party 2
Yu Huang
Yu Huang
andrewk-89
Yu Huang
Level 156
God Stats
14W - 16L
1,951 SR
Queue Stats
500W - 588L
1,446 Elo+
Solo
Team Averages
Level 151
1,567 SR
1,475 Elo+

VS

Team Averages
Level 121
1,514 SR
1,418 Elo+
Nu Wa
Nu Wa
BigDJ15
Nu Wa
Level 104
God Stats
8W - 10L
1,448 SR
Queue Stats
33W - 60L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
Matt924
Cthulhu
Level 119
God Stats
4W - 3L
1,311 SR
Queue Stats
423W - 422L
1,466 Elo+
Solo
Charybdis
Charybdis
StorminMorman96
Charybdis
Level 118
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
aslobear
Nike
Level 109
God Stats
2W - 1L
1,790 SR
Queue Stats
74W - 69L
1,428 Elo+
Solo
Serqet
Serqet
xxBlackDolphinx
Serqet
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 48L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 0
7,163
597
6,286
6,019
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
 
Neith
10
5 / 1 / 1
6,374
531
8,984
8,986
3,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
10
1 / 1 / 0
5,726
477
2,942
11,001
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
GatorRaider
Xing Tian
10
0 / 0 / 6
6,517
543
3,726
12,034
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
andrewk-89
Yu Huang
12
1 / 0 / 1
6,797
566
3,008
4,962
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigDJ15
Nu Wa
11
0 / 1 / 1
5,724
477
4,873
4,262
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Matt924
Cthulhu
9
0 / 0 / 1
5,624
469
4,867
8,703
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
StorminMorman96
Charybdis
9
1 / 5 / 0
5,275
440
6,732
10,518
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
12
1 / 1 / 1
6,494
541
3,373
10,661
4,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 2 / 2
5,506
459
4,071
8,807
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
3
3
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
0
1
W
Neith
 
Neith
5
1
1
5.5
W
Serqet
 
Serqet
1
1
0
1
L
Nu Wa
BigDJ15
Nu Wa
0
1
1
0.5
W
Xing Tian
GatorRaider
Xing Tian
0
0
6
3
L
Cthulhu
Matt924
Cthulhu
0
0
1
0.5
L
Charybdis
StorminMorman96
Charybdis
1
5
0
0.2
W
Yu Huang
andrewk-89
Yu Huang
1
0
1
1.5
L
Nike
1
1
1
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
23,916
43,002
Taken
42,951
22,659
Mitigated
17,559
11,393
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,286
1,303
0
1,616
6,019
4,423
0
300
5,653
0
48,970
W
Neith
 
Neith
8,984
3,436
343
1,597
8,986
3,394
783
2,113
6,779
0
41,300
W
Serqet
 
Serqet
2,942
656
395
1,811
11,001
3,832
0
1,420
9,369
0
30,844
L
Nu Wa
BigDJ15
Nu Wa
4,873
1,347
130
321
4,262
1,472
356
2,095
1,975
39,930
0
W
Xing Tian
GatorRaider
Xing Tian
3,726
281
414
3,047
12,034
9,242
63
3,394
8,380
24,219
0
L
Cthulhu
Matt924
Cthulhu
4,867
767
358
2,737
8,703
5,289
46
2,099
6,604
27,534
0
L
Charybdis
StorminMorman96
Charybdis
6,732
3,126
0
3,000
10,518
3,067
360
1,745
8,773
0
31,957
W
Yu Huang
andrewk-89
Yu Huang
3,008
277
0
2,170
4,962
1,768
0
1,927
2,709
64,653
0
L
Nike
3,373
399
0
2,860
10,661
4,427
0
0
10,193
0
46,952
L
4,071
592
0
3,252
8,807
3,304
0
795
7,874
0
29,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
28,623
334
Minions Killed
260
0
Camps Cleared
0
1,221,678
Distance Traveled
1,194,028
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,163
597
79
7
0
262,801
2
W
Neith
6,374
531
67
6
0
204,988
2
W
Serqet
5,726
477
48
4
0
275,502
5
L
Nu Wa
5,724
477
56
5
0
214,496
2
W
Xing Tian
6,517
543
37
3
0
265,760
8
L
Cthulhu
5,624
469
40
3
0
266,612
3
L
Charybdis
5,275
440
44
4
0
199,143
2
W
Yu Huang
6,797
566
103
9
0
212,627
0
L
Nike
6,494
541
77
6
0
241,422
0
L
Serqet
5,506
459
43
4
0
272,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role