Player Matchup

Bastet
Bastet
Botamis
Bastet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,407 Elo+
Party 1
Rama
Rama
DolphinThor
Rama
Level 62
God Stats
2W - 2L
1,582 SR
Queue Stats
53W - 55L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
SPlCYBOYS
Ah Puch
Level 127
God Stats
0W - 2L
1,280 SR
Queue Stats
66W - 61L
1,474 Elo+
Party 1
Sobek
Sobek
deakMatta
Sobek
Level 122
God Stats
3W - 2L
1,854 SR
Queue Stats
68W - 67L
1,452 Elo+
Party 1
Anhur
Anhur
themightygwar
Anhur
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 61L
1,448 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,434 Elo+

VS

Team Averages
Level 87
1,583 SR
1,391 Elo+
King Arthur
King Arthur
LocoTemporal
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 153L
1,375 Elo+
Solo
Hercules
Hercules
ReducedSmile
Hercules
Level 115
God Stats
4W - 3L
1,622 SR
Queue Stats
143W - 157L
1,434 Elo+
Solo
Hera
Hera
RoninDukes
Hera
Level 104
God Stats
8W - 9L
1,548 SR
Queue Stats
319W - 318L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
giluhteen
Zhong Kui
Level 46
God Stats
2W - 0L
1,743 SR
Queue Stats
121W - 137L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
xStadanko
Gilgamesh
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 96L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Botamis
Bastet
15
3 / 9 / 13
10,385
577
12,173
23,473
12,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 17
12,509
695
26,171
22,324
13,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
SPlCYBOYS
Ah Puch
20
6 / 4 / 19
12,804
711
34,947
17,680
10,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
deakMatta
Sobek
19
4 / 7 / 23
12,043
669
12,329
37,633
54,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 4 / 11
12,654
703
21,984
19,578
12,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LocoTemporal
King Arthur
20
1 / 5 / 15
11,930
663
11,697
27,980
36,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
ReducedSmile
Hercules
20
5 / 4 / 15
13,434
746
15,596
41,620
50,379
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 4 / 11
14,945
830
42,238
17,371
12,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
giluhteen
Zhong Kui
18
7 / 10 / 9
12,488
694
15,389
25,952
19,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xStadanko
Gilgamesh
19
1 / 7 / 13
11,331
630
16,223
27,454
28,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
92
30
Kills
29
29
Deaths
30
83
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bastet
Botamis
Bastet
3
9
13
1.06
L
7
5
17
3.1
W
King Arthur
LocoTemporal
King Arthur
1
5
15
1.7
W
Hercules
ReducedSmile
Hercules
5
4
15
3.13
W
15
4
11
5.13
L
Ah Puch
SPlCYBOYS
Ah Puch
6
4
19
3.88
L
Sobek
deakMatta
Sobek
4
7
23
2.21
W
Zhong Kui
giluhteen
Zhong Kui
7
10
9
1.15
L
10
4
11
3.88
W
Gilgamesh
xStadanko
Gilgamesh
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,604
Damage
101,143
120,688
Taken
140,377
103,216
Mitigated
147,567
40,281
Healing
48,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Botamis
Bastet
12,173
4,552
188
4,327
23,473
12,901
611
8,977
14,200
0
17,681
L
26,171
20,353
2,366
6,737
22,324
13,480
2,463
11,719
10,141
0
54,584
W
King Arthur
LocoTemporal
King Arthur
11,697
977
1,892
3,720
27,980
36,586
290
7,809
20,171
0
23,002
W
Hercules
ReducedSmile
Hercules
15,596
2,968
4,203
19,519
41,620
50,379
629
14,487
27,133
0
33,467
W
42,238
10,497
2,305
4,477
17,371
12,586
1,437
4,720
12,651
65,397
0
L
Ah Puch
SPlCYBOYS
Ah Puch
34,947
1,694
2,412
3,904
17,680
10,659
216
7,962
9,520
65,282
0
L
Sobek
deakMatta
Sobek
12,329
1,641
1,840
10,303
37,633
54,136
519
18,149
18,937
22,365
0
W
Zhong Kui
giluhteen
Zhong Kui
15,389
2,242
1,256
4,688
25,952
19,373
3,493
10,606
15,346
27,422
0
L
21,984
14,431
1,479
6,725
19,578
12,040
703
8,878
10,263
0
39,699
W
Gilgamesh
xStadanko
Gilgamesh
16,223
1,510
2,305
3,902
27,454
28,643
2,398
9,654
17,800
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,395
Gold Earned
64,128
174
Minions Killed
211
0
Camps Cleared
0
1,432,690
Distance Traveled
1,537,614
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,385
577
13
1
0
293,660
0
L
Rama
12,509
695
66
4
0
269,332
0
W
King Arthur
11,930
663
15
1
0
346,478
0
W
Hercules
13,434
746
27
2
0
331,532
0
W
Hera
14,945
830
98
5
0
295,338
3
L
Ah Puch
12,804
711
43
2
0
297,185
4
L
Sobek
12,043
669
20
1
0
283,128
0
W
Zhong Kui
12,488
694
35
2
0
250,460
1
L
Anhur
12,654
703
32
2
0
289,385
0
W
Gilgamesh
11,331
630
36
2
0
313,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role